Before there were Nintendo Switches, there were Game Boys. And before that there were all the successive generations of Game Boys and other consoles right back to the Game and Watch, and then those handheld Simon and Space Invaders games of the late 1970s. These devices typically packed a 4-bit microcontroller and an array of discrete LEDs, and movements in-game were simply created by alternate LEDs on the game field being flashed.
The TeleBall from [sv2002] is a handheld game in the vein of those early handheld games, in that it features a matrix of LEDs as a screen on which it can display simple games. So far it plays Breakout, and Tennis for Two, which might seem odd were it not for its built-in radio for two-person play with two consoles.
Inside the TeleBall is an Arduino Nano, a Maxim display driver for the LED matrix, and the familiar Nordic Semiconductor RF module. Control is via a potentiometer, and everything sits in a smart 3D-printed case. Everything is open-source, so should you wish to have your own you can head over to the project’s web site and grab all the files. You can watch it in action playing tennis with two consoles in the video below the break.
The original Tennis for Two created in 1958 was an oscilloscope game using an analogue computer, and is credited as the first video game created purely for entertainment purposes. If you’d like to see a recreation of it, we covered one over a decade ago.
Continue reading “A Retro Handheld Console As They Used To Be Made”