Mike Szczys at the 2018 Hackaday Superconference

Today Is My Last Day At Hackaday; Thanks For All The Hacks!

I have decided to make a career move and have accepted a position as Developer Relations Engineer at Golioth.io. I’m happy to announce that Elliot Williams will be the next Editor in Chief of Hackaday.

Right now I’m in my 13th year at Hackaday, having started in the summer of 2009. But like all of the Hackaday writing crew, I began as a loyal reader of the site. I remember hearing about Hackaday when Kevin Rose mentioned in on an episode of the old CNET TV program The Screensavers early in 2005. Having already been building robots and just starting on 8-bit AVR microcontrollers, Hackaday was exactly the source of new and interesting projects I was looking for.

Remember when all Hackaday photos looked like this? This one is actually the first time I had a project featured on the site!

An enormous amount has changed since then. When I started as a writer we had just stopped using black and white photos. A few articles later, we removed the CSS that forced all articles to be lowercase. When I became head editor in 2013 we stopped calling it Hack a Day in favor of Hackaday, and about a year later we overhauled the site, moving from green-on-black to yellow-on black and expanding the 470 pixel content width to 800. Progress.

What hasn’t changed is how we stay fresh. Hackaday has always trusted our writers to guide us by following their own interests. The people who write for Hackaday have far better things to do, but they use their writing as a creative outlet to focus on leveling up their skills, to discover new uses of available technology, and to share that energy with the greater Hackaday community. They live all over the world and work in many different fields. These experiences come together in there collective writings. I’m lucky to have this great group of writers, and so are you. When their time has ended, the hope is that a new group of readers will step up to the plate and make sure the good times never end.

Continue reading “Today Is My Last Day At Hackaday; Thanks For All The Hacks!”

Hackaday Podcast 148: Pokemon Trades, Anniversary IPod Prototype, Stupid Satellite Tricks, And LED Strip Sensors

Hackaday editors Elliot Williams and Mike Szczys get caught up on the week that was. People go to great lengths for video game saves, but this Pokemon hack that does hardware-based trade conversion between the Game Boy’s Pokemon 2 and Pokemon 3 is something else. Why do we still use batteries when super capacitors exist? They’re different components, silly, and work best at different things. Turns out you can study the atmosphere by sending radio waves through it, and that’s exactly what the ESA is doing… around Mars! And will machined parts become as easy to custom order as PCBs have become? This week we take a closer look at prototyping as a service.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (55 MB)

Continue reading “Hackaday Podcast 148: Pokemon Trades, Anniversary IPod Prototype, Stupid Satellite Tricks, And LED Strip Sensors”

Keynote Video: Dr. Keith Thorne Explains The Extreme Engineering Of The LIGO Hardware

The Laser Interferometer Gravitational-Wave Observatory (LIGO) is a huge installation measured in kilometers that is listening for wrinkles in space-time. Pulling this off is a true story of hardware and software hacking, and we were lucky to have Dr. Keith Thorne dive into those details with his newly published “Extreme Instruments for Extreme Astrophysics” keynote from the 2021 Hackaday Remoticon.

Gravity causes space-time to stretch — think back to the diagrams you’ve seen of a massive orb (a star or planet) sitting on a plane with grid lines drawn on it, the fabric of that plane being stretch downward from the mass of the orb. If you have two massive entities like black holes orbiting each other, they give off gravitational waves. When they collide and merge, they create a brief but very strong train of waves. Evidence of these events are what LIGO is looking for.

Laser Interferometer diagramRai Weiss had the idea to look for gravitational waves using laser interferometers in about 1967, but the available laser technology was too new to accomplish the feat. In an interferometer, a laser is shot through a beam splitter and one beam reflects out and back over a distance, and is then recombined with the other half using a photodetector to measure the intensity of light. As the distance in the long leg changes, the relative phase of the lasers shift, and the power detected will vary.

LIGO is not your desktop interferometer. It uses a 5 kW laser input. The 4 km legs of the interferometer bounce the light back and forth 1,000 times for an effective 4,000 km travel distance. These legs are kept under extreme vacuum and the mirrors are held exceptionally still. It’s worth it; the instrument can measure at a precision of 1/10,000 the diameter of a proton!

Continue reading “Keynote Video: Dr. Keith Thorne Explains The Extreme Engineering Of The LIGO Hardware”

Hackaday Podcast 147: Animating Traces, Sucking And Climbing, Spinning Sails, And Squashing Images

Hackaday editors Mike Szczys and Elliot Williams get caught up on the week that was. You probably know a ton of people who have a solar array at their home, but how many do you know that have built their own hydroelectric generation on property? Retrocomputing software gurus take note, there’s an impressive cross-compiler in town that can spit out working binaries for everything from C64 to Game Boy to ZX Spectrum. Tom took a hard look at the Prusa XL, and Matthew takes us back to school on what UEFI is all about.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (55 MB)

Continue reading “Hackaday Podcast 147: Animating Traces, Sucking And Climbing, Spinning Sails, And Squashing Images”

Flip dot display submerged in oil

Giving Flip Dots The Oil Treatment To Shut Them Up

Flip dot displays are awesome — too bad it’s so hard to find large panels to play around with, but that’s for another article. [Pierre Muth] has been working to find different and interesting things to do with these flip dots, and he recently explored how you can flip them very very gently.

Now you likely remember [Pierre’s] work from earlier this year where he was pushing the speed of the displays as high as possible. Using a capacitor discharge trick he made it to 30 fps, which absolutely stunning work. This time around he attempted to do something equally impressive by micro-stepping the dots. It’s a bonkers idea and unfortunately didn’t work. It seems the dots are engineered for two steady states and you just can’t get very good performance with the in-between states.

However, along the way he had an a-ha moment. Part of what he wanted to do with the microstepping was to slow down the change of the state and for that, he just grabbed a viscous fluid that’s thicker than air: Vaseline oil. (We’d imagine it’s not the cocoa-scented variety, but who knows?) He’s taken a page out of the mineral-oil-cooled PC sub-genre and applied it to flipdots. But watch the video after the break and you’ll see that the slower animations are super pleasing to watch, and the clickity-clackity that was driving you nuts while trying to works is now whisper quiet. It’s a new dawn for displays.

Continue reading “Giving Flip Dots The Oil Treatment To Shut Them Up”

LEDs display different pitches in a sunburst pattern

Spiral Music Visualization

Displaying notes live as they are being played can be a really powerful learning tool, but it’s usually used to learn how to play a specific instrument. This take on the topic is actually a neat way to learn more about music theory — how pitches work together to build the sounds that we hear. The visual tack chosen arranges each of 12 notes into a spiral. As you continue to go up the scale through more octaves, pitches that share the same name line up into a line like a ray projecting out from the sun. So there are 12 rays for the notes in the scale: C, C#/D♭, D, D#/E♭,F, etc.

[mechatronicsguy] built it a few years back but just now got around to documenting it, and we’re sure glad he did. The layout of notes at first looks just like a colorful visualization. But as he mentions in his description, this assigns a shape to each different type of cord. A major cord will have the same shape whether it is played with C, G#, B♭, or any other note as the root. The shape simply rotates around the axis based on that root note. Higher octaves will be shown further out on the radius, but the chord shape will still be the same. Minor, augmented, even modal chords and those with added pitches all have their own unique shape on the display.

You get the best understanding of the visualization by looking at the Python-rendered version in the video below. It’s a nice touch that notes turn grey and fade away after being released so you kind of see where the current chord came from. This isn’t strictly a perk of pre-recordings. While you can feed it MIDI files, you can also play a MIDI instrument and display the visuals live on the hardware version that uses a Teensy with an audio shield.

If you’re looking for examples on how music visualizers are used to teach the instrument, look no further than this Wurlitzer note visualizer replica. Also for those who don’t know, the song being played in the hardware demo (second video below) is Beethoven’s 7th Symphony. Well worth a full listen, it’ll change your life.

Continue reading “Spiral Music Visualization”