Way before you kids had touch screens and mice, we had to walk uphill both ways to tell a computer where we were pointing at on the screen. I speak, of course, of light pens. When these photodiodes in a pen were pointed at a CRT, the display driver would tell the computer where the pen was pointing. It’s a pretty incredible video hack today, and these things were around in the 1970s. You could, of course, use a light pen with most of the old 8-bit home computers, including the Commodore 64.
[Jan] has a soft spot for the light pen on the C64. So much so he made a new input device using this tech. It’s great, and if this existed in 1985, all the cool kids would have known about it.
The build is called the LightHammer. It’s a light pen, inside the head of a plastic hammer, with a few springs, nuts, and washers to tell the computer to read the light pen input. The light pen itself is just a photodiode with a few transistors; it was a simple circuit in the 80s, and it’s a simple circuit today.
A new input device isn’t worth anything without an app to show off the tech, and [Jan] is about three steps ahead of us here. He wrote a game for this LightHammer – a digital version of Whac-A-Mole and Simon. They’re exactly what you think they are: the classic ‘repeat the computer’ and ‘murder rodents’ games.
If that’s not enough, [Jan] also built an arcade cabinet for his C64 setup, with the monitor, joysticks, a 1541, and a TV mounted in a cabinet that would look great in a bar. You can check out a video of that and the games using the LightHammer below.
Continue reading “A Revolutionary Input Device, 30 Years Too Late”



RN is no stranger to innovative display systems. That should be no surprise, considering CERN staff are trying to work with massive amounts of data collected by thousands of scientists. Here we see one of those systems, a projection table of some sort.


If you’re looking to do something awesome with a graphing calculator, [Chris] is the guy to go to. He’s literally written the book on the subject.