Where would the world be today without Pong, perhaps a lot less fun? For people like [Linker3000] the game is an inspiration toward teaching the next generation of hackers to build and play their own version using Micro:bits as controllers!
Aiming for doing all manner of diligence, [Linker3000] says the code can simply be uploaded to an Arduino — foregoing throwing together a circuit of your own — if you want to jump right into things. For the workshop environment, this setup uses composite video outputs — but this shouldn’t be an issue as most TVs still retain these inputs.
Once built — or sketch uploaded — the Micro:bit paddles can be connected to the ATmega328p and played like an old-school controller, but [Linker3000] has enabled Bluetooth control of the paddles’ A and B buttons via the Bitty app. Additionally — if wires really aren’t your thing and Bluetooth is too new-school for such an old game — a second Micro:bit can control the wired paddle using their built-in radio, provided they’re configured accordingly.
On top of Pong, there are also squash and soccer game modes! Check out the demo after the break.
If you want a custom video game system, you could grab a used computer, throw an emulator on it, and build yourself a custom arcade cabinet. On the other hand, if you’d rather not deal with emulators, you can always use a console and modify it into your own tiny arcade cabinet using the original hardware. That’s what the latest project from [Element18592] does, using an Xbox 360 Slim and a small LCD screen to make a mini-arcade of sorts.
The build uses a 7″ TFT LCD and a Flexible Printed Circuit (FPC) extension board. The screen gets 12V power from the Xbox and another set of leads are soldered directly to the composite output on the motherboard. The project also makes use of a special switch which can enable or disable the built-in monitor and allow the Xbox to function with a normal TV or monitor.
Admittedly, he does point out that this project isn’t the most practical to use. But it is still a deceptively simple modification to make to the Xbox compared to some of the more complicated mods we’ve seen before. The fact that almost anyone could accomplish this with little more than some soldering is an impressive feat in the world of console mods.
[James], aka [Turbo Conquering Mega Eagle], is not your typical Hackaday poster boy. Most of his builds have a “Junkyard Wars” vibe, and he’d clearly be a good man to have around in a zombie apocalypse. Especially if the undead start driving tanks around, for which purpose his current anti-tank compound crossbow is apparently being developed.
At its present prototype phase, [James]’ weapon o’ doom looks more fearsome than it actually is. But that’s OK — we’re all about iterative development here. Using leaf springs from a Toyota Hi-Lux truck, this crossbow can store a lot of energy, which is amplified by ludicrously large aluminum cams. [James] put a lot of effort into designing a stock that can deal with these forces, ending up with a composite design of laminated wood and metal. He put a lot of care into the trigger mechanism too, and the receiver sports not only a custom pistol grip cast from aluminum from his fire extinguisher foundry, but a hand-made Picatinny rail for mounting optics. Test shots near the end of the video below give a hint at the power this fully armed and operational crossbow will eventually have. The goal is to disable a running car by penetrating the engine block, and we’re looking forward to that snuff film.
When you’re building a machine that needs to be accurate, you need to give it a nice solid base. A good base can lend strength to the machine to ensure its motions are accurate, as well as aid in damping vibrations that would impede performance. The problem is, it can be difficult to find a material that is both stiff and strong, and also a good damper of vibrations. Steel? Very stiff, very strong, terrible damper. Rubber? Great damper, strength leaves something to be desired. [Adam Bender] wanted to something strong that also damped vibrations, so developed a composite epoxy machine base.
[Adam] first takes us through the theory, referring to a graph of common materials showing loss coefficient plotted against stiffness. Once the theory is understood, [Adam] sets out to create a composite material with the best of both worlds – combining an aluminium base for stiffness and strength, with epoxy composite as a damper. It’s here where [Adam] begins experimenting, mixing the epoxy with sand, gravel, iron oxide and dyes, trying to find a mixture that casts easily with a good surface finish and minimum porosity.
With a mixture chosen, it’s then a matter of assembling the final mould, coating with release agent, and pouring in the mixture. The final result is impressive and a testament to [Adam]’s experimental process.
People have been experimenting with 3D printed molds for fiberglass and carbon fiber for a while now, but these molds really aren’t much different from what you could produce with a normal CNC mill. 3D printing opens up a few more options for what you can build including parts that could never be made on any type of mill. The guys at E3D are experimenting with their new dissolvable filament to create incredible parts in carbon fiber.
For the last year, E3D has been playing around with their new soluble filament, Scaffold. This is the water-soluble support material we’ve all been waiting for: just throw it in a bucket of warm water and it disappears. The normal use case for this filament is as a support material, but for these experiments in composites, E3D are just printing whole objects, covering them in carbon fiber prepreg, vacuum bagging them, and allowing them to cure. Once the carbon fiber isn’t floppy and gooey, the support material is dissolved in water, leaving a perfect composite part.
E3D aren’t that experienced with composites, so they handed a bit of filament off to So3D for some additional experimentation. The most impressive part (in the title pic for this post) is a hollow twisted vase object. This would have required a six-part machined mold and would have cost thousands of dollars to fabricate. Additional experiments of embedding ABS parts inside the Scaffold mold were extremely successful.
As you would expect, there are limitations to this process. Since E3D are using a dissolvable mold, this is a one-time deal; you’re not going to be pulling multiple composite parts off a 3D printed mold like you would with a machined mold. Curing the parts in a very hot oven doesn’t work — Scaffold filament starts to sag around 60°C. Using prepreg is recommended over dry fabric and resin, but that seems to be due more to the skill of the person doing the layup rather than an issue with materials.
When the guys at [Practical Engineering] say they have a dirty car stand, they really mean it! They made a block of dirt and sheets of fiberglass as reinforcement material, and the resistance was put to test by using it as a car stand. And yes, the block does the job without collapsing.
Soil is a naturally unstable material, it relies only on friction for structural stability, but it has a very low shear strength (the resistance of the material’s internal structure to slide against itself). Therefore, as soon as you put some weight, a soil structure fails. The trick is to form a composite by adding layers of a stiff material. Those layers increase the shear strength and you end up with an incredibly strong composite, or ‘mechanically stabilized earth‘ (MSE). You probably drive by some everyday, as in the picture at the right.
Even though the modern form of MSE was due to French engineer Sir Henri Vidal, reinforced soil has been used since the beginnings of human history, in fact, some sections of the Great Wall of China were made using this technique. [Practical Engineering] explanation and demonstration video is very well made, be sure to check it after the break. In case you don’t want to play with dirt next time you need to fix your car, you can always make a 3D printed jack.
In material science, thermal expansion is a very well understood concept. However, in most cases it’s regarded as somewhat of a nuisance. It’s the kind of thing that gives engineers headaches, and entire subsystems of machines are often designed specifically to combat it. But a group of students at MIT have come up with an ingeniously simple way of taking advantage of thermal expansion to create shape-changing composites.
Their project is a method of creating shape-shifting composites, called uniMorph. It works by using resistive heating (or simply ambient temperature) to change the temperature of a sandwich composite. The composite is made of two different materials, and the copper traces to heat them. The two materials themselves aren’t particularly important, what’s important is that they have vastly different thermal expansion rates.
When the composite is heated, one material will expand more or less than the other material. Depending on the relative shapes of the two materials, this causes the composite to bend or twist in predetermined ways. How much it bends, for example, is just a matter of how the layers are cut, and how much they’re heated.
The concept itself isn’t exactly new – bimetallic composites have existed for ages. We even covered a similar idea that works based on moisture content. But, the methods used for uniMorph are very well thought out. It’s very inexpensive to produce, and the students seem to have devised reliable techniques for designing the layers in order to produce a desired shape change.