A Lorenz Teletype Shows Us Its Secrets

When we use the command line on Linux, we often refer to it as a terminal. It’s a word with a past invoking images of serial terminals, rows of green-screened machines hooked up to a central computer somewhere. Those in turn were electronic versions of mechanical teletypes, and it’s one of these machines we’re bringing you today. [DipDoT] has a Lorenz teletype from the 1950s, and he’s taking us through servicing and cleaning it, eventually showing us its inner workings.

The machine in question had been in storage for many years, but remained in good condition. To be this long out of use though meant it needed a thorough clean, so he sets about oiling the many hundreds of maintenance points listed in a Lorenz manual. It’s a pleasant surprise for us to see keyboard and printer unit come away from the chassis for servicing so easily, and by stepping it through its operation step by step we can see how it works in detail. It even incorporates an identifier key — think of it as a mechanical ROM that stores a sequence of letters — which leads him to believe it may have come from a New York news office. The video is below the break, and makes for an interesting watch.

He’s going to use it with a relay computer, but if you don’t have one of those there are more modern ways to do it.

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How Your SID May Not Be As Tuneful As You’d Like

The MOS Technologies 6581, or SID, is perhaps the integrated circuit whose sound is most sought-after in the chiptune world. Its three voices and mix of waveforms define so much of our collective memories of 1980s computing culture, so it’s no surprise that modern musicians seek out SID synthesisers of their own. One of these is the MIDISID, produced by [MIDI IN],  and in a recent video she investigates an unexpected tuning problem.

It started when she received customer reports of SIDs that were out of tune, and in the video she delves deeply into the subject. The original SID gained its timing from a clock signal provided by the Commodore 64, with thus different timing between NTSC and PAL versions of the machine. This meant European SID music needed different software values to American compositions, and along the way she reveals a localisation error in that the British Commodore 64 manual had the wrong table of values.

Modern SIDs are emulated unless you happen to have an original, and her problem came when switching from one emulated SID to another. The first one used that clock pin while the second has its own clock, resulting in some music being off-tune. It’s a straightforward firmware fix for her, but an interesting dive into how these chips worked for the rest of us.

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A Treasure Trove Of Random Vintage Tech Resources

Finding, collecting, and restoring vintage tech is the rewarding pastime of many a Hackaday reader. Working with old-school gear can be tough, though, when documentation or supporting resources are hard to find. If you’re in need of an old manual or a little scrap of software, you might find the Vintage Technology Digital Archive (VTDA) a useful destination.

The VTDA is a simple website. There is no search function, or fancy graphical way to browse the resources on offer. Instead, it’s merely a collection of files in a well-ordered directory tree. Click through /pics/DiskSleeves/VTDA/ and you’ll find a collection of high-resolution scans of various old diskettes and their packaging. /docs/computing/Centronics/ will give you all kinds of useful documentation, from press releases to datasheets for printers long forgotten. You can even find Heathkit schematics and old Windows bootdisk images if you dive into the depths.

While it doesn’t have everything, by any means, the VTDA has lots of interesting little bits and pieces that you might not find anywhere else. It’s a great counterpart to other archival efforts out on the web, particularly if you’re a member of the retrocomputing massive.

Thanks to [Itay] for the tip!

Lost Techniques: Bond-out CPUs And In Circuit Emulation

These days, we take it for granted that you can connect a cheap piece of hardware to a microcontroller and have an amazing debugging experience. Stop the program. Examine memory and registers. You can see and usually change anything. There are only a handful of ways this is done on modern CPUs, and they all vary only by detail. But this wasn’t always the case. Getting that kind of view to an actual running system was an expensive proposition.

Today, you typically have some serial interface, often JTAG, and enough hardware in the IC to communicate with a host computer to reveal and change internal state, set breakpoints, and the rest. But that wasn’t always easy. In the bad old days, transistors were large and die were small. You couldn’t afford to add little debugging pins to each processor you produced.

This led to some very interesting workarounds. Of course, you could always run simulators on a larger computer. But that might not work in real time, and almost certainly didn’t have all the external things you wanted to connect to, unless you also simulated them. Continue reading “Lost Techniques: Bond-out CPUs And In Circuit Emulation”

YouTube… Over Dial Up

In the days of yore, computers would scream strange sounds as they spoke with each other over phone lines. Of course, this is dial up, the predecessor to modern internet technology, offering laughable speeds compared to modern connections. But what if dial up had more to offer? Perhaps it could even stream a YouTube video. That’s what the folks over at The Serial Port set out to find out.

The key to YouTube over dial up is a little known part of the protocol added right around the time broadband was taking off called multilink PPP. This protocol allows for multiple modems connected to a PC in parallel for faster connections. With no theoretical limit in sight, and YouTube’s lowest quality requiring a mere 175 Kbps, the goal was clear: find if there is a limit to multilink PPP and watch YouTube over dialup in the process.

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Macintosh System 7 Ported To X86 With LLM Help

You can use large language models for all sorts of things these days, from writing terrible college papers to bungling legal cases. Or, you can employ them to more interesting ends, such as porting Macintosh System 7 to the x86 architecture, like [Kelsi Davis] did.

When Apple created the Macintosh lineup in the 1980s, it based the computer around Motorola’s 68K CPU architecture. These 16-bit/32-bit CPUs were plenty capable for the time, but the platform ultimately didn’t have the same expansive future as Intel’s illustrious x86 architecture that underpinned rival IBM-compatible machines.

[Kelsi Davis] decided to port the Macintosh System 7 OS to run on native x86 hardware, which would be challenging enough with full access to the source code. However, she instead performed this task by analyzing and reverse engineering the System 7 binaries with the aid of Ghidra and a large language model. Soon enough, she had the classic System 7 desktop running on QEMU with a fully-functional Finder and the GUI working as expected. [Kelsi] credits the LLM with helping her achieve this feat in just three days, versus what she would expect to be a multi-year effort if working unassisted.

Files are on GitHub for the curious. We love a good port around these parts; we particularly enjoyed these efforts to recreate Portal on the N64. If you’re doing your own advanced tinkering with Macintosh software from yesteryear, don’t hesitate to let us know.

Decorate Your Neck With The First Z80 Badge

Over the years, we’ve brought you many stories of the creative artwork behind electronic event badges, but today we may have a first for you. [Spencer] thinks nobody before him has made a badge powered by a Z80, and we believe he may be right. He’s the originator of the RC2014 Z80-based retrocomputer, and the badge in question comes from the recent RC2014 Assembly.

Fulfilling the function of something you can write your name on is a PCB shaped like an RC2014 module, with LEDs on all the signal lines. It could almost function as a crude logic analyser for the system, were the clock speed not far too high to see anything. To fix this, [Spencer]’s badge packs a single-board RC2014 Micro with a specially slow clock, and Z80 code to step through all memory addresses, resulting in a fine set of blinkenlights.

Thus was created the first Z80-based event badge, and we’re wondering whether or not it will be the last. If you’re curious what this RC2014 thing is about, we reviewed the RC2014 Micro when it came out.