Anyone who has played an online shooter game in the past two or three decades has almost certainly come across a person or machine that cheats at the game by auto-aiming. For newer games with anti-cheat, this is less of a problem, but older games like Team Fortress have been effectively ruined by these aimbots. These types of cheats are usually done in software, though, and [Kamal] wondered if he would be able to build an aim bot that works directly on the hardware instead.
First, we’ll remind everyone frustrated with the state of games like TF2 that this is a proof-of-concept robot that is unlikely to make any aimbots worse or more common in any games. This is mostly because [Kamal] is training his machine to work in Aim Lab, a first-person shooter training simulation, and not in a real multiplayer videogame. The robot works by taking a screenshot of his computer in Python and passing the information through a computer vision algorithm which recognizes high-contrast targets. From there a PID controller is used to tell a series of omniwheels attached to the mouse where to point, and when the cursor is in the hitbox a mouse click is triggered.
While it might seem straightforward, building the robot and then, more importantly, tuning the PID controller took [Kamal] over two months before he was able to rival pro-FPS shooters at the aim trainer. It’s an impressive build though, and if one of his omniwheel motors hadn’t burned out it may have exceeded the top human scores on the platform. If you would like a bot that makes you worse at a game instead of better, though, head over to this build which plays Valorant by using two computers to pass game information between.
Continue reading “Aimbot Does It In Hardware”
While the recent announcement of Grand Theft Auto V for the upcoming next-generation game consoles was a disappointment for those fervently waiting for a successor in the infamous video game series, it shows that after almost seven years of its initial release, the epic title is still going strong — and rightfully so. But a game as varied and complex as GTA V isn’t without some quirks, especially if you’re going for 100% completeness.
The stunt jumps seem a particular pesky nut to crack here, so [Anthony Som] made it his mission to shed some light on what qualifies as a successful jump by reverse engineering the system and writing both a mod for displaying the landing zone and a cheat to instant success.
If you’re not familiar with the game, its vast open world map features a variety of side quests, one of them being stunt jumps, where certain locations allow you to launch the vehicle you’re driving into the air in hopes to land on an adjacent road or area — whether to evade the people chasing you, or just for fun. There’s no telling how to actually succeed though, the game just tells you if you did or not afterwards, causing some degree of frustration. As an avid speedrunner (as in finishing a game in the shortest possible time), [Anthony] was looking for a way to increase the success rate for those stunt jumps, and decided to dig into the code to find out how to get there. Of course, being a proprietary game, he had to resort to reverse engineering and utilizing GTA’s vivid modding scene to do so.
His initial outcome was a mod that displays the launch and landing area as rectangles inside the game itself, which was a great help. But well, after already getting that far, [Anthony] figured he might as well continue and add a cheat mode to teleport the car right inside that expected landing area and be done with second-guessing his attempts once and for all.
If you’re curious about modding GTA yourself, his write-up has a few good pointers for that, and of course features some real examples of it. Whether this is a good idea for the self-driving AI that uses GTA as learning environment is probably a different story though.
Pokemon Go has done a great service to the world health. Or would’ve done, if we wouldn’t hack it all the time. The game suggests, you breed Pokemon eggs by walking them around, but [DannyMcMurray] has a better idea: Strapping your smartphone to the propeller of a fan and taking them for spin that way.
Continue reading “Pokemon Go Egg Incubator Takes Your Eggs For A Spin”
If you don’t have the patience to play through the original Prince of Persia perhaps you should just cheat? [BLuRry] has made this easy for us, by building Prince of Persia cheats into JACE, the Java Apple Computer Emulator.
He shows off the emulator and the cheats he added in the video after the break. We saw the ability to teleport anywhere, kill enemies immediately, and open gates and exits. All of this happens with the click of a mouse. But there’s also a configuration screen used to enable the cheats that offers a handful of other cheat options that weren’t original to the game. [BLuRry] managed to roll these cheats into the emulator after some thoughtful study of the original source code which [Jordan Mechner] recently released after the once-lost floppy discs storing the ancient digital gem were discovered.
You know, we always see people running doom on various types of hardware. Maybe we should start using PoP as our go-to novelty game?
Continue reading “Cheat Your Way Through The Original Prince Of Persia”
Sure making a robot that plays the game RockBand for you seems a little cheap at first, but no human can possibly hit that 30 triplet note straight ending in a button mashing contest. To finally get his high score [Joe] made a setup to play the game for him, on the iPhone. We’ve seen some very different Guitar Hero hacks before, but none that had to get around the touch capacitance screen on the iPhone. What version of the game should be hacked next? We think Football Hero would be a good start.