Electromagnetic Spiderman Webshooter Railgun / Grappling Hook

spiderman grapple hook rail gun

As technology continues to advance, make-believe props and technology from movies are coming closer and closer to reality. [Patrick Priebe] has managed to put together a working Spiderman Webshooter with the help of electromagnets!

He’s built a tiny coil gun that puts out 100 Joules of energy using a 350V capacitor bank, which straps cleanly to his wrist over top of a Spiderman costume glove. It makes the classic high-pitched hum as it charges, and launches a small barbed brass arrow capable of skewering Styrofoam.

He didn’t stop there though! He’s created a handy little winch using a small high-powered brushless motor with an ESC. A weighted disk acts as a flywheel to increase the pulling power of the fishing line, and he’s built it on a pivot so when you launch it, the fishing line just slips off the end without resistance. To engage, you flip it back perpendicular to the line and turn on the motor.

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HummingBoard, The Vastly More Powerful Raspi

The Raspberry Pi has been around for a while now, and while many boards that hope to take the Pi’s place at the top of the single board ARM Linux food chain, not one has yet succeeded. Finally, there may be a true contender to the throne. It’s called the HummingBoard, and packs a surprising amount of power and connectivity into the same size and shape as the venerable Raspberry Pi.

The HummingBoard uses a Freescale i.MX6 quad core processor running at 1GHz with a Vivante GC2000 GPU. There’s 2GB of RAM, microSD card slot, mSATA connector, Gigabit Ethernet, a BCM4329 WiFi and Bluetooth module, a real-time clock, and IR receiver. There’s also all the usual Raspberry Pi flair, with a 26 pin GPIO connector, CSI camera connector, DSI LCD connector,  stereo out, as well as the usual HDMI and analog video.

The company behind the HummingBoard, SolidRun, hasn’t put a retail price on the board, nor have they set a launch date. You can, however, enter a contest to win a HummingBoard with the deadline this Friday. Winners will be announced in early May, so maybe the HummingBoard will be officially launched sometime around then.

It’s an amazing board with more than enough power to rival the extremely powerful BeagleBone Black, with the added bonus of being compatible with so many of those Raspberry Pi accessories we all love dearly.

Sci-Fi Contest Roundup: Doctor Who

doctor-who-logo

What’s a Sci-Fi contest without entries from the longest running sci-fi TV show, Doctor Who?

Sonic Screwdriver Door Lock

Sonic Screwdriver Lock

Ah yes, the iconic Sonic Screwdriver, able to get the Doctor out of almost any jam — with style.

Started this project over a year ago, [Daniel] figured a Sci-Fi contest was a good enough excuse to get around to finishing it.

Using a Raspberry Pi and a microphone, the lock unlocks when the python script detects a sound signature that matches previously recorded Sonic Screwdriver’s hums — meaning friends with novelty Sonic Screwdrivers can join in the fun too — if he lets them.

When the correct sound sample FFT is detected, the door is unlocked using a transistor that is connected to an electronic door strike. When completed you’ll be able to show off your true Whovian nature, and impress your friends!

Head Tracking Augmented Reality Police Box

Head Tracking TardisInspired by the augmented reality TARDIS that is actually bigger on the inside, [Mike] and his wife are working on creating one that doesn’t need a smart phone to enjoy.

Instead it uses head tracking and an LCD inside the door to create the illusion of a cavernous inside! A head tracking Tardis!

A webcam tracks your head’s position, which then changes the perspective of the interior of the TARDIS on the LCD — we’re getting giddy just thinking about it!

EXTERMINATE EXTERMINATE EXTERMINATE!!!

Dalek

While there isn’t too much information on this project, [th3c4rd] is planning on creating a Doctor Who Voice Modulator which will allow you to sound like your favorite villains with the press of a button!

Using a ring modulator for the effect, [th3c4rd] plans on making his own, since commercial ones will run you upwards of $200!

He’s still looking for a team-mate for the project so if you’re interested in helping out, get in touch!

Still haven’t entered the contest? Don’t worry — there’s still time for you to put an awesome Sci-Fi project together to win some crazy cool prizes!

 

 

 

2048: Embedded Edition

Embedded touch version of 2048 tile gameHow ’bout that 2048 game? Pretty addictive, huh? Almost as addictive as embedded systems are, at least if you’re [Andrew]. Armed (pun intended) with a Nucleo F4 and a Gameduino 2 shield, he decided to have a go at making an embedded version of the popular tile pusher web game.

If you’re unfamiliar with the Nucleo boards from STMicroelectronics, check out our post on the Nucleo family from a couple of months ago. The Gameduino 2 shield ships with a 4.3″ touchscreen driven by an FT800 GPU EVE. [Andrew] wrote his own driver for it and his blog post goes into great detail about its programming model and the SPI read, write, and command functions he wrote. Full code is available from [Andrew]’s repo.

He started by generating a blank screen based on clues found in the Gameduino 2 source. Pretty soon he had rendered a rectangle and then a full 2048 board. A minor difference between [Andrew]’s creation and the original is that his always creates new tiles as ‘2’ while the web game cranks out the occasional ‘4’.

We were unable to embed [Andrew]’s gameplay videos, but you’ll find two on his blog.

 

Retrotectacular: The Science Of Derailing Trains

Look closely above and you’ll see there’s a section of track missing. There are actually two, a section from each side has been plucked out with a pair of eight-ounce plastic explosive charges — and yet the train keeps barreling onward. The World War II era reel is demonstrating some military testing of the effect of damaged tracks on a train. The amount of missing track the train can stand up to came as quite a surprise for us!

The test setup itself is neat. An old derelict locomotive is used. It, as well as a number of trailing cars, is pushed by a functioning engine from behind. Once up to about 26 MPH the pusher stops and the rest keep going. There are many tests, starting with just a few inches of track missing from one side. This gap is increased, then gaps are added both sides, then the two sides are offset. Even a 5-foot gap is crossed easily by the locomotive. The weak link turns out to be the empty cars. We suppose their mass is small enough that they can’t rely on inertia to keep them on the straight path.

If you don’t appreciate the destructive nature of this Retrotechtacular installment, you can still get your train fix. There is another offering which shows off the modernization of a signaling system.

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[Balint]’s GNU Radio Tutorials

Waterfall

[Balint] has a bit of history in dealing with software defined radios and cheap USB TV tuners turned into what would have been very expensive hardware a few years ago. Now [Balint] is finally posting a few really great GNU Radio tutorials, aimed at getting software defined radio beginners up and running with some of the coolest hardware around today.

[Balint] is well-known around these parts for being the first person to create a GNU Radio source block for the implausibly inexpensive USB TV tuners, allowing anyone with $20 and enough patience to wait for a package from China to listen in on everything from 22 to 2200 MHz. There’s a lot of interesting stuff happening in that band, including the ACARS messages between airliners and traffic control, something that allowed [Balint] to play air traffic controller with a minimal amount of hardware.

Right now the tutorials are geared towards the absolute beginner, starting at the beginning with getting GNU Radio up and running. From there the tutorials continue to receiving FM radio, and with a small hardware investment, even transmitting over multiple frequencies.

It’s not much of an understatement to say software defined radio is one of the most versatile and fun projects out there. [Balint] even demonstrated triggering restaurant pagers with a simple SDR project, a fun project that is sure to annoy his coworkers.

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model helicopter attached to boom

Self-Learning Helicopter Uses Neural Network

Though this project uses an RC helicopter, it’s merely a vessel to demonstrate a fascinating machine learning algorithm developed by two Cornell students – [Akshay] and [Sergio]. The learning environment is set up with the helicopter at its center, attached to a boom. The boom restricts the helicopter’s movement down to one degree of motion, so that it can only move up from the ground (not side to side or front to back).

The goal is for the helicopter to teach itself how to get to a specific height in the quickest amount of time. A handful of IR sensors are used to tell the Atmega644 how high the helicopter is. The genius of this though, is in the firmware. [Akshay] and [Sergio] are using an evolutionary algorithm adopted from Floreano et al, a noted author on biological inspired artificial intelligences. The idea is for the helicopter to create random “runs” and then check the data. The runs that are closer to the goal get refined while the others are eliminated, thus mimicking evolutions’ natural selection.

We’ve seen neural networks before, but nothing like this. Stay with us after the break, as we take this awesome project and narrow it down so that you too can implement this type of algorithm in your next project.

 

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