Sentrifying A Nerf Gun

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[Brittliv] made the mistake of getting her friends into Nerf weaponry, and so began the race to mutually secured destruction via foam darts. She may have the upper hand in this war, because her Nerf Vulcan sentry gun is both incredibly powerful and is able to be operated autonomously with a webcam featuring a friend or foe identification system.

The azimuth and elevation mount for the gun is made out of plywood, with each axis controlled by a single servo attached to an Arduino. Of course a stock Nerf gun would be fairly boring, so [BrittLiv] increased both the voltage going to the gun’s motor and the strength of the gun by replacing a 2kg spring with a 5kg spring.

Targets are tracked with a webcam using Processing and a bit of code from Project Sentry Gun. One interesting feature is a friend or foe tracking system; if the gun sees someone wearing a t-shirt with the Instructables logo, the target is identified as a friend and is not brutally mowed down with plastic darts.

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Designing A Marble Track From Scratch

Woodworker extraordinaire [Matthais] was approached by a toy company to create a ‘marble run’ toy. [Matthais]’ jig-building skills are beyond reproach, so whipping up a prototype for this toy was pretty easy for him.

The basic unit of construction for this marble run is a simple ramp block with inputs and outputs at either end. These were crafted from blocks of wood, with the ramp carved out with a slot mortising machine. To make the side cuts on each block, [Matthais] used his pantograph router and a jig that cuts the wood for marble inputs on either side.

After taking his creation to a hackerspace for some very large kids to play with, [Matthais] found a few problems with his initial design. The blocks didn’t want to stay aligned when marbles were moving down the ramps, so a small mortise and tenon – looking very much like a piece of Lego – were added in several locations on the underside of each block.

Making one of something is relatively easy, but [Matthais] is making hundreds of pieces for his marble run prototype, each interchangeable with another. That’s impressive for something crafted by hand, but when you’re a master at making jigs like [Matthais], everything goes by pretty easily.

Adding WiFi To A Kid’s Tablet

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[Mick] has been playing around with the VTech Innotab – a $70 tablet computer aimed at kids – for a while now. He’s successfully turned this tablet soon to be found at yard sales the world over into a Linux tablet and can play everything from those magical LucasArts SCUMM adventure games to Angry Birds. What his tablet is missing, though, is any sort of Internet connection. He recently fixed this by soldering a USB WiFi adapter directly to the CPU of his InnoTab.

In all fairness, there’s not a terrible amount of software hackery going on here. VTech’s InnoTab 2s uses the same chipset as the cheaper InnoTab 2 but has an additional board soldered directly to the mainboard. This additional board provides a WiFi connection with an RT5370 chipset; soldering a WiFi dongle onto the InnoTab 2’s CPU D+ and D- USB lines effectively turns it into the WiFi enabled InnoTab 2s.

It’s an impressive piece of work for a low-power tablet that one can safely assume is both bullet and childproof. [Mick] was also able to mount a USB thumb drive on his upgraded kid’s tablet, so if you’re looking for a cheap tablet that doesn’t need much horsepower, you might want to check out your local Toys ‘R Us.

Giving An RC Tank A Fire Control Computer

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[Vincent] plays around with remote control tanks, and even though his current model is a WWII-era armor piece, he’d still like modern accoutrements such as a fire control computer and laser sighting for his main gun. His latest project did just that (French, Google translation) with the help of an Arduino, a few modifications to the receiver, and an IR rangefinder.

The stock RC tank includes servos to move the turret and the requisite electronics to fire an Airsoft gun. The precision of the mechanical movements inside the turret weren’t very precise, though, so [Vincent] had to gear down the servos to turn large movements into slight adjustments. After that, he installed an IR rangefinder and laser diode onto the barrel that allowed the gun to sight a target and read its distance.

After some experimentation with the rangefinder and laser, [Vincent] plotted data from firing a few BBs at a whole bunch of distances and targets. The graph came out fairly linear, and after plugging this into a graphing calculator, he was able to find an equation that took into account the distance and angle so the Arduino-powered fire control computer would hit its mark.

The accuracy of the gun is very impressive, all things considered. [Vincent] is able to accurately fire BBs downrange and hit an 8×12 cm target at five meters. You can check out that action below.

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Giving Toys An Electronic Voice

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Whether it’s a Furby or Buzz Lightyear’s button that plays, ‘To infinity and beyond’, most digital audio applications inside toys are actually simple affairs. There’s no Arduino and wave shield, and there’s certainly no Raspi streaming audio from the Internet. No, the audio inside most toys are one or two chip devices capable of storing about a minute or so of audio. [makapuf] built an electronic board game for his kids, and in the process decided to add some digital audio. The result is very similar to what you would find in an actual engineered product, and is simple enough to be replicated by just about anyone.

[makapuf]’s game is based on Game of the Goose, only brought into the modern world with electronic talking dice. An ATtiny2313 was chosen for the microcontroller and an AT45D 4 Megabit Flash module provided the storage for 8 bit/8khz audio.

The electronic portion of the game has a few functions. The first is calling out numbers, which is done by playing recordings of [makapuf] reading, ‘one’, ‘two’, ‘three’, … ‘twelve’, ‘thir-‘, ‘teen’ and so on. This data is pumped out over a pin on the ATtiny through a small amplifier and into a speaker. After that, the code is a simple matter of keeping track of where the players are on the board, keeping score, and generating randomish numbers.

It’s an exceptional exercise in engineering, making a quite complicated game with a bare minimum of parts. [makapuf] estimated he spent under $4 in parts, so if you’re looking to add digital audio to a project on the cheap, we can’t imagine doing better.

You can see a video of [makapuf]’s project after the break.

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How Does That Ship Get Into The Bottle?

Meet [Ray Gascoigne]. He’s a ship builder. Well, he builds ships in bottles. He’s been doing it for years and years and years and you can see it in his hands. The details are fantastic on the ships, but I really love hearing about the tools. He talks about how much things have changed over the years from having to build your own specialized tiny drill bits from broken needles to being able to just walk right down to the store and buy some.

The part that I found most interesting is this video, as amazingly beautiful as it is, never shows the insertion and erection of a full ship.

Moostar — Fortune Telling Moose Knock-off Of Zoltar

zoltare-the-fortune-telling-moose

Meet Moostar, the fortune-telling Moose inspired by Zoltar. You remember Zoltar, the coin operated fortune-teller who made [Tom Hanks] a rich movie star? Maybe you didn’t see that flick, but [Sketchsk3tch] did and he pulled this show piece together for a company-wide conference with relative ease.

If you’re good at choosing parts for your projects it makes things a lot simpler. He started with a singing Christmas moose, a mini plasma ball to act as the crystal ball, and somehow came across a collector’s basketball case which was the perfect size for the enclosure.

The electronics also came together remarkably well. He uses a thermal printer to spit out the fortunes — which are actually security tips for employees since that’s the dcpartment he works in. The coin acceptor is a Sparkfun part and he tried two ready made solutions to make the moose talk. The first is seen below and uses pre-recorded messages played by an Arduino Wave shield. This was improved upon by using an EMIC2 text-to-speech module that really opens up the moose’s range of chatter.

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