[Alex] printed the parts for the model on the Ender 5 Pro, while [Josh] snapped the shots using a Canon EOS 90D. The realism of the final shots serves as a testament to how well they’ve honed their respective tools, but credit for the 3D model itself has to go to the good folks over at NASA.
The times they are a-changin’. It used to be that no household was complete without a drawer filled with an assortment of different sizes and types of batteries, but today more and more of our gadgets are using integrated rechargeable cells. Whether or not that’s necessarily an improvement is probably up for debate, but the fact of the matter is that some of these old batteries are becoming harder to find as time goes on.
Which is why [Stephen Arsenault] wants to preserve as many of them as possible. Not in some kind of physical battery museum (though that does sound like the sort of place we’d like to visit), but digitally in the form of 3D models and spec sheets. The idea being that if you find yourself in need of an oddball, say the PRAM battery for a Macintosh SE/30, you could devise your own stand-in with a printed shell.
The rather brilliantly named Battery Backups project currently takes the form of a Thingiverse Group, which allows other alkaline aficionados to submit their own digitized cells. The cells that [Stephen] has modeled so far include not only the STL files for 3D printing, but the CAD source files in several different flavors so you can import them into your tool of choice.
Time may bring change, but kinematic couplings don’t. This handy kinematic couplings resource by [nickw] was for a design contest a few years ago, but what’s great is that it includes ready-to-use models intended for 3D printing, complete with a bill of materials (and McMaster-Carr part numbers) for hardware. The short document is well written and illustrated with assembly diagrams and concise, practical theory. The accompanying 3D models are ready to be copied and pasted anywhere one might find them useful.
What are kinematic couplings? They are a way to ensure that two parts physically connect, detach, and re-connect in a precise and repeatable way. The download has ready-to-use designs for both a Kelvin and Maxwell system kinematic coupling, and a more advanced design for an optomechanical mount like one would find in a laser system.
The download from Pinshape requires a free account, but the models and document are licensed under CC – Attribution and ready to use in designs (so long as the attribution part of the license is satisfied, of course.) Embedded below is a short video demonstrating the coupling using the Maxwell system. The Kelvin system is similar.
At a time when practical graphical user interfaces were only just becoming a reality on desktop computers, Apple took a leap of faith and released one of the first commercially available mice back in 1983. It was criticized as being little more than a toy back then, but we all know how that particular story ends.
While the Apple G5431 isn’t that first mouse, it’s not too far removed. So much so that [Stephen Arsenault] believed it was worthy of historic preservation. Whether you want to print out a new case to replace a damaged original or try your hand at updating the classic design with modern electronics, his CAD model of this early computer peripheral is available under the Creative Commons license for anyone who wants it.
[Stephen] tells us that he was inspired to take on this project after he saw new manufactured cases for the G5431 popping up online, including a variant made out of translucent plastic. Realizing that a product from 1986 is old enough that Apple (probably) isn’t worried about people cloning it, he set out to produce this definitive digital version of the original case components for community use.
The great thing about word clocks is that while they all follow the same principle of spelling out the time for you, they come in so many shapes, sizes, and other variations, you have plenty of options to build one yourself. No matter if your craft of choice involves woodworking, laser cutting, PCB design, or nothing physical at all. For [Yasa], it was learning 3D modeling combined with a little trip down memory lane that led him to create a fully functional word clock as a rendered animation in Blender.
Inspired by the picture of a commercially available word clock, [Yasa] remembered the fun he had back in 2012 when he made a Turkish version for the Pebble watch, and decided to recreate that picture in Blender. But simply copying an image is of course a bit boring, so he turned it into an actual, functioning clock by essentially emulating a matrix of individually addressable LEDs using a custom texture he maps the current time to it. And since the original image had the clock positioned by a window, he figured he should have the sun move along with the time as well, to give it an even more realistic feel.
There’s no question that a desktop 3D printer is at its most useful when it’s producing parts of your own design. After all, if you’ve got a machine that can produce physical objects to your exacting specifications, why not give it some? But even the most diligent CAD maven will occasionally defer to an existing design, as there’s no sense spending the time and effort creating their own model if a perfectly serviceable one is already available under an open source license.
But there’s a problem: finding these open source models is often more difficult than it should be. The fact of the matter is, the ecosystem for sharing 3D printable models is in a very sorry state. Thingiverse, the community’s de facto model repository, is antiquated and plagued with technical issues. Competitors such as Pinshape and YouMagine are certainly improvements on a technical level, but without the sheer number of models and designers that Thingiverse has, they’ve been unable to earn much mindshare. When people are looking to download 3D models, it stands to reason that the site with the most models will be the most popular.
It’s a situation that the community is going to have to address eventually. As it stands, it’s something of a minor miracle that Thingiverse still exists. Owned and operated by Makerbot, the company that once defined the desktop 3D printer but is today all but completely unknown in a market dominated by low-cost printers from the likes of Monoprice and Creality, it seems only a matter of time before the site finally goes dark. They say it’s unwise to put all of your eggs in one basket, and doubly so if the basket happens to be on fire.
So what will it take to get people to consider alternatives to Thingiverse before it’s too late? Obviously, snazzy modern web design isn’t enough to do it. Not if the underlying service operates on the same formula. To really make a dent in this space, you need a killer feature. Something that measurably improves the user experience of finding the 3D model you need in a sea of hundreds of thousands. You need to solve the search problem.
One of the core lessons any physics student will come to realize is that the more you know about physics, the less intuitive it seems. Take the nature of light, for example. Is it a wave? A particle? Both? Neither? Whatever the answer to the question, scientists are at least able to exploit some of its characteristics, like its ability to bend and bounce off of obstacles. This camera, for example, is able to image a room without a direct light-of-sight as a result.
The process works by pointing a camera through an opening in the room and then strobing a laser at the exposed wall. The laser light bounces off of the wall, into the room, off of the objects on the hidden side of the room, and then back to the camera. This concept isn’t new, but the interesting thing that this group has done is lift the curtain on the image processing underpinnings. Before, the process required a research team and often the backing of the university, but this project shows off the technique using just a few lines of code.
This project’s page documents everything extensively, including all of the algorithms used for reconstructing an image of the room. And by the way, it’s not a simple 2D image, but a 3D model that the camera can capture. So there should be some good information for anyone working in the 3D modeling world as well.