School’s In Session With HackadayU

The global COVID-19 pandemic has kept many of us socially isolated from friends, family, and colleagues for several months at this point. But thanks to modern technology, the separation has only been in the physical sense. From job interviews to grade school book reports, many of the things we’d previously done in person are now happening online. The social distancing campaign has also shown that virtual meetups can be a viable alternative to traditional events, with several notable hacker conventions already making the leap into cyberspace.

With this in mind, we’re proud to announce HackadayU. With weekly online videos and live office hours, these online classes will help you make the most of your time in isolation by learning new skills or diving deeper into subjects with experienced instructors from all over the world. Whether you’re just curious about a topic or want to use these classes to help put yourself on a new career path, we’re here to help.

In a community like ours, where so many people already rely on self-study and tutorial videos, these four week classes are perfect for professional engineers and hobbyists alike. To make sure HackadayU is inclusive as possible, classes will be offered on a pay-as-you-wish basis: we’ll pick up the tab for the instructor’s time, and you kick in whatever you think is fair. All money collected will be donated to charities that help feed, house, and educate others. We know these are tough times, and the hope is that HackadayU can not only benefit the members of our core community, but pass on some goodwill to those who are struggling.

Classes will be rolling out through the rest of 2020, but here’s a look at some of what we’ve got planned: Continue reading “School’s In Session With HackadayU”

Mitigating Con Deprivation: Disobey 2020

While the Coronavirus-induced lockdown surely makes life easier for the socially anxious and awkward ones among us, it also takes away the one thing that provides a feeling of belonging and home: conferences. Luckily, there are plenty of videos of past events available online, helping to bypass the time until we can mingle among like-minded folks again. To put one additional option on the list, one event you probably never even heard of is Disobey, Finland’s annual security conference that took place for its fifth time in Helsinki earlier this year, and they recently published the playlist of this year’s talks on their YouTube channel.

With slightly under 1500 hackers, makers, and generally curious people attending this year, Disobey is still on the smaller side of conferences, but comes with everything you’d expect: talks, workshops, CTF challenges, and a puzzle-ridden badge. Labeling itself as “The Nordic Security Event”, its main focus is indeed on computer and network security, and most of the talks are presented by professional security researchers, oftentimes Red Teamers, telling about some of their real-world work.

In general, every talk that teaches something new, discusses important matters, or simply provides food for thought and new insight is worth watching, but we also don’t want to give everything away here either. The conference’s program page offers some outline of all the talks if you want to check some more information up front. But still, we can’t just mention a random conference and not give at least some examples with few details on what to expect from it either, so let’s do that.

Continue reading “Mitigating Con Deprivation: Disobey 2020”

Under The Hood Of Second Reality, PC Demoscene Landmark

In 1993, IBM PCs & clones were a significant but not dominant fraction of the home computer market. They were saddled with the stigma of boring business machines. Lacking Apple Macintosh’s polish, unable to match Apple II’s software library, and missing Commodore’s audio/visual capabilities. The Amiga was the default platform of choice for impressive demos, but some demoscene hackers saw the PC’s potential to blow some minds. [Future Crew] was such a team, and their Second Reality accomplished exactly that. People who remember and interested in a trip back in time should take [Fabien Sanglard]’s tour of Second Reality source code.

We recently covered another impressive PC demo executed in just 256 bytes, for which several commenters were thankful the author shared how it was done. Source for demos aren’t necessarily released: the primary objective being to put on a show, and some authors want to keep a few tricks secret. [Future Crew] didn’t release source for Second Reality until 20th anniversary of its premiere, by which time it was difficult to run on a modern PC. Technically it is supported by DOSBox but rife with glitches, as Second Reality uses so many nonstandard tricks. The easiest way to revisit nostalgia is via video captures posted to YouTube (one embedded below the break.)

A PC from 1993 is primitive by modern standards. It was well before the age of GPUs. In fact before any floating point hardware was commonplace: Intel’s 80387 math co-processor was a separate add-on to the 80386 CPU. With the kind of hardware at our disposal today it can be hard to understand what a technical achievement Second Reality was. But PC users of the time understood, sharing it and dropping jaws well beyond the demoscene community. Its spread was as close to “going viral” as possible when “high speed data” was anything faster than 2400 baud.

Many members of [Future Crew] went on to make impact elsewhere in the industry, and their influence spread far and wide. But PC graphics wasn’t done blowing minds in 1993 just yet… December 10th of that year would see the public shareware release of a little thing called Doom.

Continue reading “Under The Hood Of Second Reality, PC Demoscene Landmark”

Grace Under Pressure: Shelley Green Celebrates Crimped Connections

We think it’s pretty safe to assume that most of the electrical connections our readers are making out there involve solder or solder paste. But we’ve all made a crimp connection or two in our lifetimes. Maybe you’ve squeezed a butt connector here and there, or made an Ethernet cable. Beyond getting the wiring order right in the Ethernet cable, how much did you wonder about what was happening inside the connector?

It may seem like solder is the superior option for making a low-resistance electrical connection. After all, you’re welding metals together with another metal. And this is usually all fine and good for circuit boards with sedentary indoor lives. But if a joint needs to be mechanically stable and survive in potentially harsh environments, you don’t want an alloy holding things together. You want metal to metal contact, and crimping is where it’s at.

A well-made crimp should last for several decades, but as Shelley Green explained in her talk at the 2019 Hackaday Superconference, good quality crimps don’t happen by accident. Good crimps are meticulously designed, and carefully executed from start to finish.

Continue reading “Grace Under Pressure: Shelley Green Celebrates Crimped Connections”

A Jaw-Dropping Demo In Only 256 Bytes

“Revision” is probably the Olympics of the demoscene. The world’s best tiny graphics coders assemble, show off their works, and learn new tricks to pack as much awesome into as few bytes as possible or make unheard-of effects on limited hardware. And of course, there’s a competition. Winning this year’s 256-byte (byte!) competition, and then taking the overall crowd favorite award, was [HellMood]’s Memories.

If you watch it in the live-stream from Revision, you’ll hear the crowd going (virtually) wild, and the announcer losing his grip and gasping for words. It’s that amazing. Not only are more effects put into 28 bytes than we thought possible, but there’s a full generative MIDI score to go with it. What?!?

But almost as amazing is [HellMood]’s generous writeup of how he pulled it off. If you’re at all interested in demos, minimal graphics effects, or just plain old sweet hacks, you have your weekend’s reading laid out for you. [HellMood] has all of his references and influences linked in as well. You’re about to go down a very deep rabbit hole.

Continue reading “A Jaw-Dropping Demo In Only 256 Bytes”

Supercon Talk: Mike Szczys Runs Down The State Of The Hackaday 2019

2019 was a great year for Hackaday. It marked the fifteenth year of the hacker community’s hive-brain, which is essentially forever in Internet Years, and we’re still laser-focused on bringing you the hacks that inspire you to create the hacks that inspire someone else to create the hacks of tomorrow. We’re immensely proud that Hackaday remains a must-read in the worldwide community of folks doing creative things with technology.

At the Superconference, our editor-in-chief Mike Szczys covered the best new developments here at Hackaday HQ in 2019: new weekly columns, mobile-friendly formats for both Hackaday’s front page and the mobile app for Hackaday.io, our podcast, some great new contests, and a ton of great in-depth original articles from our crew of writers. And that’s just what was new last year.

The part of Mike’s talk that I enjoyed the most, though, was his look back fifteen years ago to when Hackaday was just born. In the intervening 5,545 days, we’ve written more than 34,718 articles. (So much for “hack-a-day”, he says, doing the math.) We’re nearing our millionth comment. That’s a lot of Hackaday. So it’s fun to ask what has changed over this time, and track it through the memory of a hardware hacker.

Dig the old image styling! Groovy.

Back in 2008, Hackaday was a spry four-year-old, and we were featuring robot hacks where the brains and Internet connectivity were provided by WRT-54G routers, SMS connectivity was provided by hacking into a Nokia 3100, and the battery weighed more than the motors yet only lasted fifteen minutes. Today’s hacks toss in an ESP32, any old cheap SMS module, and an off-the-shelf Li-Ion battery pack and will run for days. Don’t even get me started on 3D printers. Or the ease of writing software for any of these machines. We’ve never lived in better times!

But that doesn’t mean that every project has to be a superconducting supercollider either; it’s equally important to showcase our simpler projects too, to give new people a foothold into the hacking scene. And it’s similarly crucial to show people how you failed, tried, and tried again before declaring victory. If all of our finished projects look like they were conjured out of thin air, it hides all of the learning that went into them, and that’s where a lot of the real gold is buried.

While we add features, media come and go, and the cutting edge becomes less and less distinguishable from magic, one thing remains constant: showing each other what we’re up to, sharing our best tips and tricks, and pushing forward the hacker state of the art. Long live Hackaday!

Continue reading “Supercon Talk: Mike Szczys Runs Down The State Of The Hackaday 2019”

Introducing The Hackaday Calendar Of Virtual Events

For many of us, the social distancing procedures being used to help control the spread of COVID-19 have been a challenge. We can’t go to our hackerspaces, major events have been postponed or canceled entirely, and even getting parts has become difficult due to the immense pressure currently being placed on retailers and delivery services. For even the most stoic hacker, these are difficult times.

But you don’t have to go through it alone. We might not be able to meet in person, but that doesn’t mean the exchange of thoughts and ideas has to stop. Hackaday has started up a calendar of events you can use to keep track of virtual classes and hangouts that you can take part in from the comfort of your own home. You don’t even need to wear pants (but you should, just to be safe).

Hacker Check-in returns tomorrow at 5pm Eastern time and this weekend is packed with must-see entries. You can start your Saturday by taking part in a KiCad/FreeCAD meetup, sit in on the BSides Atlanta security conference, jump over to a hardware show and tell in New Delhi, and then cap things off with an introduction to quantum computing presented by Kitty Yeung.

Looking to be more than an idle participant? If you want to teach a class, host a show and tell, or put together a round-table discussion, drop a line to superconference@hackaday.io. Pretty much anything of interest to the hacking and making community is fair game, and who knows when you’ll ever get another chance at a captive audience like this. When you haven’t left the house in a week, there’s not a whole lot you won’t watch online.

It’s easy to see social distancing as an overreaction, but the numbers don’t lie. Things are serious out there, especially in the dense population centers where hacker events generally take place. By staying home and taking part in events virtually, we can do our part to control the spread of this virus and hopefully return things to normal that much sooner.