Augmented FPS Gaming

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[MikeFez] sent in this info about his augmented FPS set ups. He started this project back with an original XBox in   2006. He wanted a more immersive way of interacting with his games. Pointing out that gaming visuals and interactivity have come leaps and bounds while the controllers themselves have basically just added a few buttons, he explains his goals. He wanted to have to move his body to move his character and possibly physically aim. The original project, for the XBox, was successful in that he used a floor pad to control his character. Since then, the Wii has come out and he has moved to the PC as his main platform. As expected, he is now using the Wiimote as the aiming device.

Wiimote Head Tracking Desktop VR Display

[youtube=http://www.youtube.com/watch?v=Jd3-eiid-Uw&rel=1]
If you thought [Johnny Lee] was done making us all buy Wiimotes, you were wrong. Now he’s back showing off a simple, but incredibly effective VR head tracker. He swapped out the LED’s on a pair of LED light safety glasses with a set of IR LEDs and used his PC/Wiimote combo to do the work. The demo is just fantastic. As usual, you can download the software from his project page.