Super Nincoffee Jr.

Your morning routine doesn’t include enough old-school gaming. Break the caffeine habit and get your Mario on at the same time with the help of the Super Nincoffee Jr.

[Luigifreakout123] shares the details of the build in the video clip after the break. He starts by revealing that this is the second version he’s made. The first wasn’t a Jr., but instead used a full-sized Mr. Coffee unit. Neither make coffee, but instead serve as an enclosure for the gaming hardware. The on/off switch and original power cable are used to control the electricity to the console. Openings have been cut in the tops and front for a game cartridge and the two controller ports. A composite video and stereo audio cable comes out the back of the machine next to the power cord.

Yeah, it’s super simple, but sometimes that all it takes for a project to be a delight like this one is.

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USB Dongle For Unmodified NES Controllers

This USB dongle will let you use your unmodified NES controllers on a computer. That’s because it includes the same socket you’d find on the classic console.

The image above shows the prototype. Instead of etching the copper clad board, each trace was milled by hand (presumably with a rotary tool). To the left the black square is made of several layers of electrical tape that builds the substrate up enough to fit snugly in a USB port.

An ATtiny45 running the V-USB stack has no problem reading the controller data and formatting it for use as a USB device. This is actually the second iteration of the project. The first attempt used an ATtiny44 and a free-formed circuit housed inside the controller. It worked quite well, but required alterations to the circuit board, and you needed to replace the stock connector with a USB plug. This dongle allows the controller to go unaltered so it can be used with an NES console again in the future.

Interfacing SNES Controllers With Your Raspberry Pi

This lovely set of wires lets [Florian] connect stock Super Nintendo controllers to his Raspberry Pi. The IDC connector in the upper left plugs into the GPIO header on the RPi rather than going the route of using an intermediary USB converter.

The setup lets you connect two controllers at once, so you’ll have no trouble going head-to-head on Mario Kart as seen in the clip after the break. The ports themselves were pulled from a pair of SNES extension cables. Since button signals are pushed to the console via a shift register there’s just five wires needed for each (voltage, ground, data, clock, and latch). As far was we know the Raspberry Pi pins are not 5V tolerant so you probably want to add some level conversion to this circuit if you build it yourself.

[Florian] wrote a C program which shifts in data from the controllers and converts it to HID keyboard inputs. This should make it extremely flexible when it comes to emulator setup, and using the technique for different styles of controllers should also be pretty easy.

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N64 In An N64 Controller

We’ve seen portable N64s before, but none were at the level of [Bungle]’s oversized N64 controller casemod.

Instead of the usual ‘sanding Bondo and gluing styrene’ method we’ve seen in other casemods, [Bungle] decided to make a silicone mold with a positive master. Not only did [Bungle] end up with a case indistinguishable from something produced in a factory, but the molding process left him with more internal room and the ability to make identical duplicates of his over sized controller.

The electronics are the standard fare – a slightly modified N64 with a PSone LCD screen. Because the rumble and memory packs are built in to the body of the gigantic controller, [Bungle] added a multifunction pak to provide ports for power, brightness controls, a/v, and a second controller.

This is an amazing build that really steps up the game for console modders. You can check out [Bungle]’s demo video after the break.

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SNES-001 Advance Puts Displays In The Controllers

Twenty years ago, [Downing] would fight with his siblings over who got to watch TV. Obviously, this gave him the idea of putting a television inside his Super Nintendo controller, but at he tender age of 12, [Downing] had neither the experience nor skills to make that happen. Now that he’s older, and much less impressed by the Sega Nomad, [Downing] made his dream a reality.

Reading over [Downing]’s madebybacteria forum thread, he began the build by adding two controller ports and painting the system a classic Famicom red and white. The prominent feature of [Downing]’s design – a display in each controller – are connected to the console through a second pair of SNES controller ports. Internally, the video signal generated by the SNES is broken out to each controller; the controller displays are just a small mirrored version of whats sent to the TV.

Like [Downing]’s previous Genesis portable, the SNES-001 is a master work of Bondo and vacuum forming. After the break you can see a few demos of what this console mod can do.

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Multi-system Nintendo Emulator Uses Stock Controllers

The first month of [WoolyDawg5’s] summer break went into building one Nintendo emulator to rule them all. He thinks there’s nothing like playing the games on the original controllers, and we agree with him 100%. Here you can see that the cartridge door on this NES enclosure hides the extra connectors he needs.

With that door closed this looks like a stock console, but only from the front. If you take a look at the back of it you’ll see how he pulled this off. There’s a Zotac motherboard whose I/O panel has been fitted into the back. It’s responsible for emulating games for the NES, SNES, and GameCube consoles — we’re sure it can do more but that covers the controller ports seen here. Each port is wired to a USB controller module. The cables for these modules exit the back of the case and plug into the motherboard’s I/O panel. There is WiFi for the board, and that’s what [WoolyDawg] uses for configuration, tunneling into the OS instead of connecting a keyboard or mouse.

Of course you could just shoehorn all-original console hardware into one package to accomplish something like this.

[Thanks KoldFuzion]

Drop-in Board For NES ROM Chip Makes Cartridge Reprogrammable

Here’s the guts from [Dext0rb’s] Super Nintendo cartridge. It’s easy to pick out the dark-colored board which lets him reflash SNES ROMs via USB. We’ve seen this done a number of times, but this is a much cleaner option than hacks that just add a dead-bug-style memory chip.

The board he designed has a double-row of pin headers sized to fit the footprint vacated by the original ROM chip. The board has a mini-USB connector which can be accessed through a hole he cut in the side of the cartridge enclosure. This is in the right place so that you cannot plug it in when it’s being used in the SNES (which would cause damage). The ATmega32u4 chip handles USB connectivity and programs the 32 megabit flash chip which stores the ROM. He’s posted a few articles on the blog portion of his site which you’ll find interesting. We suggest starting with this hardware teaser.