Flood Triggered Camera

When the Department of Natural Resources of Australia decided that they needed to capture data about the natural flooding of a cave, they turned to a hacker to get results. The goal was to photograph the area during these floods with an automated system. In the end, they used a gutted Lumix digital camera mounted in a trash can, covered in aluminium foil. Though it sounds a bit silly, the final product turned out quite nice. You can see the build log, schematics, and results on the project page.

[via hackedgadgets]

Update: 50MHz To 100Mhz Scope Conversion

Changing this 50MHz Rigol oscilloscope into its larger, more expensive brother just became quite a bit easier. When we originally looked at this hack it required pulling some capacitors off of the board. Now all it takes is three commands over a serial terminal connection.

Take a look at the walk through video after the break. You’ll see that there’s one chip that needs to be setup differently to change the functionality. Removing capacitors was actually changing the commands sent to initialize that chip at power-up. Now you can just change the model number and one letter of the serial number via a terminal and the firmware will recognize this as the more expensive DS1102E.

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Swapping Coins Cells For Capacitors For Noise Filtering

Here’s an interesting idea: replace a disposable coin cell battery with a capacitor in order to filter the noise from an external power supply. [David Cook] is taking advantage of the falling costs of digital calipers. He’s mounted one on his milling machine but noticed that with an external power supply the readings would sometimes reset in the middle of his work. The LR44 cell he’s replacing makes for very difficult in-place soldering so instead of permanently replacing it he built an insert that matched the form factor. The outer ring is from a piece of copper tubing and soldered to a PCB that he etched.

If [David’s] name sounds familiar it’s because we featured his Happy Meal toy scavenging a while back.

[Thanks Thomas]

Turing Machine A Masterpiece Of Craftsmanship

Everything about this Turing machine is absolutely brilliant. A Turing machine uses a strip of material to record, calculate, and change data. [Mike Davey] built this one using servo motors, a Parallax Propeller, felt-tipped pen, and 1000 feet of film leader. The machine writes characters to the leader, reads them using a grayscale camera, and erases them with a rotating felt cylinder.

Watch the video after the break, it covers every one of the intricate details that add up to [Mike’s] perfect build. We loved his Nickel-O-Matic but he really outdid himself with this one. With our mouths still agape we’re going back for our fifth viewing.

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8-bit Game Console With Wireless Motion Controller

[Luis Cruz] built a gaming console with motion control. The circuit above connects via composite video to a television and communicates with a wireless controller. The controller is on a smaller breadboard which includes an accelerometer for the input and the infrared circuitry necessary for wireless data transmission back to the home system. Take a look at the first game he developed for it in the video after the break. There’s some details available (ie: he’s using ATmega168 and ATmega328 chips) but we’ve asked him to post code and schematics which he is currently cleaning up for mass consumption.

Ah, the 8-bit sound in that game takes us back to the glory days of Atari and Intellivision.

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Snega2usb Changes Name, Learns New Tricks

[Matthias Hullin], the creator of the snega2usb let us know that its name has been changed to the Retrode. We watched this device go through the development cycle and learn to read SNES and Sega Genesis cartridges via a USB connection. Now it’s seeing some hacking to extend those capabilities. [Jon] managed to rig the Retrode up to read Virtual Boy cartridges. The Virtual Boy was a Nintendo console from the mid ’90s that used two different screens in a glasses format to produce a 3D gaming experience. Now that the cartridges can be easily dumped you have a chance to replay the titles using an emulator.

PIC Based USB Input Devices

USB is convenient and that makes it desirable in many many projects. [Simon Inns] has the process down and is sharing it with his recent PIC based USB tutorial. Prompted by requests for help on the matter after having published a post about his Commodore 64 interface, he set out to detail the particulars when it comes to using the PIC 18F family as USB input devices. This example uses a PIC 18F4550 with the circuit built on a breadboard. There’s not much required here, an oscillator, a few passives, and a USB B connector. The magic really happens in the code. Take a look at this well-written guide and give it a try with your next project.

Don’t need USB? [Simon’s] game hack, the Ultimate Simon is always worth another look too.