Classic Furby Plus Alexa Equals… Furlexa

[Zach Levine] wrote in to share a project just completed: a classic Furby packing a Raspberry Pi running Alexa: he calls it Furlexa.

The original Furby product wowed consumers of the 90s. In addition to animatronic movements, it also packed simulated voice learning technology that seemed to allow the Furby to learn to speak. It wasn’t like anything else on the market, and even got the toy banned from NSA’s facilities in case it could spy on them. Elegantly, the robot uses only one motor to move all of its parts, using a variety of plastic gears, levers, and cams to control all of the robot’s body parts and to make it dance.

Over the past twenty years the Furby has earned the reputation as one of the most hackable toys ever — despite its mystery microcontroller, which was sealed in plastic to keep the manufacturer’s IP secret. [Zach] replaced the control board with a Pi Zero. He also replaced the crappy mic and pizeo speaker that came with toy with a Pimoroni Speaker pHat and a better mic.

While classic Furbys have a reputation for hackability, the new ones aren’t immune: this Infiltrating Furby is based on a recent model of the toy. Continue reading “Classic Furby Plus Alexa Equals… Furlexa”

Rage Against The Dying Of The Light With A Raspi Night Vision Camera

One of the most interesting things about hacking is the difference between the vision we have at the beginning and the reality of we’ve built at the end. What began as a simple plan to build a night vision VR headset turned into a five-month adventure for [facelessloser] that culminated in this great-looking camera. He thought it would be easy, but almost every aspect presented some kind of challenge. The important thing is that he kept at it.

One of the major issues [facelessloser] encountered was power. He found that the Pi (Zero W), the screen, and the IR LEDs draw between 1.5 and 2A altogether. He was able to solve this one by using the charging board from a 2A power bank paired with a 1200mAh Li-Po built for the high draw required by vaping. If not for space issues, he might have used a 18650 or two.

Another challenge he faced was storing the video and images. He’d considered setting up the Pi as an access point to view them from a phone browser, but ultimately extended a USB port with an OTG cable to use flash drives. With a bit of Python he can watch for the drive to mount and then write to it. If the flash drive suddenly disappears, the Pi starts saving to the SD card.

There are two videos after the break, a walk through and a night vision demo. You’ll see a bit of a lag happening in the demo video—that’s because [facelessloser] is running the feed through PyGame first. No matter what nightlife you want to peep, it might be nice to add automated zoom with a rangefinder or get a closer look with some PiNoculars.

Continue reading “Rage Against The Dying Of The Light With A Raspi Night Vision Camera”

Bringing MATLAB To A Vacuum Near You

The essence of hacking is modifying something to do a different function. Many of us learned as kids, though, that turning the family TV into an oscilloscope often got you into trouble.

These days, TVs are flat and don’t have high voltage inside, but there’s always the family robot, often known as a Roomba. Besides providing feline transportation, these little pancake-shaped robots also clean floors.

If you don’t want to evict the cat and still get a robust domestic robot platform for experimentation, about $200 will get you a Roomba made to be hacked — the iRobot Create 2. [Gstatum] has a tutorial for using a Raspberry Pi and MATLAB to get one quickly running and even doing basic object recognition using the Pi’s camera.

The code even interfaces with Twitter. The impressive part is the code fits on about a page. This isn’t, however, completely autonomous. It uses a connected phone’s sensor’s so that the phone’s orientation controls the robot’s motion, but the robot does use sensors to prevent driving into walls or falling off a cliff. It also can detect being picked up and uses the Pi’s camera to detect a green flag.

Continue reading “Bringing MATLAB To A Vacuum Near You”

Play A Claw Machine From Your Armchair

Have you ever been seduced by a claw machine in an arcade, only to have your hopes of a cuddly toy dashed as it fails to hang onto your choice? Then you’re in luck, because now you can play to your heart’s content online. [Ryan Walmsley] wants you to control his Raspberry Pi-driven claw machine.

Hardware-wise he’s replaced the original 8052 microcontroller and relay control with the Pi and a custom H-bridge PCB. We particularly light the warning: “Highish voltage”, and we feel it should appear more often. There is some code in his GitHub repository, but we suspect it doesn’t have everything.

We had a lot of fun digging into the documentation on this one. From his initial thoughts through some prototyping and a board failure, to the launch of the online version and finally a run-down of how it all works, he’s got it covered.

Sadly the machine itself isn’t online all the time, it seems to be only online when [Ryan] is at home, so if you live on the other side of the world from his British base you may be out of luck. Fortunately though his previous live streams are online, so you can see it in action on a past outing below the break.

Of course what kind of swag do you load up in a claw machine like this one? On his Twitter feed we’ve seen tests of the aliens from Toy Story (who start their existence in a claw machine so quite fitting). The majority of items show in is recorded games — now numbering over 2000 — have been our beloved companion cube.

Continue reading “Play A Claw Machine From Your Armchair”

Raspberry Pi Compute Module 3 In A GameBoy Original

[Kite] has been making custom PCBs for GameBoys for a long time. Long enough, in fact, that other people have used his work to build even more feature-rich GameBoy platforms. Unfortunately some of their work had stagnated, so [Kite] picked it up and completed a new project: a GameBoy that uses a Raspberry Pi running on his upgraded GameBoy PCB.

At its core the build uses a Raspberry Pi 3, but one that has been shrunk down to the shape of a memory module, known as the Compute Module 3. (We featured the original build by [inches] before, but [Kite] has taken it over since then.) The upgrade frees up precious space in the GameBoy case to fit the custom PCB that was originally built by [Kite], and also eliminates the need to cut up a Raspberry Pi and solder it to the old version of his PCB. The build is very clean, and runs RetroPie like a champ. It has some additional features as well, such as having an HDMI output.

For anyone looking for that retro GameBoy feel but who wants important upgrades like a backlit color screen, or the ability to play PSP games, this might be the build for you. The video below goes into details about how it all fits together. If you’re looking for more of a challenge in your GameBoy hacks, though, there’s an ongoing challenge to build the tiniest GameBoy possible as well.

Continue reading “Raspberry Pi Compute Module 3 In A GameBoy Original”

Homebrew SNES Mini Aims For Historical Accuracy

While “normies” are out fighting in the aisles of Walmart to snap up one of the official “Classic Mini” consoles that Nintendo lets slip out onto the market every once and awhile, hackers have been perfecting their own miniature versions of these classic gaming systems. The “Classic Mini” line is admittedly a very cool way to capitalize on nostalgic masses who have now found themselves at the age where they have disposable income, but the value proposition is kind of weak. Rather than being stuck with the handful of generation-limited games that Nintendo packed into the official products, these homebrew consoles can play thousands of ROMs from systems that stretch across multiple generations and manufacturers.

But for those old enough to remember playing on one of these systems when they first came out, these modern reincarnations always lack a certain something. It never feels quite right. That vaguely uncomfortable feeling is exactly what [ElBartoME] is aiming to eliminate with his very slick miniature SNES build. His 3D printed case doesn’t just nail the aesthetics of the original (PAL) console, but the system also uses real SNES controllers in addition to NFC “cartridges” to load different ROMs.

The project’s page on Thingiverse has all the wiring diagrams and kernel configuration info to get the internal Raspberry Pi 3 to read an original SNES controller via the GPIO pins. He also gives a full rundown on the hardware and software required to get the NFC-enabled cartridges working with EmulationStation to launch the appropriate game when inserted. Though he does admit this is quite a bit trickier than the controller setup.

[ElBartoME] has put a video up on YouTube that shows him inserting his mock cartridges and navigating the menus with an original SNES controller. If it wasn’t for the fact that the console is the size of a smartphone and the on-screen display is generations beyond what the SNES could pull off, you’d think he was playing on the real thing.

We’ve seen some incredibly impressive emulation boxes based on the Raspberry Pi, and builds which tried to embrace original hardware components, but this particular project may represent the best of both worlds.

Continue reading “Homebrew SNES Mini Aims For Historical Accuracy”

A Dreamcast VMU With A Secret

Since the Raspberry Pi range of boards first appeared back in 2012, we’ve seen them cleverly integrated into a host of inventive form factors. Today we bring you the latest offering in this space, [Kite]’s Raspberry Pi Zero W installed in the case of a Sega Dreamcast VMU. The result is a particularly nicely executed build in which the Pi with a few of its more bulky components removed or replaced with low-profile alternatives sits on the opposite side of a custom PCB from a small LCD display.

The PCB contains the relevant buttons, audio, and power supply circuitry, and when installed in a VMU shell makes for a truly professional quality tiny handheld console. In a particularly nice touch the Pi’s USB connectivity is brought out alongside the SD card on the end of the Zero, under the cap that would have originally protected the VMU’s connector. Some minimal paring away of Sega plastic was required but the case is surprisingly unmodified, and there is plenty of space for a decent-sized battery.

The VMU, or Visual Memory Unit, makes an interesting choice for an enclosure, because it is a relic of one of console gaming’s dead ends. It was the memory card for Sega’s last foray into the console market, the Dreamcast, and unlike those of its competitors it formed a tiny handheld console in its own right. Small games for the VMU platform were bundled with full titles, and there was a simple multiplayer  system in which VMUs could be linked together. Sadly the Dreamcast lost the console war of the late 1990s and early 2000s to Sony’s PlayStation 2, but it remains a console of note.

VMUs are not the most common of gaming survivors, but we’ve shown you one or two projects using them. There was an iPod conversion back in 2010, and much more recently some mind-blowing reverse engineering and emulation on the original VMU hardware.

Thanks [Giles Burgess] for the tip.