Tiny ’90s Laptop Gets Modern Power

The laptop to have here in the 2020s varies depending on who you ask, perhaps a Framework, or maybe a ThinkPad. Back in the 1990s the answer might have included a now-forgotten contender, because in that decade Toshiba made a range of legendarily tough chunky grey machines. Of these the smallest was the Libretto, a paperback book sized clamshell design which was an object of desire. It’s one of these that [Robert’s Retro] has upgraded to use USB-C power instead of the original power brick.

The full video is below the break, and while it first deals with replacing a defective screen, the power part starts just before 22 minutes in. As you’d expect it involves a USP-C PD trigger board, this time at 15 volts. It’s mounted in a small 3D printed adapter to fill the space of the original jack, and requires a tiny notch be removed from the corner of its PCB to fit round the motherboard. The rest of the video deals with reassembling the machine and tending to mishaps with the ageing plastic, but the result is a Libretto with a modern charging port.

Naturally a machine with a Pentium CPU and 32 megabytes of RAM is in of limited use in modern terms, but these Librettos remain very well-designed tiny PCs to this day. It’s great to see them still being modified and upgraded, even if perhaps there’s a limit to how far you can push their computing power. We’ve encountered the Libretto before a few times, such as when one was used to retrieve data from an old Flash card.

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565RU1 die manufactured in 1981.

The First Mass Produced DRAM Of The Soviet Union

KE565RU1A (1985) in comparison with the analogue from AMD (1980)
KE565RU1A (1985) in comparison with the analogue from AMD (1980)

Although the benefits of semiconductor technology were undeniable during the second half the 20th century, there was a clear divide between the two sides of the Iron Curtain. Whilst the First World had access to top-of-the-line semiconductor foundries and engineers, the Second World was having to get by with scraps. Unable to keep up with the frantic pace of the USA’s developments in particular, the USSR saw itself reduced to copying Western designs and smuggling in machinery where possible. A good example of this is the USSR’s first mass-produced dynamic RAM (DRAM), the 565RU1, as detailed by [The CPUShack Museum].

While the West’s first commercially mass-produced DRAM began in 1970 with the Intel 1103 (1024 x 1) with its three-transistor design, the 565RU1 was developed in 1975, with engineering samples produced until the autumn of 1977. This DRAM chip featured a three-transistor design, with a 4096 x 1 layout and characteristics reminiscent of Western DRAM ICs like the Ti TMS4060. It was produced at a range of microelectronics enterprises in the USSR. These included Angstrem, Mezon (Moldova), Alpha (Latvia) and Exciton (Moscow).

Of course, by the second half of the 1970s the West had already moved on to single-transistor, more efficient DRAM designs. Although the 565RU1 was never known for being that great, it was nevertheless used throughout the USSR and Second World. One example of this is a 1985 article (page 2) by [V. Ye. Beloshevskiy], the Electronics Department Chief of the Belorussian Railroad Computer Center in which the unreliability of the 565RU1 ICs are described, and ways to add redundancy to the (YeS1035) computing systems.

Top image: 565RU1 die manufactured in 1981.

Farewell Magnetic Stripe

For decades, the magnetic stripe has been ubiquitous on everything from credit cards to tickets to ID badges. But the BBC reports — unsurprisingly — that the mag stripe’s days are numbered. Between smartphones, QR codes, and RFID, there’s just less demand for the venerable technology.

IBM invented the stripe back in the early 1960s. The engineer responsible, [Forrest Parry], was also involved in developing the UPC code. While working on a secure ID for the CIA, his wife suggested using an iron to melt a strip of magnetic tape onto the card. The rest is history.

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Atari Announces The Atari 7800+ Nostalgia Console

Following the trend of re-releasing every single game console as some kind of modern re-imagining or merely an ARM-SBC-with-emulator slapped into a nice looking enclosure, we now got the announcement from Atari that they will soon be releasing the Atari 7800+.

It’s now up for pre-order for a cool $130 USD or a mega bundle with wired controllers for $170 and shipping by Winter 2024. Rather than it being a cute-but-non-functional facsimile like recent miniature Nintendo and Commodore-themed releases, this particular console is 80% of the size of the original 7800 console, and accepts 2600 and 7800 cartridges, including a range of newly released cartridges.

On the outside you find the cartridge slot, an HDMI video/audio output, a USB-C port (for power) and DE-9 (incorrectly listed as DB-9) controller ports, with wireless controllers also being an option. Inside you find a (2014-vintage) Rockchip RK3128 SoC with a quad core Cortex-A7 that runs presumably some flavor of Linux with the Stella 2600 emulator and ProSystem 7800 emulator. This very likely means that compatibility with 2600 and 7800 titles is the same as for these emulators.

Bundled with the console is a new 7800 cartridge for the game Bentley Bear’s Crystal Quest, and a number of other new games are also up for pre-order at the Atari site. These games are claimed to be compatible with original Atari consoles, which might make it the biggest game release year for the 7800 since its launch, as it only had 59 official games released for it.

Given the backwards compatibility of this new system, you have to wonder how folks who purchased the 2600+ last year are feeling right about now. Then again, the iconic faux-wood trim of the earlier console might be worth the price of admission alone.

FLOSS Weekly Episode 797: Coreutils — Don’t Rm -r Up The Tree

This week Jonathan Bennett and Dan Lynch chat with Pádraig Brady about Coreutils! It’s been around since the 90s, and is still a healthy project under active development. You’ve almost certainly used these tools whether you realize it or not! What’s the relationship with the other coreutils implementations? And why is GNU Coreutils the most cautious of them all?

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Supercon 2023: Soft Actuators As Assistive Tech

When we think of assistive prostheses or braces, we often think of hard and rigid contraptions. After all, it wasn’t that long ago that prosthetic limbs were still being made out of wood. Even devices made of more modern materials tend to have a robotic quality that inevitably limits their dexterity. However, advancements in soft robotics could allow for assistive devices that more closely mimic their organic counterparts.

At Supercon 2023, Benedetta Lia Mandelli and Emilio Sordi presented their work in developing soft actuator orthosis — specifically, a brace that can help tetraplegics with limited finger and thumb control. Individuals with certain spinal cord injuries can move their arms and wrists but are unable to grasp objects.

A traditional flexor hinge brace

Existing braces can help restore this ability, but they are heavy and limited by the fact that the wearer needs to hold their wrist in a specific position to keep pressure on the mechanism. By replacing the rigid linkage used in the traditional orthosis, the experience of using the device is improved in many ways.

Not only is it lighter and more comfortable to wear, but the grip strength can also be more easily adjusted. The most important advancement however is how the user operates the device.

Like the more traditional designs, the wearer controls the grip through the position of their wrist. But the key difference with the soft actuator version is that the user doesn’t need to maintain that wrist position to keep the grip engaged. Once the inertial measurement units (IMUs) have detected the user has put their wrist into the proper position, the electronics maintain the pressure inside the actuator until commanded otherwise. This means that the user can freely move their wrist after gripping an object without inadvertently dropping it.

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Jangle Box Plucks Strings At The Press Of A Button

There are some that enjoy the human element of a musical performance, delighting in the unique way an artist teases the desired sound from their instruments. Then there are those of us who listen to random bleeps, bloops, and buzzes tortured out of some crusty sound chip pulled from an 8-bit computer. It’s all very subjective.

It seems to us that the Jangle Box, created by [Rich Bernett], lands somewhere in the middle. A human is still playing the instrument, but they aren’t directly touching the strings. Instead, buttons and a potentiometer on the front of the device are used to control four small hobby motors that slap their respective strings with what appears to be the remnants of plastic propellers — we’d guess these motors were pulled from cheap personal fans. Standard guitar tuner knobs can be used to adjust the tension of each string, providing further control over the sounds produced by the device.

In the video below, [Rich] briefly explains the operation of the Jangle Box, and then launches into a performance of sorts. The goal here really isn’t to “play” the instrument in the traditional sense. Rather, he records the various noises it produces, normalizes them, and sorts them into a full octave of notes so he can use them in future compositions. The last few minutes of the video contain some electronic beats made up of the samples created from the Jangle Box.

If you’re one of his Patreon supporters you can download the sample pack yourself, otherwise, you’ll have to make your own version of the instrument to get your hands on that electro-tangy sound.

This isn’t the first original [Rich Bernett] musical creation to grace these pages, back in 2020 we covered his Cassettone synth.

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