Larger-Than-Life Game Of Operation Is The Future Of Healthcare

It’s hard to beat the warm memories of Hasbro’s Operation, a game that boils down the fine art of surgery to removing farcically named plastic bones and organs. Just in case you can’t conjure up the memory, the game board looks just like this huge version of it, but normally  sits flat on the table and is no larger than… well, a board game. Players take turns using a tethered tweezer to remove butterflies from your stomach without touching the metal sides of the incision area. If the tweezers touch the metal, a buzzer goes off and the player loses a turn.

Of course, we now live in the future and robots do our difficult surgeries while the talented doctor looks on from a video console. So, [Ben] and [Jonathan] built themselves an oversized upright version of the game that includes a CNC-wielding surgery robot.

Delightfully, the controls are designed like a coin-op arcade machine and the three-axis CNC machine they’ve built is a new take on the claw machine. It has a gantry that moves left and right, a head that moves up and down along that gantry rail, and an actuator that moves in to snatch those pesky organs. Limit switches cut the power to the motors if the axis moves too far.

In true robosurgery fashion, there’s a webcam that goes along for the ride to give the surgeon a close-up look. Just stay away from those edges! There’s a button on the tip of the actuator that sets off the alarm if you miss the hole and hit the surface of the board, thereby ending your turn. Each organ is made of foam, faced with a piece of sheet metal, and hung from a hook made of coat hanger wire. That sheet metal allows the gripper to use an electromagnet to pick each piece up.

The project is called Sergio and you can see it demonstrated in the video below. We first met these hackers last fall at Maker Faire New York when they were showing off a giant Connect Four game where you play against the computer. It’s nice to hear they’ll be exhibiting Sergio at Philadelphia Maker Faire two weeks from now.

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The Internet Of Claw Machines

Remote administration of machines is a very useful tool for all manner of commercial, industrial, and home applications. Now, it’s available for claw machines, too – thanks to [Code Your Venture Free].

The project uses an ESP32 board that includes a battery case on the back for a standard 18650 lithium battery that makes getting small battery powered projects off the ground much easier. You can find them at Banggood and AliExpress, but we’re not 100% sure that they’re kosher because they’re branded WeMos, but don’t show up on WeMos’ website or their official online retail store. Anyway, it’s a cute idea to strap a LiPo cell to the back like that. Let us know in the comments if you know more.

Back to the claw! An off-the-shelf thumbstick is then connected to the ESP32 which is programmed to send packets over the network to control the claw machine, which is wired up with its own network-connected microcontroller. It’s all wrapped up in the usual 3D printed case.

The one problem that the project doesn’t solve is delivery – how does the remote player, whether on the local network or online, collect their prize? We can only assume some cutting-edge form of drone delivery is the solution. It’s not the first remote claw machine we’ve seen, either. Video after the break.

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