We’ve seen plenty of impressive robots of all sizes here at Hackaday, but recently we were particularly inspired by [Hans Jørgen Grimstad] and his thrifty mini sumo build.
Using the BBC micro:bit platform as a starting point, Hans seized the opportunity to build a competitive mini sumo bot without breaking the bank. According to his blog, the enchanting little machine uses commonly available parts and cost around $30 when built in 2020 (or $50 according to the more recent video, perhaps taking into account the cost of hardware in these trying times).
The results can be seen in the video below. Some sacrifices were made – Hans admits that the 3.3 V linear regulator gets a little toasty, but the design is kept much simpler by doing away with a switching regulator. The 700 RPM N20 motors are wired directly up to the 6 V battery pack, giving this plucky wrestler plenty of sumo-smashing power.
Hans hopes that the build can lower barriers to entry for new builders in robot tournaments, being something that can easily be put together in a garage or local makerspace for a low, low price. The mini sumo form factor is a great beginner or amateur project, made even easier when makers like Hans put all the nitty-gritty details up on GitHub. This is certainly not the first accessible sumo robotics project that we have covered, and it won’t be the last. We hope we see loads more of these endearing robotic gladiators at future events.
Good coffee is nice to have, sure, but frankly, caffeine is caffeine and we’ll take it any way we can get it. That includes freeze-dried, if that’s all you’ve got. We won’t judge anyone for their taste in caffeinated beverages, and to call this coffee dispenser ‘totally useless’ is just patently untrue. It clearly has a use, and even if you don’t like freeze-dried coffee, you could sacrifice one jar worth of Nescafe and fill it with Skittles or anything else that will fit in the little collector basket.
In this machine, the cup is the trigger — the 3D-printed plate underneath activates a micro switch embedded in the scrap wood base, and this triggers a micro:bit around back to actuate the stepper motor that twirls the collector basket around. Although [smogdog] has provided all the files, you’d have to come up with your own connector to suspend the thing over the cup and carve your own base.
We love it when we can see what a machine is doing, so not only is it useful, it’s beautiful. And it worked, at least for a little while. For some reason, it keeps burning out stepper motors. Check it out in proof-of-concept action after the break.
What have you been doing to ward off the winter blues? [TechnoChic] decided to lean in to winter and make a really fun-looking game out of it by combining the awesome PinBox 3000 cardboard pinball sandbox with a couple of Micro:bits to handle and display the player’s score. Check it out the build and gameplay in the video after the break.
The story of Planet Winter is a bittersweet tale: basically, a bunch of penguins got tired of climate change and left Earth en masse for a penguin paradise where it’s a winter wonderland all year round. There’s a party igloo with disco lights and everything.
[TechnoChic] used a Micro:bit plugged into a Brown Dog Gadgets board to keep track of scoring, control the servo that kicks the ball back out of the igloo, and run the blinkenlights. It sends score updates over Bluetooth to a second Micro:bit and a Pimoroni Scrollbit display that sit opposite the pinball launcher. She went through a few switch iterations before settling on conductive maker tape and isolating the ball so it only contacts the tape tracks.
There are two ways to score on Planet Winter — the blizzard at the end of the ball launcher path nets you ten points, and getting the ball in the party igloo is good for thirty. Be careful on the icy lake in the middle of the playfield, because if the ball falls through the ice, it’s gone for good, along with your points. It’s okay, though, because both the party igloo and the ice hole trigger an avalanche which releases another ball.
The BBC has a long history of supporting technology education in schools. The BBC Micro introduced a whole generation of students to computers, and more recently the Micro:bit is teaching today’s children about embedded systems. [Michael Klements] happens to be a grown adult, but has whipped up a project using the little board to build an automatic plant watering system.
Rather than a simple timer-based system, [Michael’s] build measures soil moisture using a capacitive sensor. This has the benefit of not needing to be in direct contact with the soil as resistive sensors do, and thus the sensor can be built in a fashion that minimises corrosion. The Micro:bit reads this sensor using an analog input, and displays the moisture level using its inbuilt LED matrix as a graph. Once levels dip below a set threshold, a pump is activated to deliver water to the plant until the soil is suitably moist again.
It’s a simple project, but one that would be a great way to teach students about interfacing with pumps and sensors, as well as the basics of control systems. [Michael] also notes that further work could involve interfacing multiple Micro:bits using their onboard wireless hardware. We’ve thus far seen the Micro:bit used for everything from handheld gaming to gumball delivery. Video after the break.
It sucks that certain stuff in public is off-limits right now, like drinking fountains and coin-operated candy and gum machines — especially the fun kind where you get to watch your gumball take a twisting trip down the tower and into the collection bin. Hopefully there will be commercial contact-free machines one of these days that take NFC payments. Until then, we’ll have to make them ourselves out of cardboard and whimsy and Micro:bits.
[Brown Dog Gadgets] also used one of their Crazy Circuits Bit Boards, which is a Micro:bit-to-LEGO interface module for building circuits with conductive tape. There’s a distance sensor in the rocket’s base, and a servo to dispense the gumballs. This entire build is fantastic, but we particularly like the clever use of a LEGO Technic beam to both catch the gumball and prevent the next one from going anywhere. You can see it in action after the break.
There’s an old tale that TV companies only need to make a few years of kids’ TV shows, because their audience constantly grows out of their offerings and is replaced by a new set with no prior knowledge of the old shows. Whether it’s true or not is up for debate, but does the same apply to single board computers aimed at kids? The original BBC micro:bit was first announced back in 2015 and must be interesting its second generation of kids by now, but that hasn’t stopped them bringing out a second version of the little educational computer. How do you update such a simple device? Time to take a look.
The form factor of the new board is substantially the same as its predecessor, with the same edge connector and large connection pads, and the familiar LED matrix display. The most obvious additions are a small speaker and MEMS microphone allowing kids to interact with audio in their code, but less obvious is a new touch button in the micro:bit logo. The original had it in the silk screen layer, while the new one has it as copper for a capacitive sensor.
The silicon has an upgrade too, now sporting a Nordic Semiconductor nRF52833 running at 64 MHz and sporting 512k of ROM and 128k of RAM with built-in Bluetooth Low Energy. Binaries are incompatible with the original, however all the development environments can recompile code for a new universal binary format capable of running the appropriate software for either version.
The micro:bit has been more of a hit in schools than it has in our community, perhaps because it has the misfortune to have arrived alongside so many strong competitors. However it remains a powerful contender whose easy programming alongside the power of more traditional toolchains make it a good choice for kids and grown-ups alike. We took a look at the original back in 2016, if you are interested.
We’re not sure what to call this one. Is it a circuit sculpture? Sort of, but it moves, so perhaps it’s a kinetic circuit sculpture. Creator [Tomohiro Tsuchita] calls it “something beautiful but totally useless,” which we find a tad harsh. But whatever you call it, we think this mechanical seven-segment display is really, really cool.
Before anyone gets to thinking that this is something like the other mechanical seven-segment displays we’ve seen lately, think again. This one is not addressable; it simply goes through the ten digits in order. So you won’t be building a clock from it, although we suppose the mechanism could be modified to allow that. Then again, looking at that drive train of laser-cut acrylic cams, maybe not. Each segment has its own cam with lobes or valleys for each segment. A cam follower lowers and raises the segments as the cams rotate on a common shaft. A full-rotation servo powers the display under the control of a Micro:bit; the microcontroller is overkill for now but will be used in version two, which will allow the speed to change in response to sensors.