Homebrew Channel For Wii

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Had enough Nintendo homebrew action yet? We haven’t either. Especially not now that the doors to the homebrew scene have been blown open by The Homebrew Channel. Up to this point, the only way you could run homebrew on an unmodded Wii was the Twilight Hack, which leveraged a flaw in Twilight Princess save games. The Homebrew Channel lets you launch various homebrew apps with a useful GUI instead of performing the hack every time you want to run them. It can access apps stored on an SD card, a computer on the same network, and even USB Gecko. There is no USB flash drive or DVD support at the moment.

The Homebrew Channel can be loaded onto the Wii by running the Twilight Hack (don’t worry, it’ll probably be for the last time) with the Homebrew Channel Files in the root of your SD card. The Wii will reboot and then the channel will appear in the list. We tested it ourselves, and found that everything loaded properly from the SD card (we didn’t try the other sources). We did run into a problem where it failed to load any of our homebrew apps or even reboot properly if a Gamecube memory card was in the slot, but it’s an easy fix, just pull it out.

The devteam behind this release wanted to make things as easy and accessible as possible, so they included download links to the Twilight Hack, The Homebrew Channel, and even a homebrew software bundle to get you started. If you want more homebrew apps, head to Wiibrew.

[via everywhere]

Nintendo DS Music Creation

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Homebrew developer [yaarglafr] recently released this video of his Protein DScratch in action. You can download a demo version here. The program simulates DJ scratching on the DS with an intuitive interface much like the ones on the touchscreen turntables we discussed the other day. It works well with any of the major DS slot devices; just run a DLDI patch on it and you’re good to go.

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Nintendo DS Homebrew Guide


Running homebrew applications on the Nintendo DS is easier than ever these days, but if you didn’t get into the scene on the ground floor, knowing where to start can appear much more daunting than it actually is. The great thing is: you don’t need to crack open your DS and void the warranty. There are numerous peripheral options that handle this easily with no hardware mods required. DS Fanboy has served up a useful guide to the most popular peripherals and homebrew software. They explain the pros and cons of each peripheral along with the installation and uses of a few popular homebrew apps.

Already well versed in the homebrew arts? Then try some hacks we’ve featured previously, like building a serial interface or installing DSLinux and loading it with with software like this on-screen qwerty keyboard.

Arduino + Nunchuck +espresso = Awesome


Remember the voltage detector that I mentioned a while back? [Tim] hasn’t put up quite enough info to make me happy, but definitely enough to make me jealous. He updated his NES controlled Silvia to become a Wii nunchuck controlled (via Arduino) Silvia. That said, his last couple of blog posts have me questioning just how much espresso he’s been drinking. Theoretically, he could actually program the Silvia to refuse shots to people who are too jittery.

Wii Nunchuck Arduino Pan And Tilt Camera

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I found this while looking for a teardown of a Wii Nunchuck remote since they’re cheap and include a 3 axis accelerometer. I mentioned an interface board the other day, but the responsiveness of the interface in this video grabbed my attention. If you like it, you should check out this [via] Nunchuck Arduino RF controlled robot. You can find details on that bot here. The accelerometer itself only runs about $10, but it’s a pretty small SMD part.

USB Transferer (AKA USB Gameboy Card Interface)


[Jose] sent in his efforts to build his USB Transferer. I’m pretty sure it’s a gameboy flash cartridge interface based on the Atmel AT90USB647 AVR microcontroller. Once the prototype board came in, he soldered the controller, gutted an old gameboy for the cartridge connector and had the device showing up on his PC by the end of the day. Oddly, the card he’s interfacing with is a USB device on it’s own. Until a few more details are published, I’d assume that the interface would be useful for connecting to more than just that particular card.

Wiimote Head Tracking Desktop VR Display

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If you thought [Johnny Lee] was done making us all buy Wiimotes, you were wrong. Now he’s back showing off a simple, but incredibly effective VR head tracker. He swapped out the LED’s on a pair of LED light safety glasses with a set of IR LEDs and used his PC/Wiimote combo to do the work. The demo is just fantastic. As usual, you can download the software from his project page.