I’m One Step Closer To Azeroth

While looking for a way to injure his neck and live in the World of Warcraft all at once, [Gavan Woolery] came up with the idea for this virtual reality setup. That monitor, residing just inches from his eyes, is putting out 1080p at 120Hz. His plan is to pair up the motion sensing seen in the video after the break with an NVIDIA 3D Vision Kit for something close to total immersion.

To be fair, [Gavan] never mentions WoW, but we all know where this is going right?

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CES: Augmented Reality

[youtube=http://www.youtube.com/watch?v=tB-kZmq0syc]

I got my hands on a set of augmented reality glasses that were displayed with a Monkey-Ball style game. This wasnt anything too new as far as the augmented reality goes, however the glasses that were used with the game featured stereo cameras on the center of the outside of the lens, which allowed a true 3D augmented vision that you wouldn’t have to stare into a screen for. These glasses were still in the demo stage, but if they ever make it out into retail, I think that they would be exactly what could bridge AR from a fun toy to a useful tool. Another review video after the break.

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Biking Through Google Street View

[youtube=http://www.youtube.com/watch?v=mdWwtApn6aI]

[Aki] wanted to do some stationary cycling to get in shape. Unfortunately, his stationary cycle is located in his garage which doesn’t supply much inspiration or amusement. His solution was to build a VR rig so that he could ride around inside google street view. He has rigged a simple sensor to his wheel to determine his speed and he’s using a vuzix VR 920 as a display and orientation sensor. While he notes that it isn’t perfect, or even reliable, we think it is pretty cool. He can go sight-seeing, while getting in shape from his own garage. We have to wonder if he gets a headache after a while though.

Lego Head Tracking

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[Epoch] Sent in this simple head tracking project using Lego pieces. He’s made a custom mount to hold 3 Lego light sensors on a baseball cap. Then, after modifying his webcam for IR with some floppy disk scraps, he loads up the free-track software and can control his games. For convenience, he has programmed the Lego Nxt to only turn on the lights while he’s holding a contact sensor. You can see it in action after the break. This appears to be very similar to [Johnny Lee’s] head tracking. Judging by the video, it’s not as smooth though.

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Augmented FPS Gaming

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[MikeFez] sent in this info about his augmented FPS set ups. He started this project back with an original XBox in   2006. He wanted a more immersive way of interacting with his games. Pointing out that gaming visuals and interactivity have come leaps and bounds while the controllers themselves have basically just added a few buttons, he explains his goals. He wanted to have to move his body to move his character and possibly physically aim. The original project, for the XBox, was successful in that he used a floor pad to control his character. Since then, the Wii has come out and he has moved to the PC as his main platform. As expected, he is now using the Wiimote as the aiming device.

Wiimote Head Tracking Desktop VR Display

[youtube=http://www.youtube.com/watch?v=Jd3-eiid-Uw&rel=1]
If you thought [Johnny Lee] was done making us all buy Wiimotes, you were wrong. Now he’s back showing off a simple, but incredibly effective VR head tracker. He swapped out the LED’s on a pair of LED light safety glasses with a set of IR LEDs and used his PC/Wiimote combo to do the work. The demo is just fantastic. As usual, you can download the software from his project page.