Additive manufacturing has come a long way in a short time, and the parts you can turn out with some high-end 3D-printers rival machined metal in terms of durability. But consumer-grade technology generally lags the good stuff, so there’s no way you can 3D-print internal combustion engine parts on a run of the mill printer yet, right?
As it turns out, you can at least 3D-print connecting rods, if both the engine and your expectations are scaled appropriately. [JohnnyQ90] loves his miniature nitro engines, which we’ve seen him use to power both a rotary tool and a hand drill before. So taking apart a perfectly good engine and replacing the aluminum connecting rod with a PETG print was a little surprising. The design process was dead easy with such a simple part, and the print seemed like a reasonable facsimile of the original when laid side-by-side. But there were obvious differences, like the press-fit bronze bearings and oil ports in the crank and wrist ends of the original part, not to mention the even thickness along the plastic part instead of the relief along the shaft in the prototype.
Nonetheless, the rod was fitted into an engine with a clear plastic cover that lets us observe the spinning bits right up to the inevitable moment of failure, which you can see in the video below. To us it looks like failing to neck down the shaft of the rod was probably not a great idea, but the main failure mode was the bearings, or lack thereof. Still, we were surprised how long the part lasted, and we can’t help but wonder how a composite connecting rod would perform.
Still in the mood to see how plastic performs in two-stroke engines? Break out the JB Weld.
Continue reading “3D-Printed Parts Torture-Tested in Nitro Engine — Briefly”
It’s depressingly easy to make bad videos, but it only takes a little care to turn that around. After ample lighting and decent audio — and not shooting in portrait — perhaps the biggest improvements come from stabilizing the camera while it’s moving. Giving your viewers motion sickness is bad form, after all, and to smooth out those beauty shots, a camera slider can be a big help.
Not all camera sliders are built alike, though, and we must admit to being baffled while first watching [Rulof Maker]’s build of a smooth, synchronized pan and slide camera rig. We just couldn’t figure out how those gears were going to be put to use, but as the video below progresses, it becomes clear that this is an adjustable pantograph rig, and that [Rulof]’s eBay gears are intended to link the two sets of pantograph arms together. The arms are formed from threaded pipe and tee fittings with bearings pressed into them, which is a pretty clever construction technique that seems highly dependent on having the good fortune to find bearings with an interference fit into the threads. But still, [Rulof] makes it work, and with a little epoxy and a fair amount of finagling, he ends up with a complex linkage that yields the desired effects. And bonus points for being able to configure the motion with small adjustments to the camera bracket pivot points.
We saw a similar pantograph slider a few months back. That one was 3D-printed and linked with timing belts, but the principles are the same and the shots from both look great.
Continue reading “Pipes, Tees, and Gears Result in Smooth Video Shots”
Take a couple of thousand steel balls, add a large wooden gear with neodymium magnets embedded in it, and what do you get? Either the beginnings of a wonderful kinetic music machine, or a mess of balls all stuck together and clogging up the works.
The latter was the case for [Martin], and he needed to find a way to demagnetize steel balls in a continuous process if his “Marble Machine X” were to see the light of day. You may recall [Martin] as a member of the band Wintergatan and the inventor of the original Marble Machine, a remarkable one-man band that makes music by dropping steel balls on various instruments. As fabulous a contraption as the original Marble Machine was, it was strictly a studio instrument, too fragile for touring.
Marble Machine X is a complete reimagining of the original, intended to be robust enough to go on a world tour. [Martin] completely redesigned the lift mechanism, using magnets to grip the balls from the return bin and feed them up to a complicated divider. But during the lift, the balls became magnetized enough to stick together and no longer roll into the divider. The video below shows [Martin]’s solution: a degausser using magnets of alternating polarity spinning slowly under the sticky marbles. As a side note, it’s interesting and entertaining to watch a musician procrastinate while debugging a mechanical problem.
We can’t wait to see Marble Machine X in action, but until it’s done we’ll just settle for [Martin]’s other musical hacks, like his paper-tape programmed music box or this mashup of a synthesizer and a violin.
Continue reading “Keeping Magnetized Marbles from Stopping the Music”
To exclude musical instruments in the overflowing library of possibility that 3D printing enables would be a disservice to makers and musicians everywhere. For the minds over at [Makefast Workshop], an experimental idea took shape: a single stringed harp.
The TuneFast Harp needed enough notes for a full octave, robust enough to handle the tension of the string, a single tuning mechanism and small enough to print. But how to produce multiple notes on a harp out of only one string? V-grooved bearings to the rescue! The string zig-zags around the bearings acting as endpoints that rotate as its tuned, while the rigid PLA printing filament resists deforming under tension.
After a bit of math and numerous iterations — ranging from complete reconfigurations of part placements to versions using sliding pick mechanisms using magnets! — a melodic result!
Continue reading “One String, One Print, One Harp”
The ability to build a robot to take care of a tedious task for you is power indeed. For a few centuries, the task of helping determine one’s location fell to the sextant. Now, you can offload that task to this auto-sextant, courtesy of [Raz85].
To be clear, this robo-sextant doesn’t give you your exact location, but it does find and display the bearing and altitude of the most luminous object around and display them on the LCD — so, the sun and moon. A pair of cheap servos handle the horizontal and vertical movement, an Arduino Uno acts as the brains and nervous system, and a photoresistor acts as the all-seeing eye. Clever use of some cardboard allow [Raz85] to keep the photoresistor isolated from most all light except what the sextant is currently pointed at. Servos have a limited field of movement, so you might need to adjust [Raz85]’s code accordingly if you’re rebuilding this one yourself.
After taking three minutes to make its rounds of the sky, the Uno records the servos’ positions when fixed on the sun or moon, translating that data into usable coordinates. Don’t forget the best part, it runs on batteries making it convenient for all your wave-faring excursions!
Continue reading “Finding The Sun And Moon The New Old-Fashioned Way”
People who know about bearings go through a phase of bemusement with regards to fidget spinners. We say something like, “man, I got a whole box of bearings in the basement.” Then we go through a “OK, I’ll make one” phase and print one out of PLA.
[fishpepper] took that sentiment a step further. After being forced to print spinners for his kids, he got jealous and decided to make his own—but his spinner would be a version for engineers. [fishpepper]’s ginormous spinner consists of five bearings superglued inside each other, with the grease cleaned out of the insides to make them spin faster. The inner two sets are doubled up bearings, 6 mm x 17 mm x 6 mm and 17 mm x 30 mm x 7 mm. The middle bearing measures 30 mm x 55 mm x 13 mm, and the fourth bearing 55 mm x 90 mm x 18 mm.
If you want to stop here, it’s a good size, around two inches across. However, [fishpepper] took it a step further, adding a fifth bearing, a 90 mm x 140 mm x 24 mm monster weighing in at 1 kg by itself. The total weight comes to 1.588 kg with the 3D-printed hub included. If you want to make one yourself, check out [fishpepper’s] bearing-in-bearing spinner tutorial which guides you through the various steps.
Hackaday likes fidget spinners so much you’d think we were in 6th grade: we’ve published posts on the three-magnet spinner hack, a fidget-spinning robot, and teaching STEAM with fidget spinners.
Continue reading “Bearing-in-Bearing Fidget Spinner Taken to the Max”
Consider the humble ball bearing. Ubiquitous, useful, and presently annoying teachers the world over in the form of fidget spinners. One thing ball bearings aren’t is easily 3D printed. It’s hard to print a good sphere, but that doesn’t mean you can’t print your own slew bearings for fun and profit.
As [Christoph Laimer] explains, slew bearings consist of a series of cylindrical rollers alternately arranged at 90° angles around an inner and outer race, and are therefore more approachable to 3D printing. Slew bearings often find application in large, slowly rotating applications like crane platforms or the bearings between a wind turbine nacelle and tower. In the video below, [Christoph] walks us through his parametric design in Fusion 360; for those of us not well-versed in the app, it looks a little like magic. Thankfully he has provided both the CAD files and a selection of STLs for different size bearings.
[Christoph] is no stranger to complex 3D-printable designs, like his recent brushless DC motor or an older clock build. The clock is cool, but the bearings and motors really get us — we’ll need such designs to get to self-replicating machines.
Continue reading “Big Slew Bearings Can Be 3D Printed”