A Nerf Rival Nemesis MXVII-10K flywheel blaster is the core of the build, with a 100-round capacity of soft foam balls. Stepper motors are used to control a pan and tilt system to aim the blaster. It’s moved under instruction from a Raspberry Pi that uses machine vision algorithms running on a Coral USB accelerator to track targets in the bedroom. A relay board is then used to activate the blaster’s firing action, blasting any targets until they wake up.
[Vinnie] had plenty of fun during build, also showing the sentry gun off to his coworkers in the office. It’s a hard sentry to dodge, with the machine vision algorithm using a full-body tracking model, so merely covering one’s face won’t be enough to get away.
Sentry turrets have long been a feature of science fiction films and video games. These days, there’s nothing stopping you from building your own. [otjones99] has done just that, with his FPV Nerf Ball launcher.
The system works on the basic principle of launching soft foam balls via a pair of counter-rotating wheels. It’s a remarkably simple way of electrically launching projectiles without a lot of fuss and mucking around, and it works well here. A blower fan is used to gently roll ammunition towards the launcher wheels as required. There’s a hopper-style clip which uses a servo to drop one ball at a time into the launching tube.
An Arduino Uno is responsible for slewing the turret, and handling the firing process. A joystick is fitted with an NRF24L01 radio module to send signals to the Arduino to aim the turret, while an FPV camera mounted on the turret allows the user to remotely see what the turret is aiming at. With a simple pull of the joystick’s trigger, the turret opens fire.
The build is one that leverages typical 3D printer components to get the job done. A Minitronics 2.0 board is used to run the show, packing a 40 MHz SAMD21 microcontroller for plenty of grunt. It’s Arduino compatible too, making it easy to program. It’s combined with NEMA17 and NEMA23 steppers and an external driver board to slew the gun towards a target. Target detection is via a RPLIDAR A1, which detects the range of nearby objects. This data is used to calculate the pan angle and tilt required to hit the target with a stream of water, fired by a relay-controlled solenoid.
Things rarely go well when humans mix with wildlife. The problems are exacerbated in the suburbs, where bears dine on bird feeders and garbage cans, raccoons take up residence in attics, and coyotes make off with the family cat. And in the suburbs, nuisance wildlife can be an intractable problem because the options for dealing with it are so limited.
Not to be dissuaded in the battle to protect his roses, [dlf.myyta] built this motion-activated sentry gun to apply some watery aversion therapy to marauding deer. Shown in action below against a bipedal co-conspirator, the sentry gun has pretty much what you’d expect under the hood — Raspberry Pi, NoIR camera, a servo for aiming and a solenoid valve to control the water. OpenCV takes care of locating the intruders and swiveling the nozzle to center mass; since the deer are somewhat constrained by a fence, there’s no need to control the nozzle’s elevation. Everything is housed nicely in a plastic ammo can for portability and waterproofing. Any target that stands still for more than three seconds gets a hosing; we assume this is effective, but alas, no snuff films were provided.
We’re not sure if [dlf.myyta]’s code can discern friend from foe, and in this litigious world, hosing the neighbor’s kid could be a catastrophe. Perhaps version 2.0 can include image recognition for target verification.
Over the pond here in the UK we used to have a TV show called Tomorrow’s World, It was on once a week showing all the tech we would have been using in 10 years time (or so they said). In 1982 they ran with a story about a touch screen computer. Perhaps not what you would recognize today as a touchscreen but given the date and limited technology someone had come up with a novel idea for a touchscreen that worked sort of.
It was a normal CRT screen but around the edges where photodiodes pointing inwards as if to make an invisible infrared touch interface just half an inch in front of the screen. Quite impressive technology giving the times. As they go through the video showing us how it works a more sinister use of this new-fangled touch screen computer rears its ugly head, They turned it into a pretty cool remote-controlled gun turret complete with a motorized horizontal and vertical axis upon which an air pistol was placed along with a camera. You could see an image back from the camera on the screen, move the gun around to aim the weapon, then with a single finger press on the screen, your target has been hit.
Killer robots are a mainstay of science fiction. But unlike teleportation and flying cars, they are something that we are likely to see within our lifetime. The only thing that’s stopping countries like the USA, South Korea, the UK, or France from deploying autonomous killing machine in the very near term is that they’re likely to be illegal under current international humanitarian law (IHL) — the rules of war.
But if you just sighed in relief that the fate of humanity is safe, think again. The reason that autonomous killing machines are illegal is essentially a technicality, and worse, it’s a technicality that’s based on the current state of technology. The short version of the story, as it stands right now, is that the only thing making autonomous robotic killing weapons illegal is that it’s difficult for a robot to tell a friend from an enemy. When technology catches up with human judgement, all bets are off.
Think I’m insane? The United Nations Office at Geneva (UNOG), the folks who bring you the rules of warfare, started up a working group on killer robots three years ago, and the report from their 2016 meeting just came out. Now’s as good a time as any to start taking killer robots seriously.
War, huh, what is it good for? Absolutely nothing, except as an excuse to build a Raspberry Pi powered sentry turret that will track and fire upon your enemies. That’s what [Matt Desmaris] decided to do, and he has released the full details of his build.
It lacks the polished elegance of most military hardware, but what do you expect of a quick and dirty hack? It’s not shiny or ominous, but it has that killer motion-tracking feature. [Matt] is using OpenCV to detect movement from a USB webcam, two servos to pan and tilt the camera and gun and a small relay to pull the trigger. Manual control over the Interwebs is also available.
We’ve seen lots of similar builds using weaponry such as rubber bands and Nerf guns, but this one is a great start if you are interested in seeing how you can tie together tools like OpenCV and servos to create a camera that actively tracks movement.