2D design and part fabrication doesn’t limit one to a 2D finished product, and that’s well-demonstrated in these Faux Aircon Units [Martin Raynsford] created to help flesh out the cyberpunk-themed Null Sector at the recent 2018 Electromagnetic Field hacker camp in the UK. Null Sector is composed primarily of shipping containers and creative lighting and props, and these fake air conditioner units helped add to the utilitarian ambiance while also having the pleasant side effect of covering up the occasional shipping container logo. Adding to the effect was that the fan blades can spin freely in stray air currents; that plus a convincing rust effect made them a success.
The units are made almost entirely from laser-cut MDF. The fan blades are cut from the waste pieces left over from the tri-pronged holes, and really showing off the “making 3D assemblies out of 2D materials” aspect are the fan hubs which are (with the exception of bearings) made from laser-cut pieces; a close-up of the hubs is shown here.
Capping off the project is some paint and the rusted appearance. How did [Martin] get such a convincing rust effect? By using real rust, as it turns out. Some cyanoacrylate glue force-cured with misted water for texture, followed by iron powder, then vinegar and hydrogen peroxide with a dash of salt provided the convincing effect. He was kind enough to document the fake rust process on his blog, complete with photos of each stage.
Null Sector showcased a range of creativity; it’s where this unusual headdress was spotted, a device that also showed off the benefits of careful assembly and design.
[Angus Deveson] published a video on “solids of constant width” nearly a year ago. Following the release of the video, he had a deluge of requests asking if he could make a bearing from them. Since then, he’s tried a number of different approaches – none of which have worked. Until now…
What is a solid of constant width? A shape whose diameter is the same in all orientations, despite the fact that they aren’t circular. In particular, the Reuleaux Triangle is of interest; if you’ve heard of square drill bits, a Reuleaux Triangle is probably at play. Constructed from three circles, they make a neat geometrical study. When placed between two surfaces and rolled, the surfaces will stay parallel, despite the fact that the center of the triangle does not stay level.
In theory, this means they could be easily substituted for spheres in a classic roller bearing, but this turned out to be problematic – the first attempt determined how hard it was to get the shapes to roll instead of slide.
[Angus] finally arrived at a working bearing after a ton of suggestions from the community, and trying a number of attempts until he was able to achieve what he set out to do. The trick was to create a flexible insert (3D printed as well) for the center of the triangle edge, which grips the surfaces the triangle comes into contact with. A frame is also made to hold the bearings in place and allows their centers to move up and down as necessary.
If the thrill seeker within you still isn’t satisfied, maybe you should try the Reuleaux Coaster…
Additive manufacturing has come a long way in a short time, and the parts you can turn out with some high-end 3D-printers rival machined metal in terms of durability. But consumer-grade technology generally lags the good stuff, so there’s no way you can 3D-print internal combustion engine parts on a run of the mill printer yet, right?
As it turns out, you can at least 3D-print connecting rods, if both the engine and your expectations are scaled appropriately. [JohnnyQ90] loves his miniature nitro engines, which we’ve seen him use to power both a rotary tool and a hand drill before. So taking apart a perfectly good engine and replacing the aluminum connecting rod with a PETG print was a little surprising. The design process was dead easy with such a simple part, and the print seemed like a reasonable facsimile of the original when laid side-by-side. But there were obvious differences, like the press-fit bronze bearings and oil ports in the crank and wrist ends of the original part, not to mention the even thickness along the plastic part instead of the relief along the shaft in the prototype.
Nonetheless, the rod was fitted into an engine with a clear plastic cover that lets us observe the spinning bits right up to the inevitable moment of failure, which you can see in the video below. To us it looks like failing to neck down the shaft of the rod was probably not a great idea, but the main failure mode was the bearings, or lack thereof. Still, we were surprised how long the part lasted, and we can’t help but wonder how a composite connecting rod would perform.
It’s depressingly easy to make bad videos, but it only takes a little care to turn that around. After ample lighting and decent audio — and not shooting in portrait — perhaps the biggest improvements come from stabilizing the camera while it’s moving. Giving your viewers motion sickness is bad form, after all, and to smooth out those beauty shots, a camera slider can be a big help.
Not all camera sliders are built alike, though, and we must admit to being baffled while first watching [Rulof Maker]’s build of a smooth, synchronized pan and slide camera rig. We just couldn’t figure out how those gears were going to be put to use, but as the video below progresses, it becomes clear that this is an adjustable pantograph rig, and that [Rulof]’s eBay gears are intended to link the two sets of pantograph arms together. The arms are formed from threaded pipe and tee fittings with bearings pressed into them, which is a pretty clever construction technique that seems highly dependent on having the good fortune to find bearings with an interference fit into the threads. But still, [Rulof] makes it work, and with a little epoxy and a fair amount of finagling, he ends up with a complex linkage that yields the desired effects. And bonus points for being able to configure the motion with small adjustments to the camera bracket pivot points.
We saw a similar pantograph slider a few months back. That one was 3D-printed and linked with timing belts, but the principles are the same and the shots from both look great.
Take a couple of thousand steel balls, add a large wooden gear with neodymium magnets embedded in it, and what do you get? Either the beginnings of a wonderful kinetic music machine, or a mess of balls all stuck together and clogging up the works.
The latter was the case for [Martin], and he needed to find a way to demagnetize steel balls in a continuous process if his “Marble Machine X” were to see the light of day. You may recall [Martin] as a member of the band Wintergatan and the inventor of the original Marble Machine, a remarkable one-man band that makes music by dropping steel balls on various instruments. As fabulous a contraption as the original Marble Machine was, it was strictly a studio instrument, too fragile for touring.
Marble Machine X is a complete reimagining of the original, intended to be robust enough to go on a world tour. [Martin] completely redesigned the lift mechanism, using magnets to grip the balls from the return bin and feed them up to a complicated divider. But during the lift, the balls became magnetized enough to stick together and no longer roll into the divider. The video below shows [Martin]’s solution: a degausser using magnets of alternating polarity spinning slowly under the sticky marbles. As a side note, it’s interesting and entertaining to watch a musician procrastinate while debugging a mechanical problem.
To exclude musical instruments in the overflowing library of possibility that 3D printing enables would be a disservice to makers and musicians everywhere. For the minds over at [Makefast Workshop], an experimental idea took shape: a single stringed harp.
The TuneFast Harp needed enough notes for a full octave, robust enough to handle the tension of the string, a single tuning mechanism and small enough to print. But how to produce multiple notes on a harp out of only one string? V-grooved bearings to the rescue! The string zig-zags around the bearings acting as endpoints that rotate as its tuned, while the rigid PLA printing filament resists deforming under tension.
After a bit of math and numerous iterations — ranging from complete reconfigurations of part placements to versions using sliding pick mechanisms using magnets! — a melodic result!
The ability to build a robot to take care of a tedious task for you is power indeed. For a few centuries, the task of helping determine one’s location fell to the sextant. Now, you can offload that task to this auto-sextant, courtesy of [Raz85].
To be clear, this robo-sextant doesn’t give you your exact location, but it does find and display the bearing and altitude of the most luminous object around and display them on the LCD — so, the sun and moon. A pair of cheap servos handle the horizontal and vertical movement, an Arduino Uno acts as the brains and nervous system, and a photoresistor acts as the all-seeing eye. Clever use of some cardboard allow [Raz85] to keep the photoresistor isolated from most all light except what the sextant is currently pointed at. Servos have a limited field of movement, so you might need to adjust [Raz85]’s code accordingly if you’re rebuilding this one yourself.
After taking three minutes to make its rounds of the sky, the Uno records the servos’ positions when fixed on the sun or moon, translating that data into usable coordinates. Don’t forget the best part, it runs on batteries making it convenient for all your wave-faring excursions!