An Open Source Two Stroke Diesel

With a welder and a bunch of scrap, you can build just about anything that moves. Want a dune buggy? That’s just some tube and a pipe bender. Need a water pump? You might need a grinder. A small tractor? Just find some big knobby tires in a junkyard. Of course, the one thing left out of all these builds is a small motor, preferably one that can run on everything from kerosene to used cooking oil. This is the problem [Shane] is tackling for his entry to the 2016 Hackaday Prize. It’s an Open Source Two-Stroke Diesel Engine that’s easy for anyone to build and has minimal moving parts.

[Shane]’s engine is based on the Junkers Jumo 205 motor, a highly successful aircraft engine first produced in the early 1930s and continued production through World War II. This is a weird engine, with two opposed pistons in one cylinder that come very close to slamming together. It’s a great design for aircraft engines due to it’s lightweight construction. And the simplicity of the system lends itself easily to wartime field maintenance.

The Jumo 205 was a monstrous 12-piston, 6-cylinder engine, but for [Shane]’s first attempt, he’s scaling the design down to a 50cc motor with the intent of scaling the design up to 125cc and 250cc. So far, [Shane] has about 30 hours of simple CAD work behind him and a ton of high-level FEA work ahead of him. Then [Shane] will actually need to build a prototype.

This is actually [Shane]’s second entry to the Hackaday Prize with this idea. Last year, he threw his hat into the ring with the same idea, but building a working diesel power plant is a lot of work. Too much for one man-year, certainly, so we can’t wait to see the progress [Shane] makes this year.

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Machines That Build Other Machines

When the RepRap project was founded in 2005, it promised something spectacular: a machine that could build copies of itself. RepRaps were supposed to be somewhere between a grey goo and a device that could lift billions of people out of poverty by giving them self-sufficiency and the tools to make their lives better.

While the RepRap project was hugely successful in creating an open source ecosystem around 3D printers, a decade of development hasn’t produced a machine that can truly build itself. Either way, it’s usually easier and cheaper to buy a 3D printer than to build your own.

[castvee8]’s entry into the 2016 Hackaday Prize does just what the RepRap project promised ten years ago. It’s all about building machines with the ability to reproduce, creating an ecosystem of machines to build household goods. The best part? You can 3D print most of the machines. It’s the RepRap project, but for mills, lathes, microscopes, and routers. It’s an entire shop produced entirely in a 3D printer.

The idea of creating a machine shop from the most basic building materials has been around for a while. At the turn of the last century, concrete lathes and mills bootstrapped industrial economies. Decades later, [David J. Gingery] created a series of books on building a machine shop starting with a charcoal foundry. The idea of building a shop using scrap and the most minimal tools is very old, but this idea hasn’t been updated to the era where anyone can buy a 3D printer for a few hundred dollars.

So far, [castvee8] has a few homemade machine tools on the workbench, including a lathe, a tiny mill easily capable of fabricating a few circuit boards, and a little drill press. They’re all machines that can be used to make other useful items, and all allow anyone to create the devices they need.

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Automating RC Motor Efficiency Testing

Small brushless motors and LiPo batteries are one of the most impressive bits of technology popularized in recent years. Just a few years ago, RC aircraft were powered by either anemic brushed motors or gas. Quadcopters were rare. Now, with brushless motors, flying has never been easier, building electric longboards is simple, and electric bicycles are common.

Of course, if you’re going to make anything fly with a brushless motor, you’ll probably want to know the efficiency of your motor and prop setup. That’s the idea behind [Michal]’s Automated RC Motor Efficiency Tester, his entry to the 2016 Hackaday Prize.

[Michal]’s project is not a dynamometer, the device you should use if you’re measuring the torque or power of a motor. That’s not really what you want if you’re testing brushless motors and prop configurations, anyway; similarly sized props can have very different thrust profiles. Instead of building a dyno for a brushless motor, [Michal] is simply testing the thrust of a motor and prop combination.

The device is very similar to a device sold at Hobby King, and includes a motor mount, microcontroller and display, and a force sensor to graph the thrust generated by a motor and prop. Data can be saved to an SD card, and the device can be connected to a computer for automatic generation of pretty graphs.

Brushless motors are finding a lot of uses in everything from RC planes and quadcopters, to robotics and personal transportation devices. You usually don’t get much of a data sheet with these motors, so any device that can test these motors will be very useful.

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Vinduino: Full Irrigation With 25% Less Water

Irrigation is a fairly crude practice. Sure, there are timers, and rain sensors, but all in all we’re basically dumping water on the ground and guessing at the right amount. [Reinier van der Lee] wanted a better way to ensure the plants in his vineyard are getting the right amount of water. And this is Goldilocks’ version of “right”, not too little but also not too much. Southern California is in an extreme/exceptional drought. Water costs a lot of money, but it is also scarce and conservation has a wider impact than merely the bottom line.

His solution is the Vinduino project. It’s a set of moisture sensors that work in conjunction with a handheld device to measure the effect of irrigation. Multiple moisture sensors are buried at different depths: near the surface, at root level, and below root level. This lets you know when the water is getting to the root system, and when it has penetrated further than needed. The project was recognized as the Best Product in the 2015 Hackaday Prize, and [Reinier] presented the project during his talk at the Hackaday SuperConference. Check out the video of that talk below, and join us after the break for a look at the development of this impressive product.

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Creating Art In A Robot That Tastes With Its Feet

[Sarah Petkus] started off her career as a visual artist with traditional mediums. She has a webcomic called Gravity Road, but somewhere along the line she wanted her creations to come alive. These characters are robots – artistically designed robots – and turning this type of art into a real object isn’t something that happens very often.

Robots usually aren’t art. A Roomba is just a vacuum cleaner that’s meant to turn on a dime, thus the circular shape. The welding robots in a car factory aren’t art, they’re only tools to assemble cars. These are just devices built for a single purpose, and art is for any or every purpose. It’s not something you can really design, but you can engineer a few interesting solutions.

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Experiences In Developing An Electronics Kit

This year’s Hackaday Prize included a category for the Best Product, and there is perhaps no project that has inspired more people to throw money at their computer screens than [Oscar Vermeulen]’s PiDP-8/I. It’s a replica of the PDP-8/I from 1968. Instead of discrete electronics driving the blinkenlights and switches on the front of this computer, [Oscar]’s version uses a Raspberry Pi and the incredible SIMH emulator for dozens of old mainframes and minicomputers. It is, for all intents and purposes, a miniaturized version of a 50 year old computer that will fit on your desk and is powered by a phone charger.

Check out the video of [Oscar]’s talk below then join us after the break for more discussion of his work.

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The Best Conference Badge Hacking You’ve Ever Seen

72EJpM5noCVCOQOeMV74_fmZeSQKcPxiqv70JYc9psgAs with any proper hardware con, the Hackaday Supercon needed a badge, and preferably one that was electronic. This conference centered around hardware creation, and the badge was no exception.

Designed on a tight timeline, it was possible to deliver a PCB badge for the attendees but it didn’t include microcontrollers, FPGAs, or software defined radios. This blank slate was the foundation for a completely unconstrained freestyle electronics soldering session.

The front of the badge includes a matte black solder mask with Truchet tiles of traces. Put multiple badges edge-to-edge and the pattern continues indefinitely. Inside of each curved trace is a through-hole via and those makes up a grid of holes on the back of the badge. On that back side there are also two rectangular grids that presented a nice area to which hackers soldered their components.

More than a few people took up the challenge of hacking their badge, and despite a strange pitch for the through holes (0.230″), and traces that didn’t go anywhere, there were some amazing builds. I would go so far to say that the badge hacking at the Supercon was the best I’ve ever seen, and this includes DEFCON and CCC.

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