Flute Now Included On List Of Human Interface Devices

For decades now, we’ve been able to quickly and reliably interface musical instruments to computers. These tools have generally made making and recording music much easier, but they’ve also opened up a number of other out-of-the-box ideas we might not otherwise see or even think about. For example, [Joren] recently built a human interface device that lets him control a computer’s cursor using a flute instead of the traditional mouse.

Rather than using a MIDI interface, [Joren] is using an RP2040 chip to listen to the flute, process the audio, and interpret that audio before finally sending relevant commands to control the computer’s mouse pointer. The chip is capable of acting as a mouse on its own, but it did have a problem performing floating point calculations to the audio. This was solved by converting these calculations into much faster fixed point calculations instead. With a processing improvement of around five orders of magnitude, this change allows the small microcontroller to perform all of the audio processing.

[Joren] also built a Chrome browser extension that lets a flute player move a virtual cursor of sorts (not the computer’s actual cursor) from within the browser, allowing those without physical hardware to try out their flute-to-mouse skills. If you prefer your human interface device to be larger, louder, and more trombone-shaped we also have a trombone-based HID for those who play the game Trombone Champ.

The board in question, with a Pi Pico soldered on, with old PCBs for macropads being used as captouch electrodes

Give Your Pi Pico Captouch Inputs For All Your Music Needs

Unlike many modern microcontrollers, RP2040 doesn’t come with a native capacitive touch peripheral. This doesn’t mean you can’t do it – the usual software-driven way works wonderfully, and only requires an external pullup resistor! In case you wanted a demonstration or you have a capacitive touch project in mind, this lighthearted video by [Jeremy Cook] is a must watch, and he’s got a healthy amount of resources for you in store, too!

In this video, [Jeremy] presents you with a KiCad schematic and an PCB design you can use to quickly add whole 23 capacitive touch sensing inputs to a Pi Pico! The board is flexible mechanically, easy to assemble as [Jeremy] demonstrates, and all the pins involved can still be used as regular GPIOs if you’d like. Plus, it’s fully open-source, can easily be assembled on your own, and available on Tindie too!

Of course, such a board doesn’t get created for no reason – [Jeremy] has a healthy amount of musical creations and nifty ideas to show off. We quite liked the trick of using old PCBs as capacitive touch sensing, using copper fills as electrodes – which has helped create an amusing “macropad of macropads”, and, there’s quite a bit more to see.

If capacitive touch projects ever struck a chord with you and you enjoy music-related hacking, [Jeremy]’s got a whole YouTube channel you ought to check out. Oh, and if one of the musical projects in the video caught your eye, it might just be the one we’ve featured previously! Continue reading “Give Your Pi Pico Captouch Inputs For All Your Music Needs”

RP2040 Boot Loader Is A Worm

[Hunter Adams] has written a secondary bootloader for the RP2040 that uses an IR link and can be extended to behave like a polite worm virus. This allows the easy updating of a large cluster of co-located RP2040-based controllers. This could be handy in applications like swarm robotics or virtual cattle fencing. The project he demonstrates in the two videos ( below the break ) uses a pair of IR transmitters/receivers. But he purposely wrote the boot loader to be independent of the serial link, which could be infrared, radio, audio, or just wires.

Not only did [Hunter] make a boot loader, but he documented the entire boot process of the RP2040 chip. Whether or not you need a secondary bootloader, this is an excellent resource for understanding how the RP2040 responds to power cycling and resets. The boot loader code is available at his GitHub repository.

You may recall that [Hunter] is the lecturer of Cornell University’s Designing with Microcontroller classes, whom we’ve mentioned before. We’ve also covered some of his students’ projects as well, like these air drums and this CoreXY pen plotter.

Continue reading “RP2040 Boot Loader Is A Worm”

A graph from the article, showing dead zones and error bars for the ESP32 ADC

RP2040, ESP32, And An Atmega Have An ADC-Off

[Simon Monk] got frustrated with bad ADC performance when tinkering with an ESP32 board, and decided to put three of the nowadays-iconic boards to the test – a classic ESP32 devboard, a Pi Pico with an RP2040, and an Arduino Uno R3 with an ATmega328P. To do that, he took a bench PSU, added a filter circuit to it, went through the entire ADC range for each board, took a large number of samples at different points and plotted the results. The plots show us both linearity and precision, as well as ADC dead zones, and the results are quite surprising.

The ESP32 doesn’t only have the most limited ADC with maximum 1V input, it also produces the worst results out of all three, with large error bars and sizeable dead zones at both ends. The Pi Pico, despite being colloquially known for its subpar ADC, produces better results than the ESP32. However, both of them are dwarfed by the ATMega328P’s performance. If you need a dedicated ADC, it might just be a good idea to put an ATMega328P on your board.

The example code is provided, and we are wondering whether there are methodology errors. For instance, the ATMega328P code is written in Arduino-supplied C++, but ESP32 and RP2040 in particular used MicroPython, which does more than just running the code, and MicroPython for ESP32 in particular creates a WiFi access point – something known to induce noise into ADC readings. Nevertheless, this is a fun comparison, and we like when hackers do microcontroller standoffs like that – for instance, check out this review from 2017 which pits a dozen microcontrollers of the time against each other!

Inputs Of Interest: The Svalboard Could Be Your Salvation

You know, sometimes dreams really do come true. When I told you about the DataHand keyboard almost four years ago, I never imagined I’d ever get to lay my hands on anything even remotely like it, between the original price point and the fact that they really, really hold their value. But thanks to [Morgan Venable], creator of the Svalboard, I can finally tell you what it’s like to type with your digits directionalized.

If you don’t recall, the DataHand was touted to be a total revolution in typing for RSI sufferers. It debuted in 1993 for a hefty price tag of about $1,500 — pretty far out of reach of the average consumer, but well within the budgets of the IT departments of companies who really wanted to keep their workers working. You want minimum finger travel? It doesn’t get more minimal than this concept of a d-pad plus the regular down action for each finger.

The Svalboard aims to be the new and improved solution for something that barely exists anymore, but still has a devoted following. Although the DataHand was built on a gantry and adjustable using knobs, the smallest fit possible on the thing is still rather big. Conversely, the Svalboard is fully customizable to suit any size hand and fingertip.

Continue reading “Inputs Of Interest: The Svalboard Could Be Your Salvation”

Simon Says With An RP2040

The team of [Michael] and [Chimdi] from Cornell’s Designing with Microcontrollers (ECE 4760) Fall 2023 session designed a version of Simon Says on an RP2040 which they call Pico Says. It uses UDP packets over WiFi to communicate between the players, and supports VGA graphics for output. Each player’s hardware consists of a Pico W module plus a control panel containing the four LEDs and buttons ( red, green, yellow, and blue ) plus send and reset buttons.

For purposes of this lab, the modules were build on a solderless breadboard and used perfboard for the control panels. They weren’t entirely happy with their choice of UDP because they experienced frequent datagram dropouts in the noisy environment of the microcontroller lab. They also planned to implement sound effects, but ran out of time after spending too much time on the WiFi implementation, and had to drop that feature. In the end, however, they wrapped up their project and demonstrated a working game. We can only speculate whether this bonus lesson in resource management was intended by [Dr. Hunter Adams] or not.

Two ECE 4760 course references are highlighted in the write-up that helped them jump-start the project: the UDP and VGA examples for the Pico. These are good links to put in your RP2020 toolbox for future projects, in addition to the ECE 4760 course home page itself. We’ve covered several of these projects recently, as well as the curriculum switch from the Microchip PIC32MX-based Microstick II to the RP2040 last Spring.

Continue reading “Simon Says With An RP2040”

Building A Loop Station With An RP2040

Loop stations are neat things, able to replay one or more loops of audio over and over again while you perform over the top of them. Musicians like [Marc Rebillet], [Reinhardt Buhr], and [Dub FX] have made careers out of this style of performance. [Yaqi Gao], [Xiaoyu Liang] and [Alina Wang] decided to build a loop station of their own, using the popular RP2040 chip.

At its simplest, a loop station must take in audio, record it, and then play it back. Generally, it can do this with several tracks and mix them together, while also mixing in the incoming audio as well. The group achieved this by inputting a guitar signal to the chip via an amplifier and the onboard analog-to-digital converter. The audio can be recorded as desired, and then played back via an external digital-to-analog converter. Live audio from the guitar is also passed through to allow performing over the recorded sound. The group also used an external half-megabyte FRAM chip to allow storing additional audio sample data, which can be trucked out over serial and saved.

It’s not the cleanest loop station in the world, with a relatively low sample rate causing some artifacts. Regardless, it definitely works, and taught the group plenty about working with digital audio in the process. For that reason alone, we’d call it a success.

Continue reading “Building A Loop Station With An RP2040”