You Can Build A Little Car That Goes Farther Than You Push It

Can you build a car that travels farther than you push it? [Tom Stanton] shows us that you can, using a capacitor and some nifty design tricks.

[Tom]’s video shows us the construction of a small 3D printed trike with a curious drivetrain. There’s a simple generator on board, which charges a capacitor when the trike is pushed along the ground. When the trike is let go, however, this generator instead acts as a motor, using energy stored in the capacitor to drive the trike further.

When put to the test by [Tom], both a freewheeling car and the capacitor car are pushed up to a set speed. But the capacitor car goes farther. The trick is simple – the capacitor car can go further because it has more energy. But how?

It’s all because more work is being done to push the capacitor car up to speed. It stores energy in the capacitor while it’s being accelerated by the human pushing it. In contrast, after being pushed, the freewheeling car merely coasts to a stop as it loses kinetic energy. However, the capacitor car has similar kinetic energy plus the energy stored in its capacitor, which it can use to run its motor.

It’s a neat exploration of some basic physics, and useful learning if you’ve ever wondered about the prospects of perpetual motion machines.

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Giving The Original Xbox 256 MB Of Memory

The original Xbox forever changed the console world, because it was basically just PC components laced together in a slightly different architecture. It featured a Pentium 733 MHz CPU with just 64MB of RAM. [Prehistoricman] has been hard at work, figuring out how to up that to 256MB instead.

This isn’t [Prehistoricman’s] first rodeo. Previously, he managed to up the Xbox’s RAM to 128 MB. To figure out how to go further, he had to figure out the addressing scheme. A datasheet for the Xbox’s original memory chip was a help in this regard, as was the envytools project and an Xbox source code leak.

A BIOS hack was needed to move the auto-precharge pin to free up more address pins for the higher memory space. Furthermore, the only available memory chips that were suitable used BGA packages, so a small PCB with castellated edges was needed to adapt the chip to the Xbox’s motherboard, which expects a TQFP package.

Ultimately, getting this hack to work involved a lot of bare-metal hacking. It also won’t help the performance of commercial games at all, as they were all designed within the limitations of the original console. Still, it’s impressive to see this now-ancient platform hacked to do more. It’s also hilarious to compare it with a contemporary PC, which could simply accept 256 MB of RAM by using additional memory slots. Video after the break.

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If You Want An Expensive Chair Just Print Your Own

The Magis Spun chair is a weird piece. It’s basically a kind of seat with a round conical base that stops it from sitting still in one place. Instead, it rolls and pivots around when you sit on it, which is apparently quite fun. They’re expensive though, which gave [Morley Kert] a neat idea. Why not 3D print one instead?

Obviously 3D printing a sofa wouldn’t be straightforward, but the Magis Spun is pretty much just a hunk of plastic anyway. The real thing is made with rotational molding. [Morley] suspected he could make one for less than the retail price with 3D printing.

With no leads on a big printer, he decided to go with a segmented design. He whipped up his basic 3D model through screenshots from the manufacturer’s website and measurements of a display model in a store. After print farming the production, the assembly task was the next big challenge. If you’re interested in doing big prints with small printers, this video is a great way to explore the perils of this idea.

Ultimately, if you want to print one of these yourself, it’s a big undertaking. It took 30-50 print days, or around 5 days spread across 15 printers at Slant 3D’s print farm. It used around $300-400 of material at retail prices, plus some extra for the epoxy and foam used to assemble it.

The finished product was killer, though, even if it looks a little rough around the edges. It rolls and pivots just like the real thing.

We don’t feature a lot of chair hacks on Hackaday, but we do feature some! Video after the break.

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A New Raspberry 5 DSI Cable Makes Using Screens Easier

Arguably the greatest strength of the Raspberry Pi is the ecosystem — it’s well-supported by its creators and the aftermarket. At the same time, the proliferation of different boards has made things more complicated over the years. Thankfully, though, the community is always standing by to help fix any problems. [Rastersoft] has stepped up in this regard, solving an issue with the Raspberry Pi 5 and DSI screen cables.

The root cause is that the DSI cable used on the Raspberry Pi 5 has changed relative to earlier boards. This means that if you use the Pi 5 with many existing screens and DSI cables, you’ll find your flat ribbon cable gets an ugly twist in it. This can be particularly problematic when using the cables in tight cases, where they may end up folded, crushed, or damaged.

[Rastersoft] got around this by designing a new cable that avoided the problem. It not only solves the twist issue, but frees up space around the CPU if you wish to use a cooler. Thanks to modern PCB houses embracing flexible boards, it’s easy to get it produced, too.

This is a great example of the democratization of PCB and electronics production in general. 20 years ago, you wouldn’t be able to make a flex cable like this without ordering 10,000 of them. Today, you can order a handful for your own personal use, and share the design with strangers on a whim. Easy, huh? It’s a beautiful world we live in.

Build Your Own 16 MB 30-Pin SIMMs For Vintage PCs

Today’s memory sticks have hundreds of pins and many gigabytes of RAM on board. Decades ago, though, the humble 30-pin SIMM was the state of the art where memory was concerned. If you’ve got vintage gear, you can try and hunt down old RAM, or you can copy [Bits und Bolts] and make your own.

Previously, [Bits und Bolts] built a 4 MB SIMM, but he’s now ramped up to building 16 MB RAM sticks — the largest size supported by the 30-pin standard. That’s a ton compared to most 30-pin sticks from the 1980s, which topped out at a feeble 1 MB.

We get to see four of his 16 MB sticks installed in a 386 motherboard, set up to operate in the appropriate Fast Page Mode. He was able to get the system operating with 64 MB of RAM, an amount still considered acceptable in the early Pentium 3 era. Hilariously, memtest took a full ten hours to complete a single pass with this configuration. [Bits and Bolts] also tried to push the motherboard further, but wasn’t able to get it to POST with over 64 MB of RAM.

As [Bits und Bolts] demonstrates, if you can read a schematic and design a PCB, it’s not that hard to design RAM sticks for many vintage computers. We’ve seen some other RAM hacks in this vein before, too.

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Building A Cassette Deck Controller To Save A Locked Out Car Stereo

Cars have had DRM-like measures for longer than you might think. Go back to the 1990s, and coded cassette decks were a common way to stop thieves being able to use stolen stereos. Sadly, they became useless if you ever lost the code. [Simon] had found a deck in great condition that was locked out, so he set about building his own controller for it. 

The build relies on the cassette transport of a car stereo and a VFD display, but everything else was laced together by Simon. It’s a play-only setup, with no record, seeing as its based on an automotive unit. [Simon]’s write up explains how he reverse engineered the transport, figuring out how the motors and position sensors worked to control the playback of a cassette.

[Simon] used an Atmega microcontroller as the brains of the operation, which reads the buttons of the original deck via an ADC pin to save I/O for other tasks. The chip also drives the VFD display for user feedback, and handles auto reverse too. The latter is thanks to the transport’s inbuilt light barriers, which detect the tape’s current status. On the audio side, [Simon] whipped up his own head amplifier to process the signal from the tape head itself.

Fundamentally, it’s a basic build, but it does work. We’ve seen other DIY tape decks before, too. There’s something about this format that simply refuses to die. The fans just won’t let Compact Cassette go down without a fight. Video after the break.

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Hacking A Quansheng Handheld To Transmit Digital Modes

Have you ever thought about getting into digital modes on the ham bands? As it turns out, you can get involved using the affordable and popular Quansheng UV-K6 — if you’re game to modify it, that is. It’s perfectly achievable using the custom Mobilinkd firmware, the brainchild of one [Rob Riggs].

In order to efficiently transmit digital modes, it’s necessary to make some hardware changes as well. Low frequencies must be allowed to pass in through the MIC input, and to pass out through the audio output. These are normally filtered out for efficient transmission of speech, but these filters mess up digital transmissions something fierce.  This is achieved by messing about with some capacitors and bodge wires. Then, one can flash the firmware using a programming cable.

With the mods achieved, the UV-K6 can be used for transmitting in various digital modes, like M17 4-FSK. The firmware has several benefits, not least of which is cutting turnaround time. This is the time the radio takes to switch between transmitting and receiving, and slashing it is a big boost for achieving efficient digital communication. While the stock firmware has an excruciating slow turnaround of 378 ms, the Mobilinkd firmware takes just 79 ms.

Further gains may be possible in future, too. Bypassing the audio amplifier could be particularly fruitful, as it’s largely in the way of the digital signal stream.

Quansheng’s radios are popular targets for modification, and are well documented at this point.