Reader, [Ben Godding], sends in the video for his senior design team’s automated paintball sentry. The frame is made of plasma cut aluminum. The paintball gun uses a custom hopper mounted remotely from the gun body. It has two webcams offering a 160 degree field of vision, and the image processing is done by a dual core pentium CPU booting windows xp off a compact flash card. The computer interfaces with the 1/4scale RC servos using a PIC24. The paintball sentry can either be configured via a computer GUI when a monitor is available or a baclkit keypad and 4×20 charachter display in the field.
Related: [Jared Bouck]’s paintball gun turret
Here’s another hacked Nerf Vulcan rifle. This time it is an automated sentry gun. You must present it your badge, if no badge is found, you are assaulted with a fiery storm of small nerf darts. All encounters are logged and a photos are kept. This was a final project at Cornell, and for once it wasn’t ECE. This was for CS1114. They did a pretty good job with the tracking, now they need to add some more interesting voice options to it.
[Alan] pointed out this great commercial paintball sentry gun. The gun has a low power motherboard running Ubuntu connected to a firewire camera. Two high torque motors control the pan and tilt of a Tippman 98 custom. The control box allows for easy setup. You can change the sensitivity, color tracking, and firing modes. It also has a remote kill switch. All around a nice looking machine, but at $3K we doubt many of you will be buying one. Beta test video embedded after the break.
Continue reading “Autonomous paintball sentry gun”
DefconBots is returning again this year with their shooting gallery robot competition for Defcon 16. They’ve decided to leave the rules unchanged from last year. It’s a head to head competition between fully autonomous guns. The first gun to shoot all the targets on their side of the board wins. The rules aren’t very strict on design; as long as you use nonlethal nonmessy amunition and include a safety switch you’re pretty much good to go. The DefconBots site has a reference design to put you on the fast track to competing. Defcon 16 is August 8-10, 2008 in Las Vegas.
Related: [Aaron Rasmussen]’s sentry gun we covered back in 2005
[photo: Bre Pettis]
[Mr G] in London sent in his pin sentry hack. He wasn’t pleased that the device looks like an old calculator, so he rigged up a SMS board to send him his pin on demand. He multiplexed the output of the display driver to the SMS board. When he authenticates from his phone, the board sends a message with the latest code.
Reader [aaron rasmussen] and his brother Ezra built this awesome robotic sentry gun. The gun is an airsoft replica of an FN P90 and fires 6mm BBs. Pan and tilt are controlled by two hobby servos using a simple controller. Aaron wrote custom software to watch the usb webcam and track targets. There is a video on the site of it being tested
One of the recurring themes of science fiction is the robot. From such icons as C-3PO and R2D2 in Star Wars to WALL-E and Eve, robots have always had a certain appeal. Inexpensive microcontrollers like the Arduino have opened up the world of robotics to more people. [JohnFin] has done just this. By linking two Arduinos as the brain, he has created a voice controlled robot he calls S.P.A.R.C. (Sentry/Project Assistant/Robot Companion).
It began when he received a robotic arm for Christmas and was disappointed by it. Instead of simply building a better arm, he got “carried away” and built an entire robot instead. The entire project took three months, most of which he spent learning programming.
SPARC has three sonar sensors for detecting obstacles and movement, an arm and a couple of interchangeable hands for holding objects, and an EasyVR Arduino Shield for the voice control. The robot’s “eyes” are an LED ‘KITT’ scanner and an AN6884 VU meter chip that flashes the “eyes” when the robot speaks. It carries an onboard smartphone to look up weather, play music from the phone’s SD card, and GPS functions.
SPARC can respond to a range of commands and games including “follow me” and “singing.” [JohnFin] has also added a “sequencer” function to record and playback a series of commands. A video of this feature can be found after the break.
Continue reading “SPARC: A Voice Controlled Robot Sings Sweetly in DTMF”