With any con, you’re going to have people walking around with things they’ve built. It’s the perfect venue for wearable tech, and the cream of the crop for HOPE X is [Zack]’s SmarTwatCh. Billed as a 3D printed big ass smart watch, it’s anything but subtle and has enough gadgets and gizmos to make even the biggest tech aficionado blush
The front of the SmarTwatCh is an authentic 2×20 glass encapsulated VFD running at 160 Volts, chosen for its danger and character. Inside the 3D printed enclosure is a Teensy 3.0, pots, knobs, and switches, a laser, LEDs, and an alcohol sensor because, “the future is quantified drinking”.
‘Apps’ for this smart watch include a TV-B-Gone, laser pointer, breathalyzer, flashlight, and just about anything else [Zack] can think of that would involve a Bluetooth adapter and a text display. Video of [Zack] demoing the watch at HOPE below.
Continue reading “Is Your Wearable Tech Too Subtle?”
Whether inspired by the vaults of Fallout or the mysterious wrist device worn by [Turanga Leela], we’re just glad to see someone finally made a wrist-worn cellphone,
The Ultimate Wrist Watch, as the creator [Rob] calls it, is based on his Motorola Defy smart phone, tucked inside a neatly modified iPod wrist band meant to hold a runner’s music player. Simply mounting a cellphone to a wrist would be a bit awkward and a huge drain on battery life, so [Rob] wrote an app to automatically turn on the display when the accelerometer detects the phone is in the correct watch-reading position, and turns it off when [Rob] lowers his arm once again.
Right now the Ultimate Wrist Watch only stands in for the functions of a standard wrist watch – time, date, a chronometer and stopwatch are just about the only features implemented so far. Still, this is dangerously close to the wrist-mounted computers we’ve been promised for so long.
You can grab the source for the Ultimate Wrist Watch on [Rob]’s git, or just download it off Google Play. Check out the video of the Ultimate Wrist Watch after the break.
Continue reading “We’re *this* close to a real Pip-Boy”
[Daniel] wrote in to tell us about his PIP-Boy 2000 prototype. While most PIP-Boy remakes we’ve seen tend to be focusing more on the aesthetic side, like a prop, [Daniel] is attempting to make a functional one. He has included a GPS sensor, RFID reader, and radiation detector in his build but did choose to stick with the familiar PIP-Boy visual theme in the menus. He has a very long way to go if he wants it to do everything the PIP-Boy from Fallout did, but his list of semi-functional features is growing steadily.
Currently there are the basic functions of:
- automapping and waypoint navigation
- external PC interface
- inventory status and item recognition (using RFID)
- player experience (adds experience as you go to new locations)
- ambient radiation
Let us know when you get that sucker to stop time [Daniel]