A Controller For More Than Thumbs

As virtual reality continues to make headway into the modern zeitgeist, it is still lacking in a few key ways. There’s not yet an accepted standard for correlating body motion to movement within a game, with most of the mainstream VR offerings sidestepping this problem by requiring the user to operate some sort of handheld controller to navigate the virtual world. And besides a brief Kinect fad from the 2010s, there hasn’t been too much innovation in this area. But computers have continued to increase in capabilities and algorithms for tracking movement have improved, so [Fletcher Heisler] aka [Everything Is Hacked] leveraged these modern tools into a full-body controller configurable for any video game.

This project builds heavily on a previous project by [Fletcher] which took body position information and turned it into keyboard input, leveraging OpenCV and posture detection software to map keys to specific body positions. It only needed slight modification to work for gaming with regards to the ability to hold down keys or mash buttons, but essentially works by mapping certain keystrokes from the previous project to commands in games. In addition to that step he also added support for multiplayer by splitting the image captured by the camera into two halves so it can keep track of two people simultaneously.

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A Faulty Keyboard From A Single LED

When the chance arrived to buy a mechanical keyboard for not a lot, naturally, [Hales] jumped at it. Then it started having odd intermittent problems with some keys appearing stuck, which led to a teardown and some fault finding. The culprit was a white LED — but why this was the case is a fascinating story.

Stripping it down there didn’t seem to be an obvious culprit, but eventually, the trail led to a lack of diodes in the matrix. This keyboard had an extremely clever yet rather cursed design in which it used LEDs as both illumination and as a diode in the keyboard matrix circuit, and the faulty LED had a reverse breakdown condition that could be triggered under certain operational conditions.

More unexpectedly, it would sometimes hold on to its reverse breakdown state even after power off. Just when you think you understand a component’s properties, there’s always room for surprise. And we can safely say we’ve learned something about the design of cheaper keyboards in reading the account. It’s clear that when it comes to ‘boards, it’s best to take no chances.

Forgettable Computer, Great Keyboard. Now Available In USB

The Coleco Adam is one of the great might-have-beens of the 8-bit home computer era, with an impressive bundle and on-paper spec let down by bugs, hardware issues, and poor availability. It’s something of a footnote today but it seems Coleco did get something right as it had a great keyboard. [Nick Bild] has one, and he’s brought it into the 21st century with a USB interface.

The interfacing is courtesy of a Teensy microcontroller board as in so many other keyboard projects, but what makes this extra-interesting is the way the Coleco keyboard speaks to the world. Instead of merely being a matrix peripheral as were so many of its contemporaries, Coleco created their own custom serial bus for Adam desktop peripherals called AdamNet, and thus the keyboard contains its own 6801 microcontroller to perform the interfacing. The Teensy then is a USB-to-AdamNet interface, and could we’re guessing be made to talk to other Coleco peripherals if they exist.

You can see the keyboard in action below the break, and as you can see it fits quite nicely into 2023.  We’ve not featured much about the Adam before here at Hackaday, but the ColecoVision console which sits at its heart has even seen a new version.

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Custom Keyboard Built For Diablo 3 Action

Custom mechanical keyboards are a great way to show off your passion and skill for electronics and design. They’re also perfect when you need to optimize your setup for a certain game or piece of software. [Pakequis] did just that with his Bad Thing of the Edge mechanical keyboard build.

[Pakequis] occasionally plays Diablo 3 on a tiny 7-inch laptop, which as you might expect, doesn’t have a keyboard conducive to gaming. Thus, he designed a mechanical keyboard with a series of important actions mapped to keys for the left hand. Naturally, that was an opportunity to have fun with the keycaps, which all feature graphics for their relevant in-game functions. The prototype was built with surplus keys from an old PTZ camera controller, but the final version runs Cherry MX switches. There are also a set of RGB LEDs with a variety of fun effects. The whole thing is run by a Raspberry Pi Pico, which is perfectly suited for building custom USB HID devices.

Hackers build custom keyboards for all kinds of reasons, like ergonomics, style, or just sheer absurdist fun.

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Retro-Inspired Computer Case Hosts Mechanical Keyboard

During the time in the 1980s when the personal computer was gaining steam as a household fixture, plenty of models shipped with the keyboard built in to the machine itself. This helped reduce costs, lower the physical footprint of the device, and arguably improved aesthetics. But as technology progressed, this type of design fell by the wayside as computers became more modular and configurable. That’s not to say there aren’t any benefits to building a computer like this, though. [jit] is here to show off this Amiga-inspired computer with its own modern built-in mechanical keyboard.

Like the Raspberry Pi 400 which is built into its own case, modern computers like this are extremely portable, relatively simple, and space-efficient. But [jit] did not like the uninspired design of the Pi so he was looking to make some improvements. Starting with the keyboard, it boasts a 60% size board with mechanical keys which are backlit by LEDs. Inside the machine is a Odroid XU4 which has a little bit more power (and is often easier to find) than a comparable Raspberry Pi. The case is 3D printed and includes ventilation and support for the addition of various cooling fans, I/O ports, status LEDs, and switches for the computer inside.

Additionally, some modification of the Odroid itself was needed in order to move the various switches to the case, and the build also includes a somewhat customized power supply internally as well. It’s a well-rounded build that captures the spirit of the old computer cases, but takes advantage of a lot of modern technology at the same time. If you want to go all-out with a build like this, though, take a look at this retro-inspired case (with keyboard included) that manages to get most of a Framework laptop inside.

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Modular Keyboard And Custom Game Controller

Most video games, whether on console or PC, have standardized around either a keyboard and mouse or an analog controller of some sort, with very little differences between various offerings from the likes of Sony, Microsoft, Nintendo, or even Valve. This will get most of us through almost all video games, but for those looking to take their gameplay up a notch or who are playing much more complex games, certain specialized controllers are available, but they might not meet everyone’s specific needs. Thanks to this custom, modular keyboard anyone should be able to make exactly the controller they need.

The device features a grid of 15 interfaces where modules like buttons, potentiometers, encoders, and joysticks can be placed. Each module can be customized to a significant extent on their own, and they can be placed anywhere on the grid. The modules themselves can be assigned to trigger keyboard presses or gamepad motions depending on the needs of the user. A Raspberry Pi handles the inputs and translates them to the computer, so in that regard it functions no differently than a standard keyboard or gamepad would. Programming is done by sending commands via a USB serial port, with the ability to save various configurations as well.

The modular controller is open-source in terms of hardware and software, with easy assembly using through-hole components and a customizable 3D printed cover for anyone looking to make their own. The project’s creator [Daniel] had flight simulators in mind when designing the device, which often benefit from having more specialized controllers, but any game with lots of specific inputs from Starcraft to League of Legends could benefit from a custom controller or keyboard like this. Flight simulators are more often the targets of specialized and unique controls, though, like this custom yoke or this physical control panel.

It’s Never Too Late To Upgrade Your ZX81 Keyboard

Sir Clive Sinclair’s ZX81 was a phenomenal sales success as one of the cheapest machines available in the early 1980s, but even its most fervent admirers will admit that it suffered heavily from the Sinclair economy drive. In particular that membrane keyboard was notorious for its lack of feedback, and a popular upgrade back in the day was a replacement keyboard. Now we can bring you what might be the ultimate in ZX replacement keyboards, in the form of [Brian Swetland]’s mechanical ZX81 keyboard.

The familiar 40-key layout is all there, using Cherry MX key switches and a beautiful set of custom-printed keycaps. There’s little more to a ZX keyboard than the matrix wiring, and in this case it’s all incorporated on a PCB. None of these techniques were readily available to individuals back in the ’80s, so a large piece of perfboard, key switches from an old terminal keyboard, and Letraset would have had to suffice.

We have to admit liking this project a lot, in fact we’re even tempted by a set of these keycaps for a regular keyboard just for old time’s sake. If you’re interested in the ZX81 then take a look at how we used one to help us through the pandemic.