PROFS: The Office Suite Of The 1980s

Today, we take office software suites for granted. But in the 1970s, you were lucky to have a typewriter and access to a photocopier. But in the early 1980s, IBM rolled out PROFS — the Professional Office System — to try to revolutionize the office. It was an offshoot of an earlier internal system. The system would hardly qualify as an office suite today, but for the time it was very advanced.

The key component was an editor you could use to input notes and e-mail messages. PROFS also kept your calendar and could provide databases like phonebooks. There were several key features of PROFS that would make it hard to recognize as productivity software today. For one thing, IBM terminals were screen-oriented. The central computer would load a form into your terminal, which you could fill out. Then you’d press send to transmit it back to the mainframe. That makes text editing, for example, a very different proposition since you work on a screen of data at any one time. In addition, while you could coordinate calendars and send e-mail, you could only do that with certain people.

A PROFS message from your inbox

In general,  PROFS connected everyone using your mainframe or, perhaps, a group of mainframes. In some cases, there might be gateways to other systems, but it wasn’t universal. However, it did have most of the major functions you’d expect from an e-mail system that was text-only, as you can see in the screenshot from a 1986 manual. PF keys, by the way, are what we would now call function keys.

The calendar was good, too. You could grant different users different access to your calendar. It was possible to just let people see when you were busy or mark events as confidential or personal.

You could actually operate PROFS using a command-line interface, and the PF keys were simply shorthand. That was a good thing, too. If you wanted to erase a file named Hackaday, for example, you had to type: ERASE Hackaday AUT$PROF.

Styles

PROFS messages were short and were essentially ephemeral chat messages. Of course, because of the block-mode terminals, you could only get messages after you sent something to the mainframe, or you were idle in a menu. A note was different. Notes were what we could call e-mail. They went into your inbox, and you could file them in “logs”, which were similar to folders.

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After 30 Years, Virtual Boy Gets Its Chance To Shine

When looking back on classic gaming, there’s plenty of room for debate. What was the best Atari game? Which was the superior 16-bit console, the Genesis or the Super NES? Would the N64 have been more commercially successful if it had used CDs over cartridges? It goes on and on. Many of these questions are subjective, and have no definitive answer.

But even with so many opinions swirling around, there’s at least one point that anyone with even a passing knowledge of gaming history will agree with — the Virtual Boy is unquestionably the worst gaming system Nintendo ever produced. Which is what makes its return in 2026 all the more unexpected.

Released in Japan and North America in 1995, the Virtual Boy was touted as a revolution in gaming. It was the first mainstream consumer device capable of showing stereoscopic 3D imagery, powered by a 20 MHz 32-bit RISC CPU and a custom graphics processor developed by Nintendo to meet the unique challenges of rendering gameplay from two different perspectives simultaneously.

In many ways it’s the forebear of modern virtual reality (VR) headsets, but its high cost, small library of games, and the technical limitations of its unique display technology ultimately lead to it being pulled from shelves after less than a year on the market.

Now, 30 years after its disappointing debut, this groundbreaking system is getting a second chance. Later this month, Nintendo will be releasing a replica of the Virtual Boy into which players can insert their Switch or Switch 2 console. The device essentially works like Google Cardboard, and with the release of an official emulator, users will be able to play Virtual Boy games complete with the 3D effect the system was known for.

This is an exciting opportunity for those with an interest in classic gaming, as the relative rarity of the Virtual Boy has made it difficult to experience these games in the way they were meant to be played. It’s also reviving interest in this unique piece of hardware, and although we can’t turn back the clock on the financial failure of the Virtual Boy, perhaps a new generation can at least appreciate the engineering that made it possible.

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Thomas Edison May Have Discovered Graphene

Thomas Edison is well known for his inventions (even if you don’t agree he invented all of them). However, he also occasionally invented things he didn’t understand, so they had to be reinvented again later. The latest example comes from researchers at Rice University. While building a replica light bulb, they found that Thomas Edison may have accidentally created graphene while testing the original article.

Today, we know that applying a voltage to a carbon-based resistor and heating it up to over 2,000 °C can create turbostratic graphene. Edison used a carbon-based filament and could heat it to over 2,000 °C.

This reminds us of how, in the 1880s, Edison observed current flowing in one direction through a test light bulb that included a plate. However, he thought it was just a curiosity. It would be up to Fleming, in 1904, to figure it out and understand what could be done with it.

Naturally, Edison wouldn’t have known to look for graphene, how to look for it, or what to do with it if he found it. But it does boggle the mind to think about graphene appearing many decades earlier. Or maybe it would still be looking for a killer use. Certainly, as the Rice researchers note, this is one of the easier ways to make graphene.

The Amazing Maser

While it has become a word, laser used to be an acronym: “light amplification by stimulated emission of radiation”. But there is an even older technology called a maser, which is the same acronym but with light switched out for microwaves. If you’ve never heard of masers, you might be tempted to dismiss them as early proto-lasers that are obsolete. But you’d be wrong! Masers keep showing up in places you’d never expect: radio telescopes, atomic clocks, deep-space tracking, and even some bleeding-edge quantum experiments. And depending on how a few materials and microwave engineering problems shake out, masers might be headed for a second golden age.

Simplistically, the maser is — in one sense — a “lower frequency laser.” Just like a laser, stimulated emission is what makes it work. You prepare a bunch of atoms or molecules in an excited energy state (a population inversion), and then a passing photon of the right frequency triggers them to drop to a lower state while emitting a second photon that matches the first with the same frequency, phase, and direction. Do that in a resonant cavity and you’ve got gain, coherence, and a remarkably clean signal.

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Zombie Netscape Won’t Die

The very concept of the web browser began with a humble piece of software called NCSA Mosaic, all the way back in 1993. It was soon eclipsed by Netscape Navigator, and later Internet Explorer, which became the titans of the 1990s browser market. In turn, they too would falter. Navigator’s dying corpse ended up feeding what would become Mozilla Firefox, and Internet Explorer later morphed into the unexceptional browser known as Edge.

Few of us have had any reason to think about Netscape Navigator since its demise in 2008. And yet, the name lingers on. A zombie from a forgotten age, risen again to haunt us today.

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One Hundred Years Of Telly

Today marks an auspicious anniversary which might have passed us by had it not been for [Diamond Geezer], who reminds us that it’s a hundred years since the first public demonstration of television by John Logie Baird. In a room above what is today a rather famous Italian coffee shop in London’s Soho, he had assembled a complete mechanical TV system that he demonstrated to journalists.

Television is one of those inventions that owes its genesis to more than a single person, so while Baird was by no means the only one inventing in the field, he was the first to demonstrate a working system. With mechanical scanning and just 30 lines, it’s hardly HD or 4K, but it does have the advantage of being within the reach of the constructor.

Perhaps the saddest thing about Baird and his system is that while he was able to attract the interest of the BBC in it, when the time came for dedicated transmissions at a higher resolution, his by then partly mechanical system could not compete and he faded into relative obscurity. Brits instead received EMI’s 405 line system, which persisted until the very start of the 1980s, and eventually the German PAL colour system in the late 1960s.

So head on down to Bar Italia if you can to raise a coffee to his memory, and should you wish to have a go at Baird-style TV for yourself, then you may need to print yourself a disk.

Header image: Matt Brown, CC BY 2.0.

Ancient Egyptian Flatness

Making a truly flat surface is a modern engineering feat, and not a small one. Even making something straight without reference tools that are already straight is a challenge. However, the ancient Egyptians apparently made very straight, very flat stone work. How did they do it? Probably not alien-supplied CNC machines. [IntoTheMap] explains why it is important and how they may have done it in a recent video you can see below.

The first step is to define flatness, and modern mechanical engineers have taken care of that. If you use 3D printers, you know how hard it is to even get your bed and nozzle “flat” with respect to each other. You’ll almost always have at least a 100 micron variation in the bed distances. The video shows how different levels of flatness require different measurement techniques.

The Great Pyramid’s casing stones have joints measuring 0.5 mm, which is incredible to achieve on such large stones with no modern tools. A stone box in the Pyramid of Seostris II is especially well done and extremely flat, although we can make things flatter today.

The main problem with creating a flat surface is that to do a good job, you need some flat things to start with. However, there is a method from the 19th century that uses three plates and multiple lapping steps to create three very flat plates. In modern times, we use a blue material to indicate raised areas, much as a dentist makes you chomp on a piece of paper to place a crown. There are traces of red ochre on Egyptian stonework that probably served the same purpose.

Lapping large pieces is still a challenge, but moving giant stones at scale appears to have been a solved problem for the Egyptians. Was this the method they used? We don’t know, of course. But it certainly makes sense.

It would be a long time before modern people could make things as flat. While we can do even better now, we also have better measuring tools.

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