Engineering Meets Craftsmanship In This Guitar Fretting Jig

178-440Cutting the slots in a guitar’s neck for the frets requires special tooling, and [Gord]’s contribution to his friend’s recent dive into lutherie was this lovingly engineered and crafted fret mitering jig. We’d love to have a friend like [Gord].

We’ve covered a number of [Gord]’s builds before, and craftsmanship is the first thing that comes to mind whether the project is a man-cave clock or artisanal soaps. For this build, he stepped up the quality a notch – after all, if you’re going to build something you could buy for less than $200, you might as well make it a thing to behold.

There’s plenty to feast the eyes on here – an oak bed with custom logo, the aluminum jig body with brass accents, and the precision bearings that guide the pricey backsaw. Functionality abounds too – everything is adjustable, from the depth of cut to the width of the saw blade. There’s even a place to store the adjustment tool.

The result? Well, let’s just say that [Gord] and his friend [Fabrizio] are kindred spirits in the craftsmanship department. And [Fab]’s not a bad axeman either, as the video below shows.

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Evolving Our Ideas To Build Something That Matters

When Jeffrey Brian “JB” Straubel built his first electric car in 2000, a modified 1984 Porsche 944, powered by two beefy DC motors, he did it mostly for fun and out of his own curiosity for power electronics. At that time, “EV” was already a hype among tinkerers and makers, but Straubel certainly pushed the concept to the limit. He designed his own charger, motor controller, and cooling system, capable of an estimated 288 kW (368 hp) peak power output. 20 lead-acid batteries were connected in series to power the 240 V drive train. With a 30-40 mile range the build was not only road capable but also set a world record for EV drag racing.

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The “Electric Porsche 944” – by JB Straubel

The project was never meant to change the world, but with Tesla Motors, which Straubel co-founded only a few years later, the old Porsche 944 may have mattered way more than originally intended. The explosive growth between 2000 and 2010 in the laptop computer market has brought forth performance and affordable energy storage technology and made it available to other applications, such as traction batteries. However, why did energy storage have to take the detour through a bazillion laptop computers until it arrived at electro mobility?

 

You certainly won’t find that grail of engineering by just trying hard. Rather than feverishly hunting down the next big thing or that fix for the world’s big problems, we sometimes need to remind ourselves that even a small improvement, a new approach or just a fun build may be just the right ‘next step’. We may eventually build all the things and solve all the problems, but looking at the past, we tend to not do so by force. We are much better at evolving our ideas continuously over time. And each step on the way still matters. Let’s dig a bit deeper into this concept and see where it takes us.

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The Immersive, VR, Internet Of Things Unicycle

Want something that you’ll try for fifteen minutes before realizing it’s extremely stupid and has limited utility before throwing it in the back of a closet to eventually sell at a yard sale? No, it’s not the Internet of Things, but good guess. I’m speaking, of course, about unicycles.

[retro.moe] is a unicycle and Commodore 64 enthusiast, and being the enterprising hacker he is, decided to combine his two interests. This led to the creation of the Uni-Joysti-Cle, the world’s first unicycle controller for the Commodore 64, and the first video game to use this truly immersive, better-than-an-Oculus unicycle controller.

The build began with the creation of Uni Games, the unicycle-enabled video game for the Commodore 64. This game was coded purely in 6502 assembly and features realistic physics, cutting edge graphics, and two game modes. It’s available on [retro.moe]’s site for the C64 and C128 jin PAL and NTSC formats.

Every game needs a controller, and for this [retro.moe] turned to his smartphone. A simple Android app with a few buttons to send up, down, left, and right commands to an ESP8266 chip attached to the C64’s joystick connector.

While a smartphone transmitting controller commands may seem like a vastly over-engineered joystick, there’s at least one thing a smartphone can do that a joystick cannot: poll an accelerometer. When the joystick senses movement, it transmits movement commands to the video game. Strap this phone to the pedal of a unicycle, and it’s the world’s first unicycle controller for a video game. Brilliant, and [retro.moe] can ride that thing pretty well, too.

Thanks [nfk] for sending this one in.

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Autonomous Electro-musical Devices

Circuit-bending is tons of fun. The basic idea is that you take parts of any old electronic device, say a cheap toy keyboard, and probe all around with wires and resistors, disturbing its normal functioning and hoping to get something cool. And then you make art or music or whatever out of it. But that’s a lot of work. What you really need is a circuit-bending robot!

Or at least that’s what [Gijs Gieskes] needed, when he took apart a horrible Casio SA-5 and grafted on enough automatic glitching circuitry to turn it into a self-playing musical sculpture. It’s random, but somehow it’s musical. It’s great stuff. Check out the video below to see what we mean.

We also love the way the autonomous glitching circuit is just laid over the top of the original circuitboard. It looks like some parasite out of Aliens. But with blinking LEDs.

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