Particle Physics On A Small, Affordable PCB

Experimenting in the world of particle physics probably brings to mind large, expensive pieces of equipment like particle accelerators, or at least exotic elements or isotopes that most of us can’t easily find. But plenty of common objects emit various particles, and it turns out that detecting these particles does not require government backing or acres of test equipment. In fact, you can get this job done with a few readily-available parts and [Tim] shows us how it’s done with his latest project.

The goal of his build is to have a working particle detector for less than $10 per board, although he’s making them in bulk to be used in an educational setting. The board uses a set of photodiodes enclosed in a protective PCB sandwich to detect beta particles from a Potassium-40 source. The high-energy electron interacts with the semiconductor in the photodiode and creates a measurable voltage pulse, which can be detected and recorded by the microcontroller on the board. For this build an RP2040 chip is being used, with a number of layers of amplification between it and the photodetector array used to get signals that the microcontroller can read.

Getting particle physics equipment into the hands of citizen scientists is becoming a lot more common thanks to builds like this which leverage the quirks of semiconductors to do something slightly outside their normal use case, and of course the people building them releasing their projects’ documentation on GitHub. We’ve also seen an interesting muon detector with a price tag of around $100 and an alpha particle detector which uses a copper wire with a high voltage to do its work.

Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Tasty Snacks Board

A pocket cyberdeck-looking thing with a screen and a thumb keyboard.
Image by [MakerM0] via Hackaday.IO
[MakerM0]’s LangCard is an entry into our 2024 Business Card Challenge that just so happens to fit the Keebin’ bill as well.

You might label this a pocket cyberdeck, and that’s just fine with me. The idea here is to have a full-keyboard development board for learning programming languages like CircuitPython, MicroPython, C++, and so on, wherever [MakerM0] happens to be at a given moment.

Open up the LangCard and you’ll find an RP2040 and a slim LiPo battery. I’m not sure what display that is, but there are probably a few that would work just fine were you to make one of these fun learning devices for yourself.

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Showing the modchip installed into a powered up Xbox, most of the board space taken up by a small Pi Pico board. A wire taps into the motherboard, and a blue LED on the modchip is lit up.

An Open XBOX Modchip Enters The Scene

If you’ve ever bought a modchip that adds features to your game console, you might have noticed sanded-off IC markings, epoxy blobs, or just obscure chips with unknown source code. It’s ironic – these modchips are a shining example of hacking, and yet they don’t represent hacking culture one bit. Usually, they are more of a black box than the console they’re tapping into. This problem has plagued the original XBOX hacking community, having them rely on inconsistent suppliers of obscure boards that would regularly fall off the radar as each crucial part went to end of life. Now, a group of hackers have come up with a solution, and [Macho Nacho Productions] on YouTube tells us its story – it’s an open-source modchip with an open firmware, ModXO.

Like many modern modchips and adapters, ModXO is based on an RP2040, and it’s got a lot of potential – it already works for feeding a BIOS to your console, it’s quite easy to install, and it’s only going to get better. [Macho Nacho Productions] shows us the modchip install process in the video, tells us about the hackers involved, and gives us a sneak peek at the upcoming features, including, possibly, support for the Prometheos project that equips your Xbox with an entire service menu. Plus, with open-source firmware and hardware, you can add tons more flashy and useful stuff, like small LCD/OLED screens for status display and LED strips of all sorts!

If you’re looking to add a modchip to your OG XBOX, it looks like the proprietary options aren’t much worth considering anymore. XBOX hacking has a strong community behind it for historical reasons and has spawned entire projects like XBMC that outgrew the community. There’s even an amazing book about how its security got hacked. If you would like to read it, it’s free and worth your time. As for open-source modchips, they rule, and it’s not the first one we see [Macho Nacho Productions] tell us about – here’s an open GameCube modchip that shook the scene, also with a RP2040!

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Probably The Cheapest Mac Emulation Hardware

There are many ways to build your own Macintosh clone, and while the very latest models remain a little inaccessible, there are plenty of Intel-based so-called “Hackintoshes” which deliver an almost up-to-date experience. But the Mac has been around for a very long time now, and its earliest incarnation only has 128k of RAM and a 68000 processor. What can emulate one of those? Along comes [Matt Evans], with a working Mac 128k emulated on a Raspberry Pi Pico. Such is the power of a modern microcontroller that an RP2040 can now be a Mac!

The granddaddy of all Macs might have been a computer to lust after four decades ago, but the reality was that even at the time the demands of a GUI quickly made it under-powered. The RP2040 has plenty of processing power compared to the 68000 and over twice the Mac’s memory, so it seemed as though emulating the one with the other might be possible. This proved to be the case, using the Musashi 68000 interpreter and a self-built emulator which has been spun into a project of its own called umac. With monochrome VGA and USB for keyboard and mouse, there’s MacPaint on a small LCD screen looking a lot like the real thing.

If you want a 1980s Mac for anything without the joy of reviving original hardware, this represents an extremely cheap way to achieve it. If it can be compiled for microcontrollers with more available memory we could see it would even make for a more useful Mac, though your Mac mileage may vary.

Of course, this isn’t the only take on an early Mac we’ve brought you.

A business card-sized love detector in a 3D-printed package.

2024 Business Card Challenge: Who Do You Love?

When you hand your new acquaintance one of your cards, there’s a chance you might feel an instant connection. But what if you could know almost instantly whether they felt the same way? With the Dr. Love card, you can erase all doubt.

As you may have guessed, the card uses Galvanic Skin Response. That’s the fancy term for the fact that your skin’s electrical properties change when you sweat, making it easier for electricity to pass through it. There are two sensors, one on each short end of the card where you would both naturally touch it upon exchange. Except this time, if you want to test the waters, you’ll have to wait 10-15 seconds while Dr. Love assesses your chemistry.

The doctor in this case is an RP2040-LCD-0.96, which is what it sounds like — a Raspberry Pi Pico with a small LCD attached. For the sensors, [Un Kyu Lee] simply used 8mm-wide strips of nickel. If you want to build your own, be sure to check out the build guide and watch the video after the break for a demonstration of Dr. Love in action.

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Schematic of the Pi Pico wireup, showing the various outputs that the firmware will generate on the GPIOs

A Scope Test Tool You Can Build With Just A Pico

Ever wanted to see how well your oscilloscope adheres to its stated capabilities? What if you buy a new scope and need a quick way to test it lest one of its channels its broken, like [Paul Wasserman] had happen to him? Now you only need a Pi Pico and a few extra components to make a scope test board with a large variety of signals it can output, thanks to [Paul]’s Sig Gen Pi Pico firmware.

description of the signals generated by the software, that can be read in detail on the project websiteDespite the name it’s not a signal generator as we know it, as it’s not flexible in the signals it generates. Instead, it creates a dozen signals at more or less the same time — from square waves of various frequencies and duty cycles, to a PWM-driven DAC driving eight different waveforms, to Manchester-encoded data I2C/SPI/UART transfers for all your protocol decoder testing.

Everything is open source under the BSD 3-Clause license, and there’s even two PDFs with documentation and a user manual, not to mention the waveform screenshots for your own reference.

It’s seriously impressive how many features [Paul] has fit into a single firmware. Thanks to his work, whenever you have some test equipment in need of being tested, just grab your Pico and a few passive components.

Flute Now Included On List Of Human Interface Devices

For decades now, we’ve been able to quickly and reliably interface musical instruments to computers. These tools have generally made making and recording music much easier, but they’ve also opened up a number of other out-of-the-box ideas we might not otherwise see or even think about. For example, [Joren] recently built a human interface device that lets him control a computer’s cursor using a flute instead of the traditional mouse.

Rather than using a MIDI interface, [Joren] is using an RP2040 chip to listen to the flute, process the audio, and interpret that audio before finally sending relevant commands to control the computer’s mouse pointer. The chip is capable of acting as a mouse on its own, but it did have a problem performing floating point calculations to the audio. This was solved by converting these calculations into much faster fixed point calculations instead. With a processing improvement of around five orders of magnitude, this change allows the small microcontroller to perform all of the audio processing.

[Joren] also built a Chrome browser extension that lets a flute player move a virtual cursor of sorts (not the computer’s actual cursor) from within the browser, allowing those without physical hardware to try out their flute-to-mouse skills. If you prefer your human interface device to be larger, louder, and more trombone-shaped we also have a trombone-based HID for those who play the game Trombone Champ.