On the face of it, making a clock that displays the time by moving a pointer along a linear scale shouldn’t be too hard. After all, steppers and linear drives should do the job in a jiffy. Throw an Arduino in and Bob’s your uncle, right?
Wrong. At least that’s not the way [Leo Fernekes] decided to build this unique ratcheting linear clock, a brilliant decision that made the project anything but run-of-the-mill. The idea has been kicking around in [Leo]’s head for years, and there it stayed until inspiration came in the unlikely form of [This Old Tony], one of our favorite YouTube machinists. [Old Tony] did a video on the simple genius of latching mechanisms, like the ones in retractable pens, and that served as an “A-ha!” moment for [Leo]. For a ratchet, he used a strip of bandsaw blade oriented so the teeth point upward. A complex bit of spring steel, bent to engage with the blade’s teeth, forms a pawl to keep the pointer moving upward until it reaches the top.
[Leo] decided early on that this would be an impulse clock, like the type used in schools and factories. He used a servo to jog a strip of tape upward once each minute; the tape is engaged by jaws that drag the pointer along with it, moving the pawl up the ratchet by one tooth and lifting the pointer one minute closer to the top. The pointer releases at the top and falls back to start the cycle over; to arrest its freefall, [Leo] had the genius idea of attaching magnets and using eddy currents induced in the aluminum frame for the job. Finished off with a 3D-printed Art Deco scale, the clock is a unique timepiece that’s anything but boring.
We really appreciate [Leo]’s unique and creative take on projects, and his range. Check out his everlasting continuity tester and his phage-like sentry gun for some neat build details.
Continue reading “Linear Clock Ratchets Up The Action”
It goes without saying that we love to see all the clever ways people have come up with to populate their printed circuit boards, especially the automated solutions. The idea of manually picking and placing nearly-microscopic components is reason enough to add a pick and place to the shop, but that usually leaves the problem of feeding components to the imagination of the user. And this mass-production-ready passive component feeder is a great example of that kind of imagination.
Almost every design we’ve seen for homebrew PnP component feeders have one of two things in common: they’re 3D-printed, or they’re somewhat complex. Not that those are bad things, but they do raise issues. Printing enough feeders for even a moderately large project would take forever, and the more motors and sensors a feeder has, the greater the chance of a breakdown. [dining-philosopher] solved both these problems with a simple design using only two parts, which can be resin cast. A lever arm is depressed by a plunger that’s attached to the LitePlacer tool, offset just enough so that the suction cup is lined up with the component location on the tape. A pawl in the lower arm moves forward when the tool leaves after picking up the part, engaging with the tape sprocket holes and advancing to the next component.
[dining-philosopher] didn’t attack the cover film peeling problem in his version, choosing to peel it off manually and use a weight to keep it taut and expose the next component. But in a nice example of collaboration, [Jed Smith] added an automatic film peeler to the original design. It complicates things a bit, but the peeler is powered by the advancing tape, so it’s probably worth it.
Continue reading “Printable, Castable Feeders Simplify Pick-and-Place Component Management”
Zip ties, Ty-Raps, cable ties; call them what you will, but it’s hard to imagine doing without these ubiquitous and useful devices. Along with duct tape and hot glue, they’re part of the triumvirate of fasteners used to solve nasty problems quickly and cheaply. They’re next up on the list of mechanisms we find fascinating, and as it turns out, there’s more to these devices than meets the eye.
Continue reading “Mechanisms: Cable Ties”