Isolated AC/DC Power Supply And Testing Station For 230 V Devices

When you’re testing or debugging some mains-powered gear, plugging it directly into the outlet can often be an exciting proposition. If such excitement is not really your thing, you can opt for an isolation transformer and other types of safeties. In the case of [Michał Słomkowski], he opted to take a few steps further by modding a vintage East-German isolating variac with a broken amp meter into an isolated AC/DC power supply and testing station.

The core is formed by the isolated variable transformer, to which a configurable DC output section, a current limiter and digital voltage and current read-outs were added. This enables a variable AC output of 0 – 330 VAC and 0 – 450 VDC on their respective terminals, with the incandescent light bulb providing an optional current limiter.

In its final configuration [Michał] has been using the device for the past four years now for a range of tasks, including the simulating of various undesirable mains power conditions, varying the speed of an old Soviet-era drill, powering vacuum tube devices, capacitor reforming and of course running 100-120 VAC devices from e.g. the US.

As far as feature set goes, we have to admit that it is an impressive device, indeed. Although some parts of it are clearly playing it fast and loose with best practices, with [Michał] admitting to not being an electrician, it was clearly engineered well enough to survive a few years of use, something which cannot be said for even professional laboratory equipment these days.

Polymer Skins That Change Color And Texture When Exposed To Water

Researchers at Stanford University recently came up with an interesting way (Phys.org summary) to create patterns and colors that emerge when a polymer is exposed to water. Although the paper itself is sadly paywalled with no preprint available, it’s fairly easily summarized and illustrated with details from the Supplementary Data section. The polymer used is poly(3,4-ethylenedioxythiophene) polystyrene sulfonate (PEDOT:PSS), which when exposed to an electron beam (electron-beam lithography) undergoes certain changes that become apparent when said water is added.

The polymer is hygroscopic, but the electron beam modifies the extent to which a specific area swells up, thus making it possible to create patterns that depend on the amount of electron beam exposure. In order to ‘colorize’ the polymer, complex cavities are created that modify the angular distribution of light, as illustrated in the top image from the Supplemental Data docx file.

By varying the concentration of IPA versus water, the intermediate swelling states can be controlled. Although this sounds pretty advanced, if you look at the supplementary videos that are already sped up a lot, you can see that it is a very slow process. Compared to an octopus and kin whose ability to alter their own skin texture and coloring is legendary and directly controlled by their nervous system, this isn’t quite in the same ballpark yet, even if it’s pretty cool to watch.

Vacuum Fluorescent Displays Explained

After having been sent a vacuum fluorescent display (VFD) based clock for a review, [Anthony Francis-Jones] took the opportunity to explain how these types of displays work.

Although VFDs are generally praised for their very pleasant appearance, they’re also relatively low-power compared to the similar cathode ray tubes. The tungsten wire cathode with its oxide coating produces the electrons whenever the relatively low supply voltage is applied, with a positively charged grid between it and the phosphors on the anode side inducing the accelerating force.

Although a few different digit control configurations exist, all VFDs follow this basic layout. The reason why they’re also called ‘cold cathode’ displays is because the cathode doesn’t heat up nearly as hot as those of a typical vacuum tube, at a mere 650 °C. Since this temperature is confined to the very fine cathode mesh, this is not noticeable outside of the glass envelope.

While LCDs and OLED displays have basically eradicated the VFD market, these phosphor-based displays still readily beat out LCDs when it comes to viewing angles, lack of polarization filter, brightness and low temperature performance, as LC displays become extremely sluggish in cold weather. Perhaps their biggest flaw is the need for a vacuum to work, inside very much breakable glass, as this is usually how VFDs die.

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Converting A Nebra Cryptocurrency Miner To A Meshcore Repeater

After the swivel by Helium Inc. towards simply running distributed WiFi hotspots after for years pushing LoRaWAN nodes, much of the associated hardware became effectively obsolete. This led to quite a few of these Nebra LoRa Miners getting sold off, with the [Buy it Fix it] channel being one of those who sought to give these chunks of IP-67-rated computing hardware a new life.

Originally designed to be part of the Helium Network Token (HNT) cryptocurrency mining operation, with users getting rewarded by having these devices operating, they contain fairly off-the-shelf hardware. As can be glanced from e.g. the Sparkfun product page, it’s basically a Raspberry Pi Compute Module 3+ on a breakout board with a RAK 2287 LoRa module. The idea in the video was to convert it into a Meshcore repeater, which ought to be fairly straightforward, one might think.

Unfortunately the unit came with a dead eMMC chip on the compute module, the LoRa module wasn’t compatible with Meshcore, and the Nebra breakout board only covers the first 24 pins of the standard RPi header on its pin header.

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PlayStation 3 Emulator RPCS3 Can Play Nearly Three-Quarters Of All PS3 Games

Although already having entered the territory of ‘retro gaming’, the Sony PlayStation 3 remains a notoriously hard to emulate game console. Much of this is to blame on its unique PowerPC-based Cell processor architecture, which uses a highly parallel approach across its asymmetric multi-core die that is very hard to map to more standard architectures like those in today’s x86 and ARM CPUs. This makes it even more amazing that the RPCS3 emulator team has now crossed the 70% ‘playable’ threshold on their compatibility list.

This doesn’t mean that you can fire up these games on any purported ‘gaming system’, as the system requirements are pretty steep. If you want any kind of enjoyable performance the recommended PC specifications feature an Intel 10th generation 6-core CPU, 16 GB of dual-channel RAM and a NVIDIA RTX 2000 or AMD RX 5000 series GPU or better.

It should be noted here also that the ‘playable’ tag in the compatibility list means that the game can be completed without game breaking glitches. Performance remains an issue, with very creative optimizations through e.g. the abuse of x86 SIMD instructions remaining the topic of research by the emulator developers. Yet as original PS3 hardware gradually becomes less available, the importance of projects like RPCS3 will become more clear.


Header: Evan-Amos, Public domain.

Repair And Reverse-Engineering Of Nespresso Vertuo Next Coffee Machines

Well there’s your problem. (Credit: Mark Funeaux, YouTube)

Akin to the razor-and-blades model, capsule-based coffee machines are an endless grind of overpriced pods and cheaply made machines that you’re supposed to throw out and buy a new one of, just so that you don’t waste all the proprietary pods you still have at home. What this also means is a seemingly endless supply of free broken capsule coffee makers that might be repairable. This is roughly how [Mark Furneaux] got into the habit of obtaining various Nespresso VertuoLine machines for attempted repairs.

The VirtuoLine machines feature the capsule with a bar code printed on the bottom of the lip, requiring the capsule to be spun around so that it can be read by the optical reader. Upon successful reading, the code is passed to the MCU after which the brewing process is either commenced or cruelly halted if the code fails. Two of the Vertuo Next machines that [Mark] got had such capsule reading errors, leading to a full teardown of the first after the scanner board turned out to work fine.

Long story short and many hours of scrubbed footage later, one machine was apparently missing the lens assembly on top of the photo diode and IR LED, while the other simply had these lenses gunked up with spilled coffee. Of course, getting to this lens assembly still required a full machine teardown, making cleaning it an arduous task.

Unfortunately the machine that had the missing lens assembly turned out to have another fault which even after hours of debugging remained elusive, but at least there was one working coffee machine afterwards to make a cup of joe to make [Mark] feel slightly better about his life choices. As for why the lens assembly was missing, it’s quite possible that someone else tried to repair the original fault, didn’t find it, and reassembled the machine without the lens before passing the problem on to the next victim.

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Espressif Introduces The ESP32-E22 Wi-Fi 6E And Bluetooth Co-Processor

Espressif has unveiled its latest major chip in the form of the ESP32-E22. Officially referred to as a Radio Co-Processor (RCP), it’s intended to be used via its PCIe 2.1 or SDIO 3.0 host interface to provide wireless communications to an SoC or similar.

This wireless functionality includes full WiFi 6E functionality across all three bands, 160 MHz channel bandwidth and 2×2 MU-MIMO, making it quite a leap from the basic WiFi provided by e.g. the ESP32-S* and -C* series. There is also Bluetooth Classic and BLE 5.4 support, which is a relief for those who were missing Bluetooth Classic in all but the original ESP32 for e.g. A2DP sinks and sources.

The ESP32-E22 processing grunt is provided by two proprietary Espressif RISC-V CPU cores that can run at 500 MHz. At this point no details appear to be available about whether a low-power core is also present, nor any additional peripherals. Since the graphics on the Espressif PR article appear to be generic, machine-generated images – that switch the chip’s appearance from a BGA to an LQFP package at random – there’s little more that we can gather from there either.

Currently Espressif is making engineering samples available to interested parties after presumed vetting, which would indicate that any kind of public release will still be a while off. Whether this chip would make for an interesting stand-alone MCU or SoC along the lines of the -S3 or -P4 will remain a bit of a mystery for a bit longer.

Thanks to [Rogan] for the tip.