Maker Faire NY: Developing For The Final Frontier

The cost of getting a piece of hardware into space is now cheaper than ever, thanks in no small part to the rapid progress that’s been made by commercial launch providers such as SpaceX. In the near future, as more low-cost providers come online, it should get even cheaper. Within a few years, we could be seeing per kilogram costs to low Earth orbit that are 1/10th what they were on the Space Shuttle. To be sure, this is a very exciting time to be in the business of designing and building spacecraft.

But no matter how cheap launches to orbit get, it’ll never be cheaper than simply emailing some source code up to the International Space Station (ISS). With that in mind, there are several programs which offer students the closest thing to booking passage on a Falcon 9: the chance to develop software that can be run aboard the Station. At the 2018 World Maker Faire in New York we got a chance to get up close and personal with functional replicas of the hardware that’s already on orbit, known in space parlance as “ground units”.

On display was a replica of one of the SPHERES free-flying satellites that have been on the ISS since 2006. They are roughly the size of a soccer ball and utilize CO2 thrusters and ultrasonic sensors to move around inside of the Station. Designed by MIT as a way to study spaceflight techniques such as docking and navigation without the expense and risk of using a full scale vehicle, the SPHERES satellites are perhaps the only operational spacecraft to have never been exposed to space itself.

MIT now runs the annual “Zero Robotics” competition, which tasks middle and high school students with solving a specific challenge using the SPHERES satellites. Competitors run their programs on simulators until the finals, which are conducted using the real hardware on the ISS and live-streamed to schools.

We also saw hardware from “Quest for Space”, which is a company offering curricula for elementary through high school students which include not only the ground units, but training and technical support when and if the school decides to send the code to the matching hardware on the Station. For an additional fee, they will even work with the school to design, launch, and recover a custom hardware experiment.

Their standard hardware is based on off-the-shelf platforms such as Arduino and LEGO Mindstorms EV3, which makes for an easy transition for school’s existing STEM programs. The current hardware in orbit is setup for experiments dealing with heat absorption, humidity, and convection, but “Quest for Space” notes they change out the hardware every two years to provide different experiment opportunities.

Projects such as these, along with previous efforts such as the ArduSat, offer a unique way for the masses to connect with space in ways which would have been unthinkable before the turn of the 21st century. It’s still up for debate if anyone reading Hackaday in 2018 will personally get a chance to slip Earth’s surly bonds, but at least you can rest easy knowing your software bugs can hitch a ride off the planet.

Mindstorms Forkliftbots Gonna Take Your Job

With every advance in robotics, we get closer to being able to order stuff from Amazon and have no human being participate in its delivery. Key step in this dream: warehouse robots, smart forklifts able to control and inventory and entire warehouse full of pallets, without the meat community getting involved. [Thomas Risager] designed just such a system as part of his Masters Thesis in Software Engineering. It consists of five LEGO Mindstorms robots working in concert (video embedded below), linked via WiFi to a central laptop. Mindstorms’ native OS doesn’t support WiFi (!!!) so he reflashed the EV3’s ARM9 chip with software developed using Java and running under LeJOS. On the laptop side [Thomas] wrote a C++ application that handles the coordination and routing of the forklifts. We can see a lot of weary forklift drivers ready to kick back and let a robot have the full-time job for a change.

The robots use WiFi to a central laptop. Mindstorms’ native OS doesn’t support WiFi (!!!) so [Thomas] reflashed the EV3’s ARM9 chip with software developed using Java and running under LeJOS. On the laptop side he wrote a C++ application that handles the coordination and routing of the forklifts. [Thomas] is sharing his forklift design.

Now to scale up — maybe with DIY forklifts like we published earlier? We can see a lot of weary forklift drivers ready to kick back and let a robot have the full-time job for a change.

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Scary LEGO chocolate dispensing machine

Mechanical Marvel Trades Courage For Chocolate

When we see what [Jason Allemann] does with LEGO, we wonder why more one-offs aren’t made this way. This time he’s made a Halloween mechanical marvel that will surely scare more kids than anything else they’ll encounter on their rounds — so much so that many may even decline the chocolate it dispenses. Who wouldn’t when to get it you have to reach over an animatronic skeleton hand that may grab you while a similarly mechanized spider may lunge onto your hand.

The chocolate dispensing, the hand and the spider are all animated using four motors, a LEGO Mindstorms EV3 brick to control them, and a touch sensor. When a kid presses a pumpkin attached to the touch sensor, the next chocolate candy is lowered by gravity onto a conveyor belt and carried forward to the awaiting child. That much is automatic. At the discretion of [Jason] and his partner [Kristal], using an infrared remote control and sensor, they can activate the skeleton hand and the lunging spider at just the right moment. We’re just not sure who they’ll choose to spare. It is Halloween after all, and being scared is part of the fun, so maybe spare no one? Check out the video below and tell us if you’d prefer just the treat, or both the trick and treat.

We do have to wonder if there’s any project that can’t benefit from LEGO products, even if only at the prototype stage or to help visualize an idea. As a small sample, [Jason]’s also made a remote-controlled monowheel and an actual working printer along with a Morse key telegraph machine to send it something to print.

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Making Spirographs With LEGO And Math

Master LEGO builder [Yoshihito Isogawa] has been on a roll lately, cranking out a number of robots that make drawings reminiscent of the classic Spirograph toy. For instance, he built an elegant drawbot out of LEGO elements, seen above. At first glance the monicker “spirograph” seems wrong, because where are the gears? However, [Yoshihito] has them stashed underneath the sheet of paper, with magnets controlling the pens.

His drawbot consists of a platform (cleverly, an inverted LEGO plate) upon which a sheet of paper is laid. One or two pen holders, each with a pair of magnets underneath, rest on the sheet of paper. Beneath the plate, two pairs of spinning magnets rotate around a double layer of 11×11 curved racks, which then play the role of the classic spirograph rings. An EV3-controlled motor powers the whole thing.

He also makes use of an obscure part–the 14-tooth bevel gear, last manufactured by LEGO in 2002 and even then it was mostly sold in part assortments intended for the education market. It’s so obscure LEGO doesn’t even provide the gear in their online building program LEGO Digital Designer, though (of course) the LDraw folks re-created it — it’s brick 4143 in the library, seen below.

Spirograph Gear Math

This gear becomes important in spirograph-style projects because tooth count is everything. There really aren’t that many spirograph designs that can be made with LEGO, because there are a limited number of gears and they mostly have the same tooth counts–the smaller ones sport 8, 12, or 16 teeth, medium-sized ones 20 or 24 teeth, and larger ones 36 or 40 — see a pattern? Such predictability may be great for a building set, but it doesn’t engender a lot of spirograph diversity.

When you compute the number of vertices in a spirograph shape, you take the least common multiple of the two gears (or sets of gears) and divide by the small gear. So a 60-tooth turntable turning a pair of 14-tooth gears has an LCM of 420, and you divide by 28 to get the number of vertices: 15. Remove one of those smaller gears and the vertices increase to 30. The challenge in creating new shapes with a LEGO spirograph lays in swapping in new gears, just like the original toy, and having more ways to come up with unusual gear ratios makes for more interesting drawings.

Another that makes the 14-tooth gear so alluring to [Yoshihito] is that it’s one of the few LEGO gears with a number of teeth not divisible by 4. Among other things this means the gear meshes with an identical gear at 90 degrees. Usually the gears have the same number for each quarter of the circumference and meshing becomes a matter of jogging one gear a scosh. This can be a problem because LEGO axles have a “plus” shaped profile, and you may not want everything on that axle tilted as well — having a 90-degree solution makes a lot of sense.

[Yoshihito] designs LEGO robots out of Isogawa Studio and has written several books on advanced LEGO techniques, published by No Starch. He specializes in small and elegant mechanisms — finding the perfect set of elements that work together effortlessly. You can see an example in the gear assembly to the right — a pair of the aforementioned 14-tooth bevel gears, turned into a normal gear with the help of that golden spacer, none other than a One Ring from LEGO’s Lord of the Rings product line. You can find videos of his projects on YouTube.

[Yoshihito] has released a number of variants of the spirographing drawbot. What’s next? Maybe a harmonograph?

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BRAIGO – A Lego Braille Printer

Accessibility devices tend to be prohibitively expensive, and it’s always nice to see a hacker apply their skills to making these devices more affordable. BRAIGO is a low cost braille printer by [Shubham Banerjee]. He built the printer using parts from the LEGO Mindstorms EV3 kit, with a few additions. This LEGO kit retails for $349, and a standard braille printer costs over $2000.

The BRAIGO print head uses weights and a pin to punch holes in standard calculator paper rolls. LEGO motors are used to feed the paper and align the head for accurate printing. It takes about 5 to 7 seconds to print each letter, which are entered on the Mindstorms controller.

While this is a great prototype, [Shubham] intends to continue development with the goal of creating an affordable braille printer. He’s a bit swamped with media requests right now, but is working on releasing BRAIGO as an open source project so others can contribute. It’s an impressive project, especially for a 12 year old student. After the break, watch the BRAIGO do some printing.

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