Pneumatic Powered Flight Simulator

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Remember that feature a few days ago about the Cessna 172 flight simulator? It was pretty awesome. But do you know what it was missing? It was missing this. A fully motion-controlled, pneumatically driven, flight simulator cockpit.

[Dominick Lee] is a high school senior, and he was able to whip together this awesome flight simulator made out of PVC pipe, pneumatic cylinders, an Arduino, a projector, and a gaming PC — in just a few months time! He calls it the LifeBeam Flight Simulator, and he’s released all the information required to make one yourself.

It’s most similar to a Stewart platform simulator, which features 2 degrees of freedom, but instead of 6 actuators, this one runs on only two pneumatic cylinders. It works by exporting the roll and pitch (X and Y) data from the game, and then parsing it to an Arduino which controls the pneumatic valve amplifier, powering the cylinders.

It’s an amazing project, and it sounds like [Dominick] had an awesome physics professor, [Dr. Bert Pinsky], to help mentor him. Don’t forget to check out the demonstration video!

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Plastic Recycling At Home Promises A Revolution In Local Plastic Production

[Dave Hakkens] graduated from the Design Academy of Eindhoven and decided to try his hand at making affordable plastic recycling machines.

His reasoning?

“We recycle just 10% [of waste plastic],” says Hakkens. “I wondered why we recycle so little so I investigated it. I went to all these companies and I realized that they don’t really want to use recycled plastic. So I wanted to make my own tools so I could use recycled plastic locally.”

Typical plastic production, like injection molding, uses very large and expensive machines — so expensive that most of the time, companies don’t want to risk using inferior recycled plastic, as it might damage the machine, or slow production time. Not convinced that recycled plastic is “inferior”, [Dave] has built his own line of machines capable of making recycled plastic parts.

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Building A Cessna 172 Simulator

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As anyone who has downloaded Microsoft Flight Simulator X or X-Plane knows, piloting an aircraft using a keyboard and mouse just doesn’t work. If you’re going to get in to the world of flight simulators, it’s best to go all-in. [Stevenarango] knows this and built a great Cessna 172 cockpit for his personal use.

All the gauges, instrument panels, and controls are from Saitek, one of the best manufacturers of home/hobbyist flight controls. The instruments were mounted on a 5mm piece of PVC, which is mounted on a C172 cockpit-sized wooden frame. All the instruments, from the throttle, pedals, yoke, trim wheel, individual LCD steam gauges, and multi panel are driven by USB.

As for the actual simulation, [Steven] is using a fairly powerful computer running Flight Simulator X with dual monitors – one for the glass cockpit and another for the windscreen. It’s not quite the same scale as building a 737 in your garage, but it’s more than sufficient for an awesome flight simulator experience at home.

Free Falling Quadcopter Experiments End With Splat

Don’t get too attached to the great picture up above, as the quad shooting it was in a death plunge when the frame was snapped. There’s just something tempting about free fall. Nearly every tri/quad/hex/multicopter pilot has the impulse to chop the throttle while flying around. Most quadcopters are fixed pitch, which means that as power drops, so does control authority. When power is cut, they fall like stones. A quick throttle chop usually results in a few feet of lost altitude and a quickened pulse for the pilot. Cut power for much longer than that, and things can get really interesting.  [RcTestFlight] decided to study free fall in depth, and modified a test bed quadcopter just for this purpose.

First, a bit of a primer on free-falling quadcopters and their power systems.  Quadcopters always have two motors spinning clockwise, and two spinning counterclockwise. This configuration counters torque and allows for yaw control. Most large quads these days use sensorless brushless motors, which can be finicky about startup conditions. Brushless controllers are generally programmed to kick a motor into spinning in the proper direction. If a motor is spinning in reverse at several hundred RPM, things can get interesting. There will often be several seconds of stuttering before the motor starts up, if it starts at all. The controller MOSFETS can even be destroyed in cases like this.

When a quadcopter loses power, the motors slow down and thrust drops off. The quad begins to drop. As the falling quadcopter picks up speed, the propellers begin to spin (windmill) due to the air rushing up from below. If the quadcopter started its fall in a normal attitude, all four of  the propellers will rotate reverse of its normal direction.  The now spinning props will actually act as something of an air brake, slowing the fall of the quad. This is similar to a falling maple seed, or autorotation in a helicopter.  The spinning blades will also act as gyroscopes, which will add some level of stabilization to the falling quadcopter. Don’t get us wrong – the quadcopter can still be unstable as it falls, generally bobbing and weaving through the air. None of this is a guarantee that the quad won’t tip over onto its back – which will reverse the entire process.  Through all of this bobbing, weaving, and falling the flight controller has been along for the ride. Most flight controllers we’ve worked with have not been programmed with free fall in mind, so there is no guarantee that they will come back on-line when the throttle is rolled on. Thankfully many controllers are open source, so testing and changes are only a matter of risking your quadcopter.

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Tic Tac PIC Pack: A Pocket Programmer

Sure, mint tin housings are great. But you have to defend against shorts, and cutting out holes for ports and buttons is dangerous business. [Daniel] prefers plastic, and he tipped us off about a PICKit2 clone that he designed to fit inside of a tic tac box.

Almost all of the components were salvaged except for the microcontroller and the connectors. He wound his own inductor using the ferrite core from a CFL. [Daniel] had to make a few improvisations for this project. He didn’t have a 20MHz crystal, so he used a 12MHz crystal and tweaked the fuse bits after burning the firmware.

To save space on the board, he soldered wires to RESET, VCC, GND, PGD, and PGC to program the firmware and then removed the wires. The only trouble he had with it was more or less easily solved by replacing two transistors.

You may remember that we linked to his USBasp programmer in a mentos container a few months back. We figure [Daniel] must have some pretty fresh breath.

Hacking An Escape From East Germany

Some hacks are just for fun. Some make your job or your life easier. Once in a great while, a hack will save your family from an oppressive government. This is the kind of hack that [Günter] pulled off when he and [Peter] built a homemade hot air balloon to escape East Germany and the oppression of the Stasi in 1979.

Like many East Germans who weren’t in line with the Party, [Günter] found life unsatisfactory on his side of the Berlin Wall. Travel, job options, and freedom of expression were all severely limited. Aside from joining the Communist Party, the only option seemed to be escape to West Germany.

[Günter] and his wife [Petra] were inspired when [Petra]’s sister, who had escaped in 1958, came to visit. She brought with her a newspaper that covered the International Balloon Fiesta in Albuquerque, New Mexico. [Günter] and [Peter], whom he worked with, decided that they would conspire to build a hot air balloon capable of transporting them, their wives, and their four children across the border.

Theirs is an incredible story fraught with adversity. They ended up constructing three different balloons, all the while traveling further and further from home to avoid suspicion when buying large quantities of fabric. They had a lot of trouble finding the right propulsion method and ended up using pure oxygen. During the narrow window they had before [Günter] was due to report for military duty, the weather was unfavorable except for a short period after a front had passed through. They had no time for testing and just went for it.

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Decoding News Helicopter Signals On YouTube

A serendipitous YouTube video recommendation led [Oona] to a raw copy of a news helicopter car chase video. While watching the video she noticed an odd sound playing from her left speaker. That was all it took to put [Oona] on the hunt. Decoding mystery signals is a bit of an obsession for her. We last saw [Oona] decoding radio signals for bus stop displays. She isolated the left audio channel and sent it through baudline software, which helped her determine it was a binary frequency shift keyed (BFSK) signal. A bit more work with SoX, and she had a 1200 baud bit stream.

Opening up the decoded file in a hex editor revealed the data. Packets were 47 bytes each. Most of the data packets was static. However, thee groups of bytes continuously changed. [Oona] decoded these numbers as latitude and longitude, and plotted the resulting data on Google Earth. Plotting her data against the position of the car in the video revealed a match. [Oona] had a complete track of the news helicopter as it followed the car. The telemetry data is in 7-bit Bell 202 ASCII, and is most likely part of an Interruptible Foldback (IFB) system used by the helicopter news crew and the studio producers. Click past the break for the YouTube video that started this all.

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