Virtual Segway Tours Using The Wii Balance Board

Take a tour of anywhere on earth without leaving your home. This virtual Segway tour uses the Wii Fit Balance Board and Google Earth to let the rider control a virtual tour by leaning in the direction they want to travel. It’s the product of a hackathon at SVI Hackspace, a new hackerspace in Stanford’s Huang Engineering Center.

The project was undertaken by four people who had just met for the first time that night. Seven hours later, they had a working system that combines a huge number of software packages; OS X, Osculator, Node.js, Socket.io, the Google Earth API, Monster Milk Truck, and Google 3D Warehouse. Most of those packages are used to get the board talking to the computer and then interpreting the data. Monster Milk Truck – which we had never heard of – is a plugin that lets you drive through Google Earth environments using button presses and arrows (which are simulated by the balance board data translations).

This is a nice complement to some of the other balance board hacks we’ve seen, like the one used to control World of Warcraft. Don’t forget to peek at the video after the break.

Continue reading “Virtual Segway Tours Using The Wii Balance Board”

Sleek, Disc-less GameCube Handheld

sd_card_gamecube_handheld

Console hacker [techknott] has a skill set that is quite possibly second to none. We do love [Ben Heck] and think that his portable consoles are beyond awesome, but you’ve got to check out this portable GameCube [techknott] put together.

While the construction details are pretty sparse, the video below shows off the bulk of the portable ‘Cube’s best features. Far smaller than his Flip-Top GameCube or Dreamcast portables we’ve featured in the past, his new handheld sports a wider screen and is completely disc-less. While the legality of booting backup copies of games from an SD card is something we won’t delve into, we do like the concept.

The console itself is probably only about one and a half times the width of a standard GameCube controller, and while it doesn’t sport an internal battery pack, we wouldn’t turn one down. Besides, who wants to play GameCube outside? With one of these in hand, we are more than happy to keep our pasty selves indoors, thank you very much.

The only complaint we have here is the lack of build details. [techknott’s] handheld consoles are pretty amazing – we just wish that we could see how the magic was made!

Be sure to check out the video below to see the console in action.

[Thanks, Dave]

Continue reading “Sleek, Disc-less GameCube Handheld”

A Professional Looking N64 Portable Build

Although Hack A Day is no stranger to console conversions, this portable N64 build is worthy of note. The article itself is in Spanish, but for those that don’t speak the language, the steps and components necessary are well documented in pictures. There’s even a video of the finished product after the break.

What is especially interesting about this project is the professional looking build quality of the finished product. One might think it’s a custom injection molding job or possibly 3D printed, but everything is done with only glue, filler, and paint. A controller and console is hacked up to provide the raw materials for this build. An expansion pack is even attached to this console for good measure.

Power is provided by a 6800mA battery, and the console features a generous 7 inch display. A good wiring schematic is also provided in this article, so maybe it will inspire other quality console hacking in the future. Continue reading “A Professional Looking N64 Portable Build”

Bass Hero Combines Guitar Hero With Dance Dance Revolution

 

Standing up to play Dance Dance Revolution type games is sooooo much work. Thankfully, [Jebadiah0001] is taking the strenuous exercise component out of the game by altering a guitar controller to play dancing games.

He’s calling it Bass Hero because the DDR games only use four inputs, reducing the guitar controller to four string buttons like an electric bass would have. His implementation uses a GameCube controller to connect to the console. He took it apart to get at the button connections. Each string button on the guitar is connected on one side to a button on the GC controller, the other side is a common connection. But instead of pulling those straight to ground, he routes that signal through the strumming actuator. This way the player can get the correct buttons ready, then strum at just the right time to complete the circuit.

It certainly makes the harder levels of DDR quite a bit easier. See for yourself in the video after the break.

Continue reading “Bass Hero Combines Guitar Hero With Dance Dance Revolution”

Hacking Your NES/Famicom Console For Better Video And Audio

famicom_playchoice_ppu_mod

[Dominic] wrote in to share a pretty neat Famicom console mod that improves both the video and audio output of the system. While some of you may be familiar with the PlayChoice 10, we’re guessing that many of you are not. The PlayChoice 10 was an arcade-style machine that allowed you to play up to 10 different NES games. The system’s hardware was quite similar to the Famicom/NES consoles, but the graphics and sound performance was superior to either console.

[Dominic] decided to tweak his Famicom system, and ended up replacing its native Picture Processing Unit (PPU) with one from a PlayChoice 10. This allows the console to output RGB video natively, resulting in a crisper picture with brighter coloring. He didn’t stop there however. His Famicom system also sports an upgraded audio circuit that boasts psuedo-stereo sound as well as increased bass response and better overall audio clarity.

The console looks nearly stock, and performs quite well according to [Dominic]. Be sure to check out the video comparison embedded below to see how the modifications improved his system’s performance.

Continue reading “Hacking Your NES/Famicom Console For Better Video And Audio”

Super Mario Coin Block Lamp Is A Nintendo Fanboy’s Dream Come True

super_mario_coin_block_lamp

[Laurence] was racking his brain coming up with potential birthday gifts for his friend when the idea of a Super Mario Bros. coin block lamp popped into his head. The block is constructed from drain pipe, a few pieces of plywood, some perspex, and a whole lot of awesome.

He wanted the lamp to make sounds when it was turned on and off, so he put together an audio circuit based on [LadyAda’s] WaveShield. His design is similar, though he swapped out the DIP packages for SOIC versions, adding a DAC, Op amp, and an audio buffer to fit his needs.

Once he had his electronics in order, he started construction of the lamp, painting the drain pipe green and mounting it under his light’s base. He built a large perspex box to serve as the coin block itself, printing the familiar graphics on tracing paper which he then glued into place. An arcade button adorns the top of the box, making for a very appropriate and fun light switch.

Be sure to check out the video below to see the lamp in action. We’re just a bit jealous of [Laurence’s] friend, and we sure wouldn’t mind having one of these in our office to sit alongside this mechanical coin block we featured a while back.

Continue reading “Super Mario Coin Block Lamp Is A Nintendo Fanboy’s Dream Come True”

Retro Video Games Sounds…for Your Toilet

super_mario_toilet

After reading about a Super Mario Brothers themed bathroom, [Jonathan] decided that it would be pretty cool to have his toilet play the “warp pipe” sound whenever anyone flushed.

He grabbed a small sound drop key chain on eBay and disassembled it to see how things worked. Once he figured out which solder pads corresponded to the warp pipe sound he added a few wires that, when shorted, trigger the sound effect.

He debated as to how the sound generator should be wired to the toilet, and was pretty reluctant to place the key chain inside the tank due to concerns about sound volume and water damage. He ultimately decided to trigger the sound effects using triboelectric charge, much like those touch lamps from the ’80s. He rigged up a simple circuit that is connected to both the toilet handle as well as the water intake valve on the wall. When someone touches the handle, the small charge that is present in their hand triggers the sound effect as you can see in the video below.

Instead of using a standard project box, he opted to build a small warp tube replica from cardboard and paper, which really brings everything together nicely.

While he says that the circuit is pretty sensitive, triggering at odd times or not at all, we still think it’s awesome.

Continue reading “Retro Video Games Sounds…for Your Toilet”