Building A Computer Out Of 555 Chips

[M. Eric Carr] came up with an interesting build for the 555 contest earlier this year, and we’re pretty sure that it would have kicked the winner of the complex category off the throne if it were completed. Although it’s a few months late, we’re happy to feature at least part of his 555-based computer on Hack A Day.

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Dedicated Hacker Adds USB Capabilities To His Commodore 64

usb_basic_commodore_64

To say that Commodore 64 aficionados are a dedicated group would be quite the understatement. There are still quite a few individuals that spend all sorts of time building and programming for the C64 in order to make using them enjoyable, and to keep up to date with current technologies.

[Luigi] is one of these people. He wanted a way to easily transfer files between his PC and his C64 that was fast but cheap. To [Luigi], this meant USB file transfers, which would take quite a bit of work to implement. He started out by rolling his own BASIC interpreter which could eventually be extended to support USB. Using his BASIC-Plus interpreter, he was able to implement a USB Kernel, which could transfer files at 1.2 KB/s via a USB to serial adapter. Wanting faster file transfers, he built a USB to parallel adapter, which resulted in a nearly 8-fold increase in speed.

So, if you have been dying to have USB capabilities on your C64, look no further, [Luigi] has just what you need!

Continue reading to see a quick video of USB-64 in action.

[Thanks, Matt]

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Classic Game Cabinet Becomes A Drivable Car

[Garnet Hertz], a professor and “artist in residence” at UC Irvine, built a drivable Outrun arcade cabinet for an experiment in augmented reality.

The old fiberglass and wood cabinet was hacked up and the motors, wheels, and drive train from an electric golf cart were stuffed inside. The original steering wheel and pedals were used for the controls. Although the top speed of the in-game car is about 180 mph, that was brought down to a reasonable 13 miles per hour.

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Commodore 64 USB Controller Adapter For Your PC

commodore_64_controller_usb_interface

[Frank], like many people, has a soft spot in his heart for the Commodore 64. He prefers to play his C64 games on his computer nowadays, but likes using his old school Competition Pro rather than some modern controller with remapped buttons. The only problem with using the controller is that his new computer doesn’t have any ports that accommodate its 9-pin D-sub connector.

The VICE emulator maps keyboard inputs to controller actions, so he decided to build himself a D-sub to USB adapter that implements a virtual USB keyboard. He wrote a firmware package for the Freescale MC9S08JS16L microcontroller that allows him to send keypresses to his emulator whenever he performs an action with his Competition Pro joystick.

The circuit looks easier to duplicate than some other C64 interfaces we have seen before, and as you can see in the video below, it works quite well. We imagine that this setup can be used to connect all sorts of old input devices to modern PCs with little to no tweaking.

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IR Communications Tutorial

After seeing our communications via light post , reader [Chris] dropped this handy little link in our inbox. A very good tutorial about using infrared to enable communications between 2 pic micro controllers.

The tutorial covers all the parts you will need, physical wiring and schematics with notes detailing each section of the circuit. It then goes on into basic IR theory, and a simplified push button circuit you can make to see that it is, in fact, working. Once you get the exercise built on some breadboards, he does some software and get some results from it all.

Now in the end this little device was hitting in the neighborhood of 9600 baud, but had to be pretty darn close to each other with a direct line of sight. These  are often accepted as a couple of drawbacks to IR technologies. IR, which has never really vanished, is in use on a lot of devices though. The more you know the better off you are.

Join us after the break for a quick video!

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Clocks Built From Old Aircraft Surplus Parts

aircraft_indicator_clocks

A few years ago, Tube Clock forum member[Sine1040] bought a set of four brand new aircraft indicator units that were built some time in the early 70’s. He had no idea what the units were actually used for, but he did know that he could repurpose them into some pretty slick looking clocks.

He disassembled all four boxes and between them, scrounged enough parts to build three clocks. After gutting the clocks and rearranging the digits, he built a timekeeping circuit using an ATMega8 which is clocked by a DS32 oscillator.

While the time is displayed using the large projection-style digit displays, the seconds are ticked off in the left-most analog meter. Minutes are also represented in the clock’s right-most analog window, swinging the needle from top to bottom as each one passes.

[Sine1040] paid special attention to keeping the boxes looking as stock as possible, with the only external modification being a power plug installed in place of an old grounding screw. The clock is definitely a different take on keeping time, and we think it looks great.

Continue reading to see a quick demo video of the clock in action.

[Thanks Brian]

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Resistor Substitution Box

[Vincent] on the EEVblog forums had an idea for an inexpensive resistor substitution decade box.

The build uses cheap decimal thumbwheel switches he bought on eBay. Each switch is wired up with resistors for each digit, and each switch is wired up in series. The result is a small, easy to read resistor box with a range of 1 Ω to 10 MΩ.

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