It’s been at least a couple of months since we’ve seen a different 3D modeling language project, so here’s [Lukasz Janyst] with GhostSCAD: a take on creating OpenSCAD models, using the Go language as the front end, bringing all the delights this modern modular language has to offer (and a few of its own idiosyncrasies.) As [Lukasz] says in the blog, from a programmer’s viewpoint, openSCAD has a number of failings that make it not necessarily hard, just kinda annoying to work with, due to the way the geometry tree works. The OpenSCAD way of working ends up with the programmer requiring knowledge of the internal workings of sub-modules, in order to work at the top level (assembly) which is not an ideal situation from a code reuse perspective.
A programmer would describe this problem as “abstraction leakage” and it doesn’t make modular, reusable coding easy to do without a lot of extra work. [Lukasz] says regarding the example GhostSCAD project, that some parts were modeled in a way that knowledge was needed of some mounting points of sub-modules, but those sub-modules had no way to expose this information to the outside world. GhostSCAD enables the programmer to define parts that expose specific parameters to the world that can be queried, for example, to produce a joining part, or an exploded assembly diagram. These properties can be interpreted without the querying module having any knowledge of the internal structure of the thing it’s working with. GhostSCAD provides a Java3D-like API for defining the geometry tree, which may be familiar to some.
Continue reading “GhostSCAD: Marrying OpenSCAD And Golang” →
Go — a modern programming language with roots at Google — is one of the new generation languages that would like to unseat C (and C++) for what we think of as traditional programming. It is only for PCs, though, right? Not so fast! TinyGo provides a compiler that — in their words — is for small places. How small? They can target code for the Arduino Uno or the BBC micro:bit. It can also produce code for x86 or ARM Linux (both 32- and 64-bit) as well as WebAssembly. They claim that a recent project to add ESP8266 and EPS32 support to LLVM will eventually enable TinyGo to target those platforms, too.
As you would expect, there are some subtle differences between TinyGo and the full-blown version. The compiler handles the entire program at once which is slower but offers more for optimization. Certain optimizations for interface methods are not used in TinyGo, and global variable handling changes to accommodate moving data from flash to RAM efficiently. TinyGo passes parameters in registers.
Continue reading “TinyGo Brings Go To Arduino” →
Reconfigure.io is accepting beta applications for its environment to configure FPGAs using Go. Yes, Go is a programming language, but the software converts code into FPGA constructs, so you don’t need Verilog or VHDL. Since Go supports concurrent routines and channels for synchronization and communications, the parallel nature of the FPGA should fit well.
According to the project’s website, the tool also allows you to reconfigure the FPGA on the fly using a cloud-based build and deploy system. There isn’t much detail yet, unless you get accepted for the alpha. They claim they’ll give priority to the most interesting use cases, so pitching your blinking LED project probably isn’t going to cut it. There is a bit more detail, however, on their GitHub site.
Continue reading “You Are Go For FPGA!” →
While most embedded development is still done in C and/or assembly, some people are working with more modern languages. The team over at Gobot has successfully managed to get Go running on the Intel Edison.
The Go programming language, which has been around for about five years, compiles to machine code like C. It has a number of modern features including concurrency, garbage collection, and packages.
We’ve looked at the Edison on Hackaday before, and even took a detailed look at the hardware. It features a Quark SoC, Bluetooth, and WiFi, which makes it well suited for connected devices.
Getting Go to work on the Edison hardware wasn’t particularly difficult, since it supports the Pentium instruction set and MMX. However, a library was needed to interface with the Edison’s peripherals. The Gobot team whipped up gobot-intel-iot, which makes it easy to work with GPIO, I2C, and PWM.
After the break, the team demos PWM on the Edison using Go.
Continue reading “Running Golang On The Intel Edison” →