Three Ways To Detect The Silver Ball

We speak from experience when we say that making pinball targets is harder than you might think. The surface area of the part of the ball that touches is oh-so-small, and you really need to have gravity on your side for best results. Luckily, [TechnoChic] did the work for us and came up with these three versatile sensor designs that would be good for any game, not just pinball. They all use fresh, pristine cardboard from the Bezos Barn and a conductive fabric tape made by Brown Dog Gadgets that they call maker tape.

With the possible exception of not being solderable (can you solder it? ours hasn’t showed up yet), maker tape is seemingly superior to copper tape because it is designed to be conductive in the Z-direction, and if you’ve ever laid out a copper tape circuit, you know that tape overlaps are pretty much par for the course.

First on the list is the track switch, which we think is pretty much necessary. After all, what fun is a pinball machine without at least one pair of rails to ride? Might as well score some points at the same time. This one looks to be the trickiest since the rails have to be consistently spaced, otherwise the ball will fall. The drawbridge target uses a cardboard hinge and the weight of the ball to force two pieces of tape together to complete the circuit.

The flappy hole target is probably our favorite because it’s the most adaptable. You could use it for all kinds of things, like getting the ball to a basement level of a pinball game, or if you want to be evil, set it up in the drain area and deduct points every time you lose the ball, or just use it to trigger the next ball to drop. This one would also be really good for something like Skee-Ball and would really keep the BoM cost down compared to say, IR break-beam targets or coin slot switches.

You can check out these sensors in a brief demo after the break, and then see how [TechnoChic] put these ideas to use in this winter-themed pinball machine we showed you a few weeks ago.

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Micro:bit Makes Cardboard Pinball More Legit

What have you been doing to ward off the winter blues? [TechnoChic] decided to lean in to winter and make a really fun-looking game out of it by combining the awesome PinBox 3000 cardboard pinball sandbox with a couple of Micro:bits to handle and display the player’s score. Check it out the build and gameplay in the video after the break.

The story of Planet Winter is a bittersweet tale: basically, a bunch of penguins got tired of climate change and left Earth en masse for a penguin paradise where it’s a winter wonderland all year round. There’s a party igloo with disco lights and everything.

[TechnoChic] used a Micro:bit plugged into a Brown Dog Gadgets board to keep track of scoring, control the servo that kicks the ball back out of the igloo, and run the blinkenlights. It sends score updates over Bluetooth to a second Micro:bit and a Pimoroni Scrollbit display that sit opposite the pinball launcher. She went through a few switch iterations before settling on conductive maker tape and isolating the ball so it only contacts the tape tracks.

There are two ways to score on Planet Winter — the blizzard at the end of the ball launcher path nets you ten points, and getting the ball in the party igloo is good for thirty. Be careful on the icy lake in the middle of the playfield, because if the ball falls through the ice, it’s gone for good, along with your points. It’s okay, though, because both the party igloo and the ice hole trigger an avalanche which releases another ball.

Seriously, these PinBox 3000 kits are probably the most fun you can have with cardboard, even fresh out of the box. They are super fun even if you only build the kit and make a bunch of temporary targets to test gameplay, but never settle on a theme (ask us how we know). Not convinced? Hackaday Editor-in-Chief [Mike Szczys] explored them in depth at Maker Faire in 2018.

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This Pinball Game Doesn’t Come In A Box… It Is The Box

Pinball still has that bit of magic that makes it stand out from first person shooters or those screen mashers eating up your time on the bus. The secret sauce is that sense of movement and feedback, and the loss of control as the ball makes its way through the play field under the power of gravity. Of course the real problem is finding a pinball machine. Pinbox 3000 is swooping in to fix that in a creative way. It’s a cardboard pinball machine that you build and decorate yourself.

We ran into them at Maker Faire New York over the weekend and the booth was packed with kids and adults all mashing flippers to keep a marble in play. The kit comes as flat-pack cardboard already scored and printed with guides for assembly which takes about an hour.

The design is quite clever, with materials limited to just cardboard, rubber bands, and a few plastic rivets. Both the plunger that launches the pinball and the flippers are surprisingly robust. They stand up to a lot of force and from the models on display it seems the friction points of cardboard-on-cardboard are the issue, rather than mechanisms buckling under the force exerted by the player.

When first assembled the playfield is blank. That didn’t stop the fun for this set of kits stacked back to back for player vs. player action. There’s a hole at the top of playfields which makes this feel a bit like playing Pong in real life. However, where the kit really shines is in customizing your own game. In effect you’re setting up the most creative marble run you can imagine. This task was well demonstrated with cardboard, molded plastic packaging (which is normally landfill) cleverly placed, plus some noisemakers and lighting effects. The company has been working to gather up inspiration and examples for building out the machines. We love the multiple layers of engagement rolled into Pinbox, from building the stock kit, to fleshing out a playfield, and even to adding your own electronics for things like audio effects.

Check out the video below to see the fun being had at the Maker Faire booth.

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