[Gijs Gieskes] is certainly no stranger to hacked cassette players, but his latest triumph may well be the most approachable project for anyone looking to explore the world of unorthodox tape unspooling. By attaching a fairly simple add-on PCB to a modern portable cassette player, the user is able to modify the playback speed of the tape at will. The skillful application of such temporal distortions leads to wonderfully abstract results.
The board that [Gijs] has come up with uses four potentiometers and matching push buttons to allow the user to set different playback speeds that they can engage with the push of the button. There’s also a fifth potentiometer to augment the “global” speed as well as an override switch. During playback, these controls can be used to arbitrarily tweak and augment the sound of samples contained on a the looping cassette.
If that’s a little hard to conceptualize, don’t worry. [Gijs] has provided some examples of how the the rapid adjustment of playback speed offered by this “Zachtkind” can add a fascinating level of complexity to sounds and melodies. The assembled player is available for purchase ready to go, but he also provides kits and a detailed installation guide for those who’d rather build it themselves.
Going all the way back to 2005, [Gijs] and his incredible creations have been a staple of Hackaday. From the Arduino video sampler to the array of oddly musical analog clocks, we never cease to be in awe of this exceptionally prolific hacker.
Many everyday objects make some noise as a side effect of their day job, so some of us would hack them into music instruments that can play a song or two. It’s fun, but it’s been done. YouTube channel [Device Orchestra] goes far beyond a device buzzing out a tune – they are full fledged singing (and dancing!) performers. Watch their cover of Take on Me embedded after the break, and if you liked it head over to the channel for more.
The buzz of a stepper motor, easily commanded for varying speeds, is the easiest entry point into this world of mechanical music. They used to be quite common in computer equipment such as floppy drives, hard drives, and flatbed scanners. As those pieces of equipment become outdated and sold for cheap, it became feasible to assemble a large number of them with the Floppotron being something of a high-water mark.
After one of our more recent mentions in this area, when the mechanical sound of a floppy drive is used in the score of a motion picture, there were definite signs of fatigue in the feedback. “We’re ready for something new” so here we are without any computer peripherals! [Device Orchestra] features percussion by typewriters, vocals by toothbrushes, and choreography by credit card machines with the help of kitchen utensils. Coordinating them all is an impressive pile of wires acting as stage manager.
We love to see creativity with affordable everyday objects like this. But we also see the same concept done with equipment on the opposite end of the price spectrum such as a soothing performance of Bach using the coils of a MRI machine.
[Thanks @Bornach1 for the tip]
Continue reading “When Toothbrushes, Typewriters, And Credit Card Machines Form A Band”
A piano’s keyboard doesn’t make sense. If you want to want to play an F major chord, just hit an F, an A, and a C — all white keys, all in a row. If you want to play a B major chord, you hit B, a D#, and an F#. One white key, then two black ones. The piano keyboard is not isomorphic, meaning chords of the same quality have different shapes. For their entry into the Hackaday Prize, [CSCircuits] and their crew are working on a keyboard that makes chords intuitive. It’s called the Kord Kontroller, and it’s a device that would also look good hooked up to Ableton.
The layout of the Kord Kontroller puts all the scale degrees arranged in the circle of fifths in the top of the keyboard. To play 90% of western music, you’ll hit one button for a I chord, move one button to the left for a IV chord, and two buttons to the right for a V chord. Chord quality is determined by the bottom of the keyboard, with buttons for flat thirds, fourths, ninths, elevenths and fourteenths replacing or augmenting notes in the chords you want to play. Since this is effectively a MIDI controller, there are buttons to change octaves and modes.
As far as hardware goes, this keyboard is constructed out of Adafruit Trellis modules that are a 4×4 grid of silicone buttons and LEDs that can be connected together and put on a single I2C bus. The enclosure wraps these buttons up into a single 3D printed grid of button holes, and with a bit of work and hot glue, everything looks as it should.
It’s an interesting musical device, and was named as a finalist in the Musical Instrument Challenge. You can check out a demo video with a jam sesh below.
Continue reading “Redesigning The Musical Keyboard With Light-Up Buttons”
The GePS is a musical project that shows how important integration work is when it comes to gesture controls. Creators [Cedric Spindler] and [Frederic Robinson] demonstrate how the output of a hand-mounted IMU (Inertial Measurement Unit) and magnetometer can be used to turn motion, gestures, and quick snap movements into musical output. The GePS is designed to have enough repeatability and low enough latency that feedback is practically immediate. As a result, it can be used and played like any other musical instrument that creates sound from physical movements in a predictable way. It’s not unlike a Theremin in that way, but much more configurable.
To do this, [Cedric] and [Frederic] made GePS from a CurieNano board (based on Intel’s Curie, which also has the IMU on-board) and an XBee radio for a wireless connection to software running on a computer, from which the sounds are played. The device’s sensitivity and low lag means that even small movements can be reliably captured, meaning that the kind of fluid and complex movements that hands do every day can be used as the basis for playing sounds with immediate feedback. In a very real sense, the glove-based GePS is an experimental kind of new instrument, which makes it a fascinating contender for the Musical Instrument Challenge portion of the 2018 Hackaday Prize.
For the last seven months, we’ve been running the world’s greatest hardware competition. The Hackaday Prize is the Academy Awards of Open Hardware, and a competition where thousands of hardware hackers compete to build a better future. The results have already been phenomenal, but all good things must come to an end: we’re wrapping up the last challenge in the Hackaday Prize, after which the finalists of the five rounds will move on, with the ultimate winner being announced next month at the Hackaday Superconference.
We’re in the final hours of the Musical Instrument Challenge, where we’re asking everyone to build the next evolution of modern music instrumentation. We’re looking for the next electric guitar, theremin, synthesizer, violin, or an MPC. What we’ve seen so far is, quite simply, amazing. One of the finalists from the five challenges in this year’s Hackaday Prize will win $50,000 USD, but twenty projects from the Musical Instrument Challenge will each win $1000. We’ll be figuring out those winners on Monday, where they’ll move onto the final round, refereed by our fantastic judges.
It’s still not too late to get in on the action in this year’s Musical Instrument Challenge. We’re looking for the best musical projects out there, but time is of the essence. This round closes on October 8th at 07:00 PDT. There’s still time, though, so start your entry now.
Continue reading “This Is Your Last Chance To Enter The Hackaday Prize”
We’ve covered construction of novel music instruments on these pages, and we’ve covered many people tearing down scientific instruments. But today we’ve got something that managed to cross over from one world of “instrument” into another: a music instrument modified to measure a liquid’s density by listening to changes in its pitch.
This exploration started with a mbira, a mechanically simple music instrument. Its row of rigid metal tines was replaced with a single small diameter hollow metal tube. Filling the tube with different liquids would result in different sounds. Those sounds are captured by a cell phone and processed by an algorithm to calculate the difference in relative density of those liquids. Once the procedure was worked out, the concept was verified to work on a super simple instrument built out of everyday parts: a tube mounted on a piece of wood.
At this point we have something that would be a great science class demonstration, but the authors went a step further and described how this cheap sensor can be used to solve an actual problem: detecting counterfeit pharmaceuticals. Changing composition of a drug would also change its density, so a cheap way to compare densities between a questionable sample against a known good reference could be a valuable tool in parts of the world where chemistry labs are scarce.
For future development, this team invites the world to join them applying the same basic idea in other ways, making precise measurements for almost no cost. “Any physical, chemical, or biological phenomena that reproducibly alters the pitch-determining properties of a musical instrument could in principle be measured by the instrument.” We are the ideal demographic to devise new variations on this theme. Let us know what you come up with!
If you need to do quick tests before writing analysis software, audio frequency can be measured using the Google Science Journal app. We’ve seen several hacks turning a cell phone’s camera into instruments like a spectrometer or microscope, but hacks using a phone’s microphone is less common and ripe for exploration. And anyone who manages to make cool measurements while simultaneously making cool music will instantly become a serious contender in our Hackaday Prize music instrument challenge!
[via Science News]
You may laugh off the ukulele as a toy or joke instrument, and admittedly, their starting price tag and the quality that usually comes with such a price tag doesn’t help much to get a different opinion on that. But it also makes it the perfect instrument for your next project. After all, they’re easy to handle, portable, and cheap enough to use a drill and other tools on them without too much regret. Plus, a little knowledge to play can get you far, and [Elaine] can teach you the essential, “all the pop songs use it”, four chords with her Arduino powered LED Ukulele.
As first step, [Elaine] drilled holes in her ukulele’s fingerboard to place some LEDs at all the positions required to play the four chords C, G, Am, and F. Connected to an Arduino attached to the ukulele’s back, each chord will light up its associated LEDs to indicate the finger positions required to play the chord itself. Taking the teaching part a step further, her next step is to extend each LED with a second, light sensing one, and read back if the fingers are placed at the correct position.
[Elaine] has already plans to turn the ukulele into an interactive game next. And if four chords are eventually not enough for you anymore, have a look at another LED based project teaching to play any major, minor and major seventh chord on the ukulele.