Theremin Midi Board Is Like Using Autotune

[Steve Hobley] built a Theremin interface board that tracks pitch and volume. Using this setup he’s able to pass data over a midi interface which effectively converts the instrument into a non-contact midi controller. As we joked in the headline, this does allow for the use of autotune, by snapping notes that are sharp or flat to the center of the nearest pitch. But you should watch the video after the break to see [Steve] show off the other features as well. A keyboard can be used to seed a starting pitch, with arpeggios of several different tonalities built on top of it based on the input from the Theremin.

Want the details? Unfortunately you’ll have to pay for the schematics. But the concept is still just as interesting to read about, even if you don’t know what went into the system. Continue reading “Theremin Midi Board Is Like Using Autotune”

Sniffing RF Hardware Communication Packets

[Travis Goodspeed] put together a proof of concept hack that sniffs wireless keyboard data packets. He’s using the Next HOPE badge that he designed as the hardware platform for these tests. It has an nRF24L01+ radio on-board which can easily communicate with 2.4 GHz devices.

The real trick comes in getting that radio to listen for all traffic, then to narrow that traffic down to just the device from which you want data. He covers the protocol that is used, and his method of getting around MAC address verification on the hardware. In the end he can listen to all keyboard data without the target’s knowledge, and believes that it is possible to inject data using just the hardware on the badge.

Under-desk RGB Keyboard Lighting

[Jay Collett] was having trouble seeing his keyboard when the room was dim. But throwing a light under the desk just didn’t seem cool enough. Instead he built an RGB light board that is controlled by his desktop. The board is based around an ATmega328 with the Arduino booloader. He etched a single-sided PCB to connect it to a group of five RGB LEDs, with a programming header for an FTDI cable. The board communicates with a PC via serial connection, with a C# control application that [Jay] coded to control the color. We’ve embedded a couple of videos after the break but check his page for a package of code and hi-res pictures.

If you want something cool that’s a little bit less work to build check out the EL-wire keyboard from this links post.

Continue reading “Under-desk RGB Keyboard Lighting”

Czech Discovery Ressurects PS/2 Keyboard

Like us, you probably have piles of old PS/2 keyboards occupying strategic positions in your house and causing all sorts of trouble with the neighbours. As luck would have it, there is a way to put those lazy peripherals to work!

Our friends in the Czech Republic have successfully interfaced a PS/2 keyboard to an STM32 Discovery board (translated), and not a moment too soon—just in time for you to integrate their work into your entries for those juicy contests we told you about (the European one and the North American one).

The project page contains an in-depth walkthrough of how the PS/2 connection talks to the keyboard hardware along with source code and links, more than enough information to get started with a PS/2 keyboard hack on your Discovery application. And why stop at keyboards? Give your old PS/2 mouse a new lease on life, or even hook up your custom game controller to spice up the experience.

Keyboard Concept Uses Magic Trackpad

This is a keyboard alternative that [Sebastian] is building from two Apple Magic Trackpads. The multitouch devices are a good platform for this because they’re designed to pick up several events at the same time. To prototype the locations of the keys he’s using printable transparency sheets. He gives you a sense of where the home row is with a dab of clear fingernail polish that you can feel with your digits.

He may laser etch these pads once the key location is just right. This should give a bit of texture in itself and do away with the need for nail polish but we still like the ingenuity of that solution. The device is being developed in Linux, with some kernel hacking to handle the devices. We asked about source code and [Sebastian] is hesitant to post it because he’s been getting a lot of kernel panics. It sounds like once he cleans things up a bit he’ll share his work.

Don’t forget, there’s an easy hack to do away with the batteries in these things.

PC Game Controller With A Touch Of Class

The above is a specially designed game controller made by [Giorgos] solely for the RTS game Men Of War (now that’s dedication to a game). [Giorgos] started off with a rough breadboard and 11 buttons. Slowly overtime he included a joystick, countdown timers, and the wonderfully lit case. Under the hood is a couple of PIC microcontrollers multiplexing the switches, LEDs, timers, and also interfacing with the computer via how is it not dead yet PS/2 port. The build log is a very detailed read and well worth it, even if you’re not planning on making a custom controller. [Ben Heck] better watch out, there is a new controller making enthusiast on the loose.

Printing From A Famicom Clone Computer

This is an 8-bit computer and Famicom clone that [133MHz] bought for $2. It plays Nintendo games and using an 80-in-1 cartridge it has a rudimentary operating system and set of applications. Seeing a standard DB25 port on the back [133MHz] wondered if he could make the system talk to a printer. His first step was to investigate the electronics inside to find that the connector has a couple of chips that map to the data bus of the CPU and use the same control lines as the cartridge. That means it can be setup to do just about anything in software. After a bit of coding he’s got it printing to a dot-matrix. See for yourself after the break.

Continue reading “Printing From A Famicom Clone Computer”