When [::vtol::] wants to generate random numbers he doesn’t simply type rand() into his Arduino IDE, no, he builds a piece of art. It all starts with a knob, presumably connected to a potentiometer, which sets a frequency. An Arduino UNO takes the reading and generates a tone for an upward-facing speaker. A tiny ball bounces on that speaker where it occasionally collides with a piezoelectric element. The intervals between collisions become our sufficiently random number.
The generated number travels up the Rube Goldberg-esque machine to an LCD mounted at the top where a word, corresponding to our generated number, is displayed. As long as the button is held, a tone will continue to sound and words will be generated so poetry pours forth.
If this take on beat poetry doesn’t suit you, the construction of the Ball-O-Bol has an aesthetic quality that’s eye-catching, whereas projects like his Tape-Head Robot That Listens to the Floor and 8-Bit Digital Photo Gun showed the electronic guts front and center with their own appeal.
Continue reading “Follow the Bouncing Ball of Entropy”
Computer handwriting recognition is very cool by itself, and it’s something that we’d like to incorporate into a project. So we went digging for hacker solutions, and along the way came up with an interesting bit of history and some great algorithms. We feel like we’ve got a good start on that front, but we’re stuck on the hardware tablet sensor itself. So in this Ask Hackaday, we’re going to make the case for why you could be using a tablet-like device for capturing user input or doing handwriting recognition, and then we’re going to ask if you know of any good DIY tablet designs to make it work.
Continue reading “Ask Hackaday: DIY Handwriting Recognition”
Your brain can’t generate random numbers, and computers can’t either. Most of the ‘random’ numbers we come across in our lives are actually pseudorandom numbers; random enough for their purpose, but ordered enough to throw statistical analyses for a loop. [Giorgio] thought generating random sequences would make for an excellent project, so he whipped up a random sequence generator out of a few Opamps, resistors, and a handful of caps.
[Giorgio] used a Chua Circuit – a circuit that models nonlinear equations – to create a chaotic system. When pairs of points from these systems of equations are plotted on a graph, a fabulous and chaotic ‘double scroll’ pattern (seen above) can be found. After taking oscilloscope probes to different points on his Chua circuit, [Giorgio] watched chaos magically appear on his ‘oscope screen.
The double scroll pattern isn’t exactly random, but since the Z signal of his circuit chaotically varies between positive and negative, the only thing needed to create a random sequence of 1s and 0s is sending the Z signal through a comparator.
After calibrating and sampling his circuit [Giorgio] captured thousands of samples at a rate of 5 samples per second. From a cursory glance, it looks like [Giorgio]’s circuit is at least as good as flipping a coin, but proper tests for randomness require many more samples.
A very, very cool piece of work that is much, much more elegant than getting random bits from a Geiger counter.