Some may think that linking an Xbox 360 controller to an original NES console is overkill. [Francois] would not count him self among that group. When the robotics team at his school was done using the controller with one of their projects, [Francois] used a Cortex M3 processor to get it to run with one of Nintendo’s 8-bit consoles. Part of the code for using the controller with the robot and the NES is available. Now all that is left is being able to play Duck Hunt with a Sixaxis controller.
[PunMaster] wrote in to tell us that he has just released the first public demo of FiSSION Project. It’s a homebrew 3D game engine for the Wii. He’s hoping it will make development easier for other people that want to get into the Wii hacking scene. The project was originally spun out of similar work he was doing targeted at XNA for the 360. This is just a demo to generate interest in the project and hopefully get some feedback as to what’s needed to make a full release possible.
[Ben Heck] has written up what he calls a “super unboxing” of the new jasper Xbox 360. The “jasper” refers to a new graphics processor that is supposed to be smaller and more reliable. They have been hard to find, but [Ben] shows us how to spot them. Simply look at the sticker on the back of the unit that shows voltage/current. If it uses 12.1 Amps instead of 14.2, it has the jasper.
The Xbox 360 has a brand new motherboard. Dubbed the Jasper, it presumably has a new 65nm process GPU. The new box has a 150W power supply instead of the former’s 175W brick. They’ve changed the plug design to prevent usage with old consoles. The most notable change is the onboard flash memory upgrade. Earlier consoles only had 16MB; new ones have 256MB. The majority of this storage will be used for the new dashboard, the NXE. The remaining space can be used for game saves. With the new storage, Arcade units are no longer including memory cards. You can see more images of the boards on Xbox-Scene.
File this one under: “Wow, that’s even possible?” xbox-scene hacker [RDC] has been hard at work converting his Xbox 360 to slot loading. To start, He removed the slot loading drive from a blueberry iMac G3. The loading mechanism is the top half of the drive. He split this off and married it to the reading mechanism in the Xbox’s Hitachi drive. The difficult part came with getting the drive to properly signal when it had a disc. He put together a custom circuit to do the detection and has a thorough description of how he solved the problem.
[Ben Heck] posted and update on a project he’s doing for THQ. This latest Xbox 360 laptop is being built as a contest prize. It’s based on a 60GB Xbox 360 and is slightly larger than the previous laptops. It can accommodate a standard 360 hard drive without modification. An Xbox Live camera is included as well.
[jon barber] pointed out another great project on the benheck forums that hasn’t gotten much attention. [techknott] built a wireless video interface for his Xbox 360. Think of it as a sort of video game thin client. It has the form-factor of a portable but doesn’t include the 360’s components. Instead it has a 1.2GHz A/V receiver and the guts of a wireless controller. The specific transmitter was chosen because it wouldn’t interfere with the 2.4GHz controller. The power supply is two 2600mAh batteries running at 7.5V with a built in charging circuit. The draw from the screen is ~500mA. The entire unit is 1 inch thick.