Hackit: Xbox 360 Hardware Failures On The Rise?

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Joystiq has been tracking the new starlet of Xbox 360 failures: the E74 error. It appears as the lower right light on the console turning red and an on-screen message telling the user to contact support with the error E74. The number of reported E74 errors seems to have risen since August 2008 and people are wondering if the more recent increase in errors are related to the release of the New Xbox Experience (NXE) Dashboard update. Did Microsoft reclass Red Ring of Death (RROD) failures as E74 to avoid warranty replacements? Continue reading “Hackit: Xbox 360 Hardware Failures On The Rise?”

FiSSION 3D Game Engine For Wii Homebrew

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[PunMaster] wrote in to tell us that he has just released the first public demo of FiSSION Project. It’s a homebrew 3D game engine for the Wii. He’s hoping it will make development easier for other people that want to get into the Wii hacking scene. The project was originally spun out of similar work he was doing targeted at XNA for the 360. This is just a demo to generate interest in the project and hopefully get some feedback as to what’s needed to make a full release possible.

Atari Xbox 360 Controller

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It’s amazing what [Ben Heckendorn] can manage to crank out in just five hours. This time it’s a wireless Xbox 360 controller stuffed inside an Atari 2600 controller. The guts are from a Guitar Hero 3 controller. It’s a fairly compact board and [Ben] used thin ATA wire for the connections. While it doesn’t have all the buttons of a true Xbox controller, this 3600 controller has enough to make it useful in arcade games. The joystick portion was reused without any modification. Things like the guide button and ring of light are located underneath.

Pelican Case Xbox 360

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[Ben Heck] has put the final touches on his Pelican case Xbox 360. This prototype was constructed for use by troops stationed overseas. When he announced the project in October, he already knew some of the hurdles he would face. An industrial Velcro style product is used for all component mounting so the air/water-tight seal of the case remains intact. He sanded the surface so that it would stick better. [Ben] mentions that he ended up using less Velcro than he planned on because it held so well. Not being able to cut the case meant the DVD drive had to be converted to top-loading. The tray movement limit switches have been relocated so they now respond to lid position. He regrets not being able to motorize the lid, but let it go since this is still just the first attempt. Extra copper was added to all of the heat sinks to improve cooling. This Xbox is for sale and he’d love to hear from anyone that wants to put it into production. The write-up has a ton of pictures and you can see a video of it below.

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Finally, A Quiet Xbox 360

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Frustrated by the constant din of his Xbox 360, [Janne Ström] took action. The original case wouldn’t have near enough room for the additional cooling that needed to be installed, so he picked up Lian Li’s XB01 case replacement. He followed the illustrated disassembly guide to get the Xbox stripped down to just its motherboard. He then began fitting his coolers of choice: two massive Noctua NH-U9D0 units originally intended for AMD Opterons. The asymmetric heat sinks are intended for applications like this where dual sockets could make other devices difficult to place. Clearly the hardest part of the installation was applying an appropriate amount of thermal compound and then slowly tightening the hold down screws to guarantee even pressure. The resultant system ended up being quieter than the first camera he attempted to record it with and the attached power supply. You can see a video of it below.

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Controller Button Marquee

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[Ben Heck] posted an interesting one-off project he built many months ago. Video game developer Infinity Ward approached him to build a large display that indicated what buttons on a controller were being pressed. They were planning on using it during player testing by recording the board and the monitor at the same time. They could then compare the two to see if there was any disconnect between the players input and the onscreen action. Infinity Ward is the developer behind games like Call of Duty 4.

[Ben] piggy-backed the switch connections and added an external port. He used a pair of octal buffer ICs to replicate the signals and activate the LEDs. The whole board is powered by the same 3.3V line that’s used by accessories like the chat pad. The triggers have three LEDs each and are lit using a resistor ladder. [Ben] comments that since this is a newer Xbox 360 controller, the active-low button scheme makes it fairly easy to work with. There is a video of the board embedded below. Continue reading “Controller Button Marquee”