Your car’s tire is losing air from the valve stem — what do you do? Well you could take it to the mechanic and pay upwards of $30 to replace it… or you could try this MacGyver style approach!
Not wanting to take his car to the shop, [David] tried several ways of knocking the tire off its bead. Hitting it with a sledge hammer… Jumping on it… throwing it against the ground… In the end, he realized leverage would be his friend! He’s constructed a tool out of a few pieces of wood — simply place it on the tire near the valve stem, and then drive up the wood with your car. The weight of the car easily compresses the tire leaving you just enough room to pull the tire valve stem out, and put a new one in.
It’s pretty much the same method shops use, they just have a machine to do it for them — because of this, so we don’t think this would hurt your tire. As always though, we’d love to hear what you guys think in the comments! Stick around for the video to see [David’s] process.
Continue reading “Replacing A Tire Valve Stem Without Special Tools!” →
Above are two FTDI FT232RL chips, an extremely common chip used to add a USB serial port to projects, builds, and products. The one on the left is a genuine part, while the chip on the right was purchased from a shady supplier and won’t work with the current FTDI drivers. Can you tell the difference?
[Zeptobars], the folks behind those great die shots of various ICs took a look at both versions of the FT232 and the differences are staggering. Compared to the real chip, the fake chip has two types of SRAM etched in the silicon – evidence this chip was pieced together from different layouts.
The conclusion [Zeptobars] reached indicated the fake chip is really just a microcontroller made protocol compatable with the addition of a mask ROM. If you’re wondering if the FTDI chips in your part drawers are genuine, the real chips have laser engraved markings, while the clone markings are usually printed.
What can we say, we’re a sucker for projects featuring our logo. That being said, this one is seriously awesome. [CNLohr] has figured out how to create a vector display output on an oscilloscope… from a VGA port.
He was inspired by a game called Trace Vector, which is done in the same style as some of the old classics like Asteroids. This got [Charles] thinking, and he decided to see what it would take to make his own vector capable display. An oscilloscope is perfect for this, as it already works by controlling the position of the beam (like a vector), as opposed to standard LCDs and CRTs that use rasterizing (horizontal scanning). This means to get the oscilloscope to display a graphic, all you need to do is to vary the voltages going into the X and Y channels — well, at a high speed!
But where are you going to find such a high speed digital to analog converter? Oh yeah, your computer’s VGA port! For a few dollars [Charles] threw together a VGA adapter with a few resistors using just the red and blue outputs (source code). A bit of programming later, and he’s created his own vector display!
Stick around to see our lovely skull and cross-wrenches rotate on his oscilloscope! Oh, and for a more in depth explanation and more impressive vector video demonstration.
Continue reading “Vector Display Output On An Oscilliscope” →
Brian has graciously allowed me to hop on the 3D Printering bandwagon to write a brief intro to the wonderful world of Solidworks. We’ll be making the same ‘thing’ as done in the previous ‘Making a Thing’ tutorials:
Admittedly, most Hackaday readers probably don’t have Solidworks as it is a very expensive program. The main reason we are posting this tutorial is so that you can understand the work flow and compare it to some of the free/open packages out there.
Continue reading “3D Printering: Making A Thing With Solidworks, Part I” →
[Bill Gates]’ foundation is currently offering up a ton of prizes for anyone who can improve the condom. It’s a laudable goal, and somewhat difficult; one of the main reasons why male condoms aren’t used as often as they should is the, “male perspective… that condoms decrease pleasure as compared to no condom.”
While most of the work inspired by the [Gates] foundation is work investigating a change in the geometry of the condom, [Firaz Peer] and [Andrew Quitmeyer] of Georgia Tech managed to solve this problem with an Arduino.
The basic idea of the Electric Eel – yes, that’s the name – is to deliver short electric impulses, “along the underside of the shaft for increased stimulation”. These impulses are delivered in response to different sensor inputs – in the video example (surprisingly safe for work) they’re using a force resistor wrapped around the chest for an electrical stimulation with every breath.
Although this is only a prototype, the hope is the conductors in the condom can eventually be implanted along the inside surface of a condom during manufacturing.
Video after the break.
Continue reading “A Digital Condom A Reality Thanks To Arduino” →
Thought GNU Radio was just for radio? Think again. [Chris] has been hard at work turning the signal generation and analysis of the best tool for software defined radio into a networking device for speakers and a microphone.
The setup uses GNU Radio to generate a carrier signal whose frequency is modulated with a data stream. With this modulated signal piped over a laptop’s speakers, [Chris] is able to send UDP packets across his desk using nothing but sound.
[Chris] had recently used a similar technique to transmit data via audio with GNU Radio, but this latest build is a vast improvement; this is now a duplex networking, meaning two computers can transmit and receive at the same time.
In the end, [Chris] created a strange, obsolete device called a “modem”. It’s not exactly fast; sending ‘Hello World’ takes quite a bit of time, as you can see in the video below.
Continue reading “Audio Networking With GNU Radio” →
[AltaPowderDog] is building a competition robot as part of his freshman engineering course at Ohio State University. The contest is sponsored by Nestle, so it’s no surprise the robots have to perform various tasks in a miniature candy factory. Broken up into teams of four, the students are building autonomous robots to move pallets, scoop candy, operate switches and pull pins from tubes. Each team is provided a standard microcontroller board and funds to purchase robot parts from an online store. The factory also sports an overhead infrared navigation system, which should help the robots stay on track.
[AltaPowderDog] took his inspiration from [Michal’s] OmniBot, which used adjustable geometry wheels. A lever and gear system allows the robot to pivot all four wheels synchronously. This effectively allows the robot to turn within its own axis. With some proper path planning and end effector placement, [AltaPowderDog’s] team should be able to shave down their time through the candy factory. The team has run into a few issues though. This robot design only utilizes two powered wheels, which has caused the team to become stuck up on a ramp in the factory. To combat this, the team is installed a simple suspension which allows the non-powered wheels to move up and out of the way on the ramp. The results look promising. The video after the break includes a short clip of [AltaPowderDog’s] ‘bot making a quick turn and activating a switch. Very nice work!
Continue reading “Omnidirectional Robot Takes On A Candy Factory” →