Jet engines are known to be highly demanding machines, requiring the utmost attention to tolerances, material specifications, and operating regimes. If any of these parameters are ignored, failures can be catastrophic and expensive. Despite these exacting requirements, it is possible to build a jet engine in the home workshop – and using a turbocharger is a great way to do that. (Video also embedded after the break.)
[Tech Ingredients] does a great job of discussing the basic concepts behind the turbocharger jet engine build, and how various parameters impact performance and efficiency. Through the use of various rules of thumb, developed over years of experimentation by home builders and engineers alike, it’s possible to whip up a functioning engine without too much trial and error. The video breaks down and discusses the thermodynamics at play, as well as practical considerations like cooling and lubrication, in several easy to digest steps.
Jet engines are a popular high-octane build, and we’ve seen it pulled off before by makers like [Colin Furze]. The trick is to pull it off without causing yourself serious injury.
Continue reading “Building A Turbocharger Turbojet”
Things aren’t looking good for NASA’s Space Launch System (SLS). Occasionally referred to as the “Senate Launch System”, or even less graciously, the “Rocket to Nowhere”, the super heavy-lift booster has long been a bone of contention for those in the industry. Designed as an evolution of core Space Shuttle technology, the SLS promised to reuse existing infrastructure to deliver higher payload capacities and lower operating costs than its infamous winged predecessor. But in the face of increased competition from commercial launch providers and proposed budget cuts targeting future upgrades and expansions of the core booster, the significantly over budget and behind schedule program is in a very precarious position.
Which is not to say the SLS doesn’t look impressive, at least on paper. In its initial configuration it would easily take the title as the world’s most powerful rocket, capable of lifting nearly 105 tons into low Earth orbit (LEO), compared to 70 tons for SpaceX’s Falcon Heavy. It would still fall short of the mighty Saturn V’s 155 tons to LEO, but the proposed “Block 2” upgrades would increase SLS payload capability to within striking distance of the iconic Apollo-era booster at 145 tons. Since the retirement of the Space Shuttle in 2011, NASA has been adamant that the might of SLS was the only way the agency could accomplish bigger and more ambitious missions to the Moon, Mars, and beyond.
Or at least, they were. On March 13th, NASA Administrator Jim Bridenstine testified to Congress that in an effort to avoid further delays, the agency is exploring the possibility of sending their Orion spacecraft to the Moon with a commercial launcher. The statement came as a shock to many in the aerospace community, as it would seem to call into question the future of the entire SLS program. If commercial rockets can do the job of SLS, at least in some cases, why does the agency need it?
NASA is currently preparing a report which investigates what physical and logistical modifications would need to be made to missions originally slated to fly on SLS; a document which is sure to be scrutinized by SLS supporters and critics alike. Until the report is released, we can speculate about what this hypothetical flight to the Moon might look like.
Continue reading “Could Orion Ride Falcon Heavy To The Moon?”
About a year ago when Hackaday and Tindie were at Maker Faire UK in Newcastle, we were shown an interesting retrocomputer by a member of York Hackspace. The Gigatron is a fully functional home computer of the type you might have owned in the early 1980s, but its special trick is that it does not contain a microprocessor. Instead of a 6502, Z80, or other integrated CPU it only has simple TTL chips, it doesn’t even contain the 74181 ALU-in-a-chip. You might thus expect it to have a PCB the size of a football pitch studded with countless chips, but it only occupies a modest footprint with 36 TTL chips, a RAM, and a ROM. Its RISC architecture provides the explanation, and its originator [Marcel van Kervinck] was recently good enough to point us to a video explaining its operation.
It was recorded at last year’s Hacker Hotel hacker camp in the Netherlands, and is delivered by the other half of the Gigatron team [Walter Belgers]. In it he provides a fascinating rundown of how a RISC computer works, and whether or not you have any interest in the Gigatron it is still worth a watch just for that. We hear about the design philosophy and the choice of a Harvard architecture, explained the difference between CISC and RISC, and we then settle down for a piece-by-piece disassembly of how the machine works. The format of an instruction is explained, then the detail of their 10-chip ALU.
The display differs from a typical home computer of the 1980s in that it has a full-color VGA output rather than the more usual NTSC or PAL. The hardware is simple enough as a set of 2-bit resistor DACs, but the tricks to leave enough processing time to run programs while also running the display are straight from the era. The sync interval is used to drive another DAC for audio, for example.
The result is one of those what-might-have-been moments, a glimpse into a world in which RISC architectures arrived at the consumer level years earlier than [Sophie Wilson]’s first ARM design for an Acorn Archimedes. There’s no reason that a machine like this one could not have been built in the late 1970s, but as we know the industry took an entirely different turn. It remains then the machine we wish we’d had in the early 1980s, but of course that doesn’t stop any of us having one now. You can buy a Gigatron of your very own, and once you’ve soldered all those through-hole chips you can run the example games or get to grips with some of the barest bare-metal RISC programming we’ve seen. We have to admit, we’re tempted!
Continue reading “How The Gigatron TTL Microcomputer Works”
We see our share of pitches for perpetual motion machines in the Hackaday tips line, and we generally ignore them and move along. And while this magnetic levitation motor does not break the laws of thermodynamics, it can be considered a perpetual motion machine, at least for certain values of perpetuity.
The motor that [lasersaber] presents in the video below is unconventional, to say the least. It’s not a motor that can do any useful work, spinning at a stately pace beneath its bell-jar enclosure as it does. The design is an extension of [lasersaber]’s “EZ-Spin” motor, which we’ve featured before, and has the same basic layout – a ring of coils wired in series forms the stator, while a disc bearing permanent magnets forms the rotor. The coils, scavenged from those dancing flowerpot solar ornaments, are briefly energized by the rotor passing over a reed switch, giving the rotor a little boost.
The difference here is that rather than low-friction sapphire bearings, this motor uses zero-friction magnetic levitation using pyrolyzed graphite discs. The diamagnetic material hovers above a rare-earth ring magnet, supporting a slender vertical shaft that holds the rotor and another magnetic bearing at the top. It’s fussy to adjust, but once it’s stable, the only friction in the system should be the drag caused by air in the bell jar. [lasersaber]’s current measurements of the motor running at slow speed are hard to believe – 150 nanoamps – leading to an equally jaw-dropping calculated run-time on a single AA battery of 89 millennia.
[lasersaber] is the first to admit that he’s not confident with his measurements, but it seems clear that his motor will likely outlive any chemical battery used to power it. Whatever the numbers are, we like the styling of the thing, and the magnetic bearings are cool too.
Continue reading “Magnetic Bearings Might Keep This Motor Spinning For Millennia”