If you’re headed over to mainland China as a tourist, it’s possible to get to most of the country by rail. China is huge though, about the same size as the United States and more than twice the size of the European Union. Traveling that much area isn’t particularly easy. There are over 300 train terminals in China, and finding the quickest route somewhere is not obvious at all. This is an engineering challenge waiting to be solve, and luckily some of the students at Cornell Engineering have taken a stab at efficiently navigating China’s rail system using an FPGA.
The FPGA runs an algorithm for finding the shortest route between two points, called Dijkstra’s algorithm. With so many nodes this can get cumbersome for a computer to calculate, but the parallel processing of a dedicated FPGA speeds up the process significantly. The FPGA also includes something called a “hard processor system“, or HPS. This is not a soft-core, but dedicated computing hardware in the form of an ARM Cortex-A9. Testing showed that utilizing both the HPS and the FPGA can speed up the computation by up to ten times over a microcontroller alone.
This project goes into extreme detail on the methodology and the background of the math and coding involved, and is definitely worth a read if you’re interested in FPGAs or traveling salesman-esque problems. FPGAs aren’t the only dedicated hardware you can use to solve these kinds of problems though, if you have a big enough backpack while you’re traveling around China you could also use a different kind of computer.
Continue reading “Using an FPGA to Navigate China’s Railroads”
FLIR are making some really great miniature thermal cameras these days, designed for applications such as self-driving cars, and tools that help keep firefighters safe. That’s great and all, but these thermal cameras are so cool, you really just want to play with one. That’s what [greg] was thinking when he designed a PCB backpack that captures thermal images from a FLIR Boson and stores it on an SD card. It’s a thermal action cam, and an impressive bit of FPGA development, too.
The FLIR product in question is a Boson 640, an impressive little camera that records in 640×512 resolution, with a 60 Hz update rate. This one’s got the 95° field of view, giving it a very good specification in a very small footprint. This is a huge improvement over FLIR’s Tau camera, for which [greg] built a breakout board with Ethernet and DDR memory a few years ago. Once he found out about the Boson, he figured a backpack PCB for this camera would be possible and a great excuse to teach himself FPGAs with a hands-on project.
With an impressive ability to find the perfect part, [greg] sourced a Lattice iCE40 FPGA in an 8×8 mm package along with an 8 Mbit HyperRAM in a 6×8 package. This combination allows for all the chips to fit behind the Boson camera. Add in an microSD card slot and a few connectors and this breakout board is very close to being a commercial product, for whatever forward looking infrared needs you might have.
We are always excited when we see [Hamster] post an FPGA project, because it is usually something good. His latest post doesn’t disappoint and shows how he uses the CORDIC algorithm to generate very precise sine and cosine waves in VHDL. CORDIC (Coordinate Rotation Digital Computer; sometimes known as Volder’s algorithm) is a standard way to compute hyperbolic and trigonometric functions. What’s nice is that the algorithm only requires addition, subtraction, bit shifts, and a lookup table with an entry for each bit of precision you want. Of course, if you have addition and negative numbers, you already have subtraction. This is perfect for simple CPUs and FPGAs.
[Hamster] not only has the VHDL code but also provides a C version if you find that easier to read. In either case, the angle is scaled so that 360 degrees is a full 24-bit word to allow the most precision. Although it is common to compute the result in a loop, with the FPGA, you can do all the math in parallel and generate a new sample on each clock cycle.
Continue reading “CORDIC Brings Math To FPGA Designs”
Being able to communicate between a host computer and a project is often a key requirement, and for FPGA projects that is easily done by adding a submodule like a UART. A Universal Asynchronous Receiver-Transmitter is the hardware that facilitates communications with a serial port, so you can send commands from a computer and get messages in return.
Last week I wrote about an example POV project that’s a good example for learn. It was both non-trivial and used the board’s features nicely. But it has the message hard coded into the Verilog which means you need to rebuild the FPGA every time you want to change it. Adding a UART will allow us to update that message.
The good news is the demo is open source, so I forked it on GitHub so you can follow along with my new demo. To illustrate how you can add a UART to this project I made this simple plan:
Continue reading “How to Add UART to Your FPGA Projects”
Continue reading “Visualizing Verilog Simulation”
Everybody wants to give FPGA development a try and here’s a great way to get into it. You can build your own Persistence of Vision display using a $30 dev board. It’s a fun project, and you’ll learn quite a bit about designing for an FPGA, as well as using the Quartus design software.
The inspiration for this article comes from [vpecanins] who did an example project where you wave the board back and forth and a message appears in mid air. This uses the MAX1000, a pretty powerful yet odd FPGA board for about $30. It contains an Intel MAX10 (when did Intel start making FPGAs? Remember, Intel bought Alterra back in 2015). I find the board odd because it also holds an accelerometer that you can talk to using SPI. That’s a little strange for a generic FPGA board, but paired with eight on-board LEDs it’s perfect for this demo.
Since I didn’t find any written documentation for this example, I thought we’d help out and take you on a step-by-step tour of the project. What’s more, in a future installment, I’ll show you how to make some significant changes to the tutorial that will make it even more practical as a base for other projects.
Continue reading “Learn FPGA with this Persistence of Vision Hack”
There’s never been a better time to get into using FPGAs. Nearly all vendors have some level of free software and while boards haven’t gotten as cheap as ones with microcontrollers, the prices are way down. [Joel Williams] was frustrated when his board of choice became unavailable, so he decided to compile data on as many cheap boards as he could.
[Joel] covers the major vendors like Intel and Altera. But he also includes information on Actel, Cypress, and Lattice. While the list probably isn’t comprehensive, it is a lot of information about many popular boards. The notes are helpful and point out oddities about the boards in many cases.
Continue reading “Cheap FPGA Board Roundup”