Make Your RC Car Drive Itself With This Simple Brain Swap

arduino-rc-conversion

If the kids have lost interest in that RC car or truck you bought them over the holidays, [Randy Sarafan] from Instructables has a few ideas that might help make the toys fun again, while teaching your kids a bit about electronics in the process. In his writeup, he shows how to swap out the brains of your run of the mill RC truck, enabling it to do far more than was originally intended. The procedure is pretty simple, and something that you can easily involve your kids in, if you’d like.

He uses an Arduino and a motor shield to keep the conversion simple, but this can be done with just about any capable microcontroller you might have on hand. [Randy] added a Parallax Ping sensor to the front of the truck enabling it to avoid objects as it drives itself, but since he cut out the truck’s original control board we’re assuming that there’s no way to override the truck’s actions at present.

[Randy] calls the conversion a “robot” though it seems like more of a semi-autonomous rover if you ask us. Regardless, revamping an old RC car is certainly far better than letting it collect dust on a shelf, or worse, tossing it out during spring cleaning.

Continue reading to see a short video of [Randy’s] RC truck in action.

[via HackedGadgets]

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Board Games Over IP Means Telepresence Chess

Correspondence chess, or playing a game of chess via email or snail mail, is well-known in the chess community. [FunGowRightNow] thought he could bring correspondence chess into the 21st century, so he built two robotic chess boards that communicate over the Internet. The end result makes for an awesome senior project for school.

Instead of a simple monitor displaying the other player’s moves (and having to manually move both black and white pieces), the positions of all the pieces are controlled via a laptop an Arduino underneath each board. An electromagnet mounted on an xy frame moves one piece at a time. To detect the positions of the pieces, an 8×8 grid of reed switches open and close with magnets put in the base of each piece. The end result is a nearly seamless chess game that can be played by two people separated by hundreds of miles.

Right now, all we have are a few videos and the descriptions of the inner machinations of the chessbots. [FunGow] promised the Internet design specs after he turns this in as his senior project on April 10th. Until then, you can enjoy a few of the videos he’s posted after the break.

via reddit

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Soccer Simulator Rules A Child’s Birthday Party

[youtube=http://www.youtube.com/watch?v=gKACRU4LKfM&w=470]

Being a dedicated father, soccer coach, general tinkerer, and electrical engineer, [Dave] decided to build a soccer simulator video game for his son’s 6th birthday party. The concept behind the game is to put a soccer ball on a tee and have an eager line of six-year-olds kick the ball into the goal. A video of a goalie is projected behind the net, and sensors in the goal will determine if the player scored a goal or not.

The first part of [Dave]’s project was getting footage of a goalie diving for a soccer ball. Luckily, [Dave] is friends with [Mark Macdonald], a former NCAA goalie. After 10 minutes in the park with [Mark] and a 720p camera, [Dave] had all the footage needed to build his video game.

To detect where the soccer ball passed into the goal, [Dave] built a small soccer goal studded with infrared LEDs and infrared beam break sensors. Combined with a small switch underneath the ball tee, the software knows the time of flight and where the ball crossed into the goal. The game processes these two numbers to determine if it’s a goal, or was caught by the retired pro goalie.

The kids at the birthday party lined up to play [Dave]’s soccer game – a huge achievement getting 6-year-olds to wait their turn. We admit that we’d like to have a go at this game, although we’re pretty sure we saw an arcade version of this game years and years ago.

The RC Transmitter That Does Everything

[Demetris] sent in a project he’s been working on over the last year. It’s called the Open Source Radio Control, and promises to be a modular platform for every imaginable remote control transmitter need. If you’d like to control a bipedal android or a 3D aerobatic model plane, the OSRC can do it while transmitting video from the cockpit down to your hands.

Last summer, we caught wind of the OSRC project to build an extensible and open source remote control radio that would do anything; from displaying video from the cockpit to serving as the brain of a UAV rig, the OSRC promised to do everything.

A fully decked out OSRC can be had for about $1400, putting it in the upper echelon of remote control radios. For that price, though, you get a fully customizable radio with your choice of shoulder buttons and a 4.8 inch LCD that receives a video feed from the cockpit of your favorite model. The base unit starts out around $700; still very expensive for a remote control radio, but reasonable when you consider all the possible upgrades.

[Demetris] and the rest of the team put together an outrageously long yet surprisingly beautiful video showing off a few features of the OSRC. You can check that out after the break.

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Decoding, Then Cloning An IR Helicopter Toy’s Control Signals

[Mike Field] got his hands on this Syma S107 helicopter with the intention of hacking it. After playing around with it for a while he set out to build his own infrared controller for the toy. It seems there is some protocol information about it published in various forum posts, but he decided it would be more fun to figure it out for himself.

He started off trying to capture the IR signals using Adafruit’s tutorial which has come in handy on a number of other projects. He could get his television remote to register, but not the toy’s controller. This didn’t stop fun, instead he tore open the controller and grabbed a logic sniffer to see what’s being pushed to the IR LEDs. The signals are a bit curious. It seems two different packets are sent with each command which [Mike] thinks is for use with two different models of the toy. In addition to that the frames are not synchronized. But a bit of 10 MHz sampling helped him to figure everything out, and he believes he’s got a more accurate version of the protocol than had previously been discovered. To prove it he developed an FPGA-based controller using VHDL which he shows off in the clip after the break.

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Birdwatching Meets A Computer-Controlled Water Cannon, Awesomeness Ensues

squirrel turret

Sure, squirrels may bother the average home owner, but few have attempted as creative a way to control them as this automated water turret. Check out the video after the break to see how this was accomplished, but if you’d rather just see how the squirrels reacted to getting squirted, fast forward to around 16:00. According to [Kurt] he was sure this would be his solution, however, his conclusion was that “squirrels don’t care.”

As for the presentation, it’s more about how to use [OpenCV], or Open Source Computer Vision. It’s quite a powerful piece of software, especially considering that something like this would cost thousands of dollars in a normal market.  An Arduino is used to interface the computer’s outputs to the real world and control a squirt gun. If you’d rather not program something like this yourself, you could always simply use a garden hose as someone suggests just after the video. Continue reading “Birdwatching Meets A Computer-Controlled Water Cannon, Awesomeness Ensues”

Connecting Toy Blocks With A Universal Construction Set

We were all children at one time, and surely some of us remember the pain of trying to make one type of building block work with another type of block. The folks at the Free Art and Technology Lab have an answer for your inner child: adapters that connect any type of building block to any other type of building block.

The project is called the Free Universal Construction Kit. This  “gee, I wish I thought of that ideas” is a set of 79 play set adapter that allow any child to mix up their Duplo, Fischertechnik, Gears! Gears! Gears, K’Nex, Krinkles, Lego, Lincoln Logs, Tinkertoy, ZomeTool, and Zoob building sets in any way imaginable. Most of these adapters are up on Thingiverse, ready to be printed out with a 3D printer or sent to Shapeways.

An interesting aspect of the work of the F.A.T. Lab is the legal and intellectual property aspect; since this is the product of reverse-engineering several building sets,  it’s entirely possible the manufactures of these toys wouldn’t want adapters out in the wild. The team really covered their bases, though. Of the ten toy systems included, eight are no longer patent protected, much to the chagrin of the company behind MEGA Bloks. Adapters for the  two remaining systems – Zoob and ZomeTool – won’t be released until the patents run out in 2016 and 2022, respectively.

Check out the video after the break for the wonderful ‘a-ha moment’ one of the inventors had when watching his 4-year-old son playing with Tinker Toys and K’Nex.

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