Fused-deposition modeling (FDM) printers have the lion’s share of the 3D-printing market, with cheap, easy-to-use printers slurping up thousands of kilos of filament every year. So where’s the challenge with 3D-printing anymore? Is there any room left to tinker? [Physics Anonymous] thinks so, and has started working on what might be the next big challenge in additive manufacturing for the hobbyist: hacking cheap stereolithography (SLA) printers. To wit, this teardown of and improvements to an Anycubic Photon printer.
The Photon, available for as little as $450, has a lot going for it in the simplicity department. There’s no need to worry about filament and extruder issues, since the print is built up a layer at a time by photopolymerization of a liquid resin. And with but a single moving part – the build platform that rises up gradually from the resin tank on a stepper-driven lead screw – SLA printers don’t suffer from the accumulated errors of three separate axes. But, Anycubic made some design compromises in the motion control area to meet their price point for the Photon, leaving a perfect target for upgrades. [Physics Anonymous] added quality linear bearings to each side of the OEM vertical column and machined a carrier for the build platform. The result is better vertical positioning accuracy and decreased slop. It’s a simple fix that greatly improves print quality, with almost invisible layers.
Sadly, the Photon suffered a major, unrelated injury to its LCD screen, but it looks like [PA] will be able to recover from that. We hope so, because we find SLA printing very intriguing and would like to dive right in. But maybe we should start small first.
Continue reading “Entry-Level SLA Printer Gets Upgrades, Prints Better”
Follow this train of thought: cars have sensors, cars are in frequent use over large areas, cars are the ultimate distributed sensor network for weather conditions.
Many years ago, as I wasted yet another chunk of my life sitting in the linear parking lot that was my morning commute, I mused that there had to be a way to prevent this madness. I thought: What if there was a way for the cars to tell each other where slowdowns are? This was long before smartphones, so it would have to be done the hard way. I imagined that each vehicle could have a small GPS receiver and a wireless transceiver of some sort, to send the vehicle’s current position to a central server, which would then send the aggregate speed data for each road back to the subscriber’s car. A small display would show you the hotspots and allow you to choose an alternate route. Genius! I had finally found my billion dollar idea.
Sadly, it was not to be. Seemingly days later, everyone on the planet had a GPS-equipped smartphone in his or her pocket, and the complex system I imagined was now easily implemented as software. Comically, one of the reasons I chose not to pursue my idea is that I didn’t think anyone would willingly let a company have access to their location information. Little did I know.
So it was with great interest that I read an article claiming that windshield wiper data from connected cars can be used to prevent floods. I honestly thought it was a joke at first, like something from a Monty Python sketch. But as I read through the article, I thought about that long-ago idea I had had, which amounted to a distributed sensor platform, might actually be useful for more than just detecting traffic jams.
Continue reading “Predicting Weather With The Internet Of Cars”
Living and working online is not always easy, especially when it comes to staying focused. All it takes is a moment’s weakness to click on something you shouldn’t and fall down a time-wasting and creativity-killing rabbit hole. Imagine how the creative juices would come to a boil if it were not for the attractive nuisances that lie as close as the next browser tab over.
Creativity-killing online temptations are too much for some to resist, which is why we find this homebrew electronic typewriter so intriguing. Dubbed “SPUDwrite”, or “Single Purpose User Device” by its creator [Lucian], the device is a completely unconnected writing terminal. At its heart, SPUDwrite is just a keyboard attached to an STM32F401 Cortex-M4 microcontroller running MBED and driving an e-paper display. Unfortunately, the refresh rate of the display is too slow to see what you’re typing, so [Lucian] included a small LCD display that shows the current text and where you are in the file. There’s also a thermal receipt printer for those times you just need to hold hardcopy in your hand. [Lucian] introduced the SPUDwrite in an Adafruit show-and-tell session, a clip of which is below the break.
SPUDwrite isn’t perfect, but [Lucian] has plans for version 2, including improving the refresh rate – [Ben Krasnow] might have a few tips on that score. But even as-is, we love the potential for distraction-free creativity while still being able to have an electronic copy of your writing. Our book might finally become a reality with one of these – as long as we can avoid the smartphone.
Continue reading “Offline E-Paper Typewriter Lets You Write Without Distractions”
By now we’ve all seen the cheap headsets that essentially stick a smartphone a few inches away from your face to function as a low-cost alternative to devices like Oculus Rift. Available for as little as a few dollars, it’s hard to beat these gadgets for experimenting with VR on a budget. But what about if you’re more interested in working with augmented reality, where rendered images are superimposed onto your real-world view rather than replacing it?
As it turns out, there are now cheap headsets to do that with your phone as well. [kvtoet] picked one of these gadgets up for $30 USD on AliExpress, and used it as a base for a more capable augmented reality experience than the headset alone is capable of. The project is in the early stages, but so far the combination of this simple headset and some hardware liberated from inexpensive Chinese smartphones looks to hold considerable promise for delivering a sub-$100 USD development platform for anyone looking to jump into this fascinating field.
On their own, these cheap augmented reality headsets simply show a reflection of your smartphone’s screen on the inside of the lenses. With specially designed applications, this effect can be used to give the wearer the impression that objects shown on the phone’s screen are actually in their field of vision. It’s a neat effect to be sure, but it doesn’t hold much in the way of practical applications. To turn this into a useful system, the phone needs to be able to see what the wearer is seeing.
To that end, [kvtoet] relocated a VKWorld S8 smartphone’s camera module onto the front of the headset. Beyond its relatively cost, this model of phone was selected because it featured a long camera ribbon cable. With the camera on the outside of the headset, an Android application was created which periodically flashes a bright LED and looks for reflections in the camera’s feed. These reflections are then used to locate objects and markers in the real world.
In the video after the break, [kvtoet] demonstrates how this technique is put to use. The phone is able to track a retroreflector laying on the couch quickly and accurately enough that it can be used to adjust the rendering of a virtual object in real time. As the headset is moved around, it gives the impression that the wearer is actually viewing a real object from different angles and distances. With such a simplistic system the effect isn’t perfect, but it’s exciting to think of the possibilities now that this sort of technology is falling into the tinkerer’s budget.
If you don’t want to go the DIY route, Leap Motion has been teasing an open source augmented reality headset which has us quite excited. We’re still waiting on the hardware, but that hasn’t stopped hackers from coming up with some fascinating AR applications in the meantime.
Continue reading “Immersive Augmented Reality On A Budget”