Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Folding Typewriter

Have you built yourself a macro pad yet? They’re all sorts of programmable fun, whether you game, stream, or just plain work, and there are tons of ideas out there.

A DIY macro pad with key switches, dual linear pots, a rotary encoder, a screen, and a speaker.
Image by [CiferTech] via Hackaday.IO
But if you don’t want to re-invent the wheel, [CiferTech]’s MicroClick (or MacroClick — the jury is still out) might be just what you need to get started straight down the keyboard rabbit hole.

This baby runs on an ATmega32U4, which known for its Human Interface Device (HID) capabilities. [CiferTech] went with my own personal favorite, blue switches, but of course, the choice is yours.

There are not one but two linear potentiometers for volume, and these are integrated with WS2812 LEDs to show where you are, loudness-wise. For everything else, there’s an SSD1306 OLED display.

But that’s not all — there’s a secondary microcontroller, an ESP8266-07 module that in the current build serves as a packet monitor. There’s also a rotary encoder for navigating menus and such. Make it yours, and show us!

Continue reading “Keebin’ With Kristina: The One With The Folding Typewriter”

This Is Not A Laptop, It’s A KVM Combo

A spare monitor and keyboard are handy things to have around, but they’re a bit of a hassle. They are useful for hardware development, plugging in to headless servers, or firing up a Raspberry Pi or similar single-board computer (SBC). If that’s something you do and portability and storage space are important to you, then you may be interested in the CrowView Note.

I got an opportunity to test and provide feedback on an early version of this unusual device, which is functionally a portable spare monitor plus keyboard (and touchpad) without the bulk and extra cables. Heck, it’s even giving me ideas as the guts of a Cyberdeck build. Let’s take a look.

What It Is

It really looks like a laptop, but it’s actually a 14″ 1920 x 1280 monitor and USB keyboard in a laptop form factor.

There is also an integrated trackpad, speakers and mic, and a rechargeable battery. That makes it capable of providing its own power, and it can even function as a power bank in a pinch. There’s an HDMI input on one side, and on the other is a full-featured USB-C port that accepts video input via the DisplayPort altmode.

Pictured here is a Raspberry Pi 5 with optional PCB adapter to eliminate cables. The three ports (HDMI in, USB-C 5 V out, and USB-A for peripherals) provide all the board needs.

The CrowView Note is a pretty useful device for a workbench where one is often plugging hardware in for development or testing, because there’s no need to manage a separate monitor, keyboard, and mouse.

It is not a laptop, but attaching an SBC like a Raspberry Pi makes it act like one. The three ports conveniently located on the left-hand side (HDMI in, USB-C out for power to the SBC, and USB-A in for peripherals like keyboard and trackpad) are all that are needed in this case. Elecrow offers a “cable eliminator” PCB adapters to make the process of connecting a Raspberry Pi 5 or a Jetson Nano as simple as possible. The result is something that looks and works just like a laptop.

Well, almost. The SBC will still be a separate piece of hardware, whether connected by cables or by one of Elecrow’s PCB adapters. The result is OK for bench work, but especially in the case of the PCB adapter, not particularly rugged. Still, it’s a nice option and makes working on such boards convenient and cable-free.

Continue reading “This Is Not A Laptop, It’s A KVM Combo”

Audio On Pi: Here Are Your Options

There are a ton of fun Raspberry Pi and Linux projects that require audio output – music players, talking robots, game consoles and arcades, intelligent assistants, mesh network walkie-talkies, and much more! There’s no shortage of Pi-based iPods out there, and my humble opinion is that we still could use more of them.

To help you in figuring out your projects, let’s talk about all the ways you can use to get audio out of a Pi or a similar SBC. Not all of them are immediately obvious and you ought to know the ropes before you implement one of them and get unpleasantly surprised by a problem you didn’t foresee. I can count at least five ways, and they don’t even include a GPIO-connected buzzer!

Let’s rank the different audio output methods, zoning in on things like their power consumption, and sort them by ease of implementation, and we’ll talk a bit about audio input options while we’re at it.

Continue reading “Audio On Pi: Here Are Your Options”

Hack On Self: Sense Of Time

Every now and then, a commercial product aims to help you in your life journey, in a novel way, making your life better through its presence. Over the years, I’ve been disappointed by such products far more often than I have been reassured, seeing each one of them rendered unimaginative and purposeless sometimes even despite the creator’s best intentions. The pressures of a commercial market will choke you out without remorse, metal fingers firmly placed on your neck, tightening with every move that doesn’t promise profit, and letting money cloud your project’s vision. I believe that real answers can only come from within hacker communities, and as we explore, you might come to see it the same way.

This is the tip of the iceberg of a decade-long project that I hope to demonstrate in a year or two. I’d like to start talking about that project now, since it’s pretty extensive; the overall goal is about using computers to help with human condition, on a personal level. There’s a lot of talk about computers integrating into our lives – even more if you dare consult old sci-fi, much of my inspiration.

Tackling a gigantic problem often means cutting it down into smaller chunks, though, so here’s a small sub-problem I’ve been working on, for years now, on and off: Can you use computers to modify your sense of time?

Continue reading “Hack On Self: Sense Of Time”

AI Kayak Controller Lets The Paddle Show The Way

Controlling an e-bike is pretty straightforward. If you want to just let it rip, it’s a no-brainer — or rather, a one-thumber, as a thumb throttle is the way to go. Or, if you’re still looking for a bit of the experience of riding a bike, sensing when the pedals are turning and giving the rider a boost with the motor is a good option.

But what if your e-conveyance is more of the aquatic variety? That’s an interface design problem of a different color, as [Braden Sunwold] has discovered with his DIY e-kayak. We’ve detailed his work on this already, but for a short recap, his goal is to create an electric assist for his inflatable kayak, to give you a boost when you need it without taking away from the experience of kayaking. To that end, he used the motor and propeller from a hydrofoil to provide the needed thrust, while puzzling through the problem of building an unobtrusive yet flexible controller for the motor.

His answer is to mount an inertial measurement unit (IMU) in a waterproof container that can clamp to the kayak paddle. The controller is battery-powered and uses an nRF link to talk to a Raspberry Pi in the kayak’s waterproof electronics box. The sensor also has an LED ring light to provide feedback to the pilot. The controller is set up to support both a manual mode, which just turns on the motor and turns the kayak into a (low) power boat, and an automatic mode, which detects when the pilot is paddling and provides a little thrust in the desired direction of travel.

The video below shows the non-trivial amount of effort [Braden] and his project partner [Jordan] put into making the waterproof enclosure for the controller. The clamp is particularly interesting, especially since it has to keep the sensor properly oriented on the paddle. [Braden] is working on a machine-learning method to analyze paddle motions to discern what the pilot is doing and where the kayak goes. Once he has that model built, it should be time to hit the water and see what this thing can do. We’re eager to see the results.
Continue reading “AI Kayak Controller Lets The Paddle Show The Way”

Designing A Quality Camera Slider Can Be Remarkably Satisfying

Camera sliders are great creative tools, letting you get smooth controlled shots that can class up any production. [Anthony Kouttron] decided to build one for an engineering class, and he ended up mighty satisfied with what he and his team accomplished.

As an engineering class project, this wasn’t a build done on a whim. Instead, [Anthony] and his fellow students spent plenty of time hashing out what they needed this thing to do, and how it should be built. An Arduino was selected as the brains of the operation, as a capable and accessible microcontroller platform. Stepper motors and a toothed belt drive were used to move the slider in a controllable fashion. The slider’s control interface was an HD44780-based character LCD, along with a thumbstick and two pushbuttons. The slider relied on steel tubes for a frame, which was heavy, but cost-effective and easy to fabricate. Much of the parts were salvaged from legendary e-waste bins on the university grounds.

The final product was stout and practical. It may not have been light, but the steel frame and strong stepper motor meant the slider could easily handle even heavy DSLR cameras. That’s something that lighter builds can struggle with.

Ultimately, it was an excellent learning experience for [Anthony] and his team. As a bonus, he got some great timelapses out of it, too. Video after the break.

Continue reading “Designing A Quality Camera Slider Can Be Remarkably Satisfying”

Hackaday Podcast Episode 270: A Cluster Of Microcontrollers, A Rocket Engine From Scratch, And A Look Inside Voyager

Join Hackaday Editors Elliot Williams and Tom Nardi as they get excited over the pocket-sized possibilities of the recently announced 2024 Business Card Challenge, and once again discuss their picks for the most interesting stories and hacks from the last week. There’s cheap microcontrollers in highly parallel applications, a library that can easily unlock the world of Bluetooth input devices in your next project, some gorgeous custom flight simulator buttons that would class up any front panel, and an incredible behind the scenes look at how a New Space company designs a rocket engine from the ground up.

Stick around to hear about the latest 3D printed gadget that all the cool kids are fidgeting around with, a brain-computer interface development board for the Arduino, and a WWII-era lesson on how NOT to use hand tools. Finally, learn how veteran Hackaday writer Dan Maloney might have inadvertently kicked off a community effort to digitize rare documentation for NASA’s Voyager spacecraft.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Download your very own copy of the podcast right about here.

Continue reading “Hackaday Podcast Episode 270: A Cluster Of Microcontrollers, A Rocket Engine From Scratch, And A Look Inside Voyager”