This winter, a group of electric vehicle enthusiasts, including [Dane Kouttron], raced their homemade electric go-karts on the semi-frozen tundra nearby as part of their annual winter tradition. These vehicles are appropriately named Atomic Thing and Doom Sled, and need perfect weather conditions to really put them to the test. You want a glass-like race track but snowfall on ice freezes into an ice-mush intermediate that ends up being too viscous for high-speed ice vehicles. The trick is to watch for temperatures that remain well below zero without snow-like precipitation.
The group is from the community makerspace out of MIT known as MITERS and already have EV hacking experience. They retrofitted their VW Things vehicle (originally built for a high speed electric vehicle competition) to squeeze even more speed out of the design. Starting out with an 8-speed Shimano gearbox and a 7kW motor, they assembled a massive 24S 10P battery out of cylindrical A123 cells salvaged from a Prius A123 Hymotion program. This monster operates at 84V with a 22AH capacity, plenty for power for the team to fully utilize the motor’s potential.
The battery is ratchet strapped to the back of the Atomic Thing to provide more traction on the ice. It must feel just like riding on top of a different kind of rocket.
Original configuration of battery packs
Battery packs ratchet strapped
They tried using ice skates in the front of the Atomic Thing, but the steering was difficult to control over rough ice. Studded solid tires perform quite well, resulting in less jarring movement for the driver. Doom Sled is a contraption built from a frame of welded steel tube and a mountainboard truck with ice skate blades for steering. The motor — a Motenegy DC brush [ME909] — was salvaged from a lab cleanout, transferring power to the wheels through a chain and keyed shaft. The shaft-to-wheel torque was duly translated over two keyed hub adapters.
The crew fitted a seat from a longscooter and made a chain guard from aluminum u-channel to keep the flying chain away from the driver’s fingers. The final user interface includes a right-hand throttle and a left-hand “electric brake” (using resistors to remove the stored energy quickly to combat the enormous inertia produced by the vehicle).
Overall, ice racing was a success! You can see the racing conditions were just about perfect, with minimal ice mush on the lake. Any rough patches were definitely buffered smooth by the end of the day.
We see all manner of electronics enclosures pass through these hallowed pages. Lasercut wooden builds with fancy kerf bending, expertly prepared acrylic boxes, and even the occasional device cast in concrete. [Mike Kohn] decided that all of these were too permanent, however, and chose a different material – ice.
[Mike] shares the ups and downs of his experiments with electronics and frozen water. Initial tests with a circuit sealed in DAP Ultra Clear were largely successful. A tilt sensor was installed to allow the batteries to remain undrained during the freezing process, and once freed after a few hours of thawing, the circuit was operational. Later builds required some more work – the RC car in particular took a few attempts to avoid the mold leaking. The ice hands are a particular highlight, though – created with rubber gloves, these would be a remarkably spooky decoration come Halloween.
It’s a study in the techniques required to work with this ephemeral material, and there’s a few lessons to learn. Sealing electronics is good, and the best results are with simple circuits with a few LEDs that make everything glow nicely.
You often hear that art imitates life, but sometimes technology does too. Pliant Energy Systems’ Velox robot resembles an underwater creature more than it does a robot because it uses undulating fins to propel itself, as you can see in the video below.
The video shows the beast skating, but also swimming, and walking. It really does look more like a lifeform than a device. According to the company, the robot has excellent static thrust/watt and is resistant to becoming entangled in plants and other debris.
The Hackaday Superconference is over, which is a shame, but one of the great things about our conference is the people who manage to trek out to Pasadena every year to show us all the cool stuff they’re working on. One of those people was [Piotr Esden-Tempski], founder of 1 Bit Squared, and he brought some goodies that would soon be launched on a few crowdfunding platforms. The coolest of these was the iCEBreaker, an FPGA development kit that makes it easy to learn FPGAs with an Open Source toolchain.
The hardware for the iCEBreaker includes the iCE40UP5K fpga with 5280 logic cells,, 120 kbit of dual-port RAM, 1 Mbit of single-port RAM, and a PLL, two SPIs and two I2Cs. Because the most interesting FPGA applications include sending bits out over pins really, really fast, there’s also 16 Megabytes of SPI Flash that allows you to stream video to a LED matrix. There are enough logic cells here to synthesize a CPU, too, and already the iCEBreaker can handle the PicoRV32, and some of the RISC-V cores. Extensibility is through PMOD connectors, and yes, there’s also an HDMI output for your vintage computing projects.
If you’re looking to get into FPGA development, there’s no better time. Joe Fitz‘s WTFpga workshop from the 2018 Hackaday Superconference has already been converted to this iCEBreaker board, and yes, the seven-segment display and DIP switches are available. Between this and the Open Source iCE toolchain, you’ve got a complete development system that’s ready to go, fun to play with, and extremely capable.
It’s said that beauty and art can be found anywhere, as long as you look for it. The latest art project from [dmitry] both looks in unassuming places for that beauty, and projects what it sees for everyone to view. Like most of his projects, it’s able to produce its artwork in a very unconventional way. This particular project uses water as a lens, and by heating and cooling the water it produces a changing image.
The art installation uses a Peltier cooler to periodically freeze the water that’s being used as a lens. When light is projected through the frozen water onto a screen, the heat from the light melts the water and changes the projected image. The machine uses an Arduino and a Raspberry Pi in order to control the Peliter cooler and move the lens on top of the cooler to be frozen. Once frozen, it’s moved again into the path of the light in order to show an image through the lens.
[dmitry] intended the project to be a take on the cyclical nature of a substance from one state to another, and this is a very creative and interesting way of going about it. Of course, [dmitry]’s work always exhibits the same high build quality and interesting perspective, like his recent project which created music from the core samples of the deepest hole ever drilled.
The first photograph was taken sometime in the early 1800s, and through almost two centuries of development we’ve advanced through black-and-white, the video camera, and even high-speed cameras that can take thousands of frames per second. [Mathieu Stern] took a step back from all of the technological progress of the past two hundred years, though, and found a lens for his camera hidden in the glacial ice of Iceland.
Ice in this part of the world has been purified over the course of 10,000 years, and [Mathieu] realized that with this purity the ice could be formed into a workable camera lens. The first step was to get something that could actually form the ice into the proper shape, and for that he used a modified ice ball maker that was shaped to make a lens rather than a sphere. Next, he needed an enclosure to hold the lens and attach it to his camera, which he made using a 3D printer.
For this build, the hardest part probably wasn’t making the actual equipment, but rather getting to the right place in Iceland and actually making the lenses. At room temperature the lenses could be made in around five minutes, but in Iceland it took almost 45 minutes and the first four attempts broke. The fifth one was a charm though, so after over five hours on the beach he was finally able to make some striking images with the 10,000-year-old ice lens which melted after only a minute of use. If that seems like too much work, though, you can always outfit your camera with no lens at all.
We like the ICE40 FPGA from Lattice for two reasons: there are cheap development boards like the Icestick available for it and there are open source tools. We’ve based several tutorials on the Icestorm toolchain and it works quite well. However, the open source tools don’t always expose everything that you see from commercial tools. You sometimes have to dig a little to find the right tool or option.
Sometimes that’s a good thing. I don’t need to learn yet another fancy IDE and we have plenty of good simulation tools, so why reinvent the wheel? However, if you are only using the basic workflow of Yosys, Arachne-pnr, icepack, and iceprog, you could be missing out on some of the most interesting features. Let’s take a deeper look.