If you are looking for a Star Wars light sabre, sometimes your choices can be a little disappointing. “Replica” sabres from toy and novelty vendors may superficially look the part, but with their tinny speakers and lacklustre show of LEDs they often have less of the Force about them and more of the Farce.
[Jeremy Lee] offers a solution; he’s built what he claims to be the brightest light sabre in the world. That’s a bold assertion, and one which we think might even throw down a gauntlet to other sabre builders and spark an arms race among Jedi wannabes.
The super-bright sabre uses a 144 LED double-sided strip of Neopixels in a polycarbonate tube, with a DC to DC converter powered by a 1000mAH LiPo battery. Sound effects come from a SparkFun Pro Micro powering a 2W speaker through a small audio amplifier. The handle meanwhile is constructed from PVC pipe fittings.
His first attempt at the sabre had the LEDs at full power, and promptly melted his tube. Thus the final version runs at 40% of its maximum rating, with a “burst” mode for those moments at which combat demands it.
His write-up is a series of posts, with plenty of video at all points. It might seem odd to show you the shortest of them here at only a few seconds long, but since the unique selling point is its brightness we think the best way to show that is at night.
Continue reading “Building The Brightest Light Sabre In The World”
Can you build a working EM weapon from three microwave ovens? Apparently, yes. Should you do so? Maybe not when the best safety gear you can muster is a metallized Mylar film fetish suit and a Hershey’s Kiss hat.
Proving that language need not be a barrier to perfect understanding of bad ideas, the video below tells you all you need to know, even without subtitles in the non-Russian language of your choice. [KREOSAN]’s build is obnoxiously obvious — three magnetrons mounted on a tin can “resonator” with a foil-covered waveguide at the business end. The magnetrons are tickled by a stun-gun that’s powered by a pack of 18650 batteries. The video shows some “experiments”, like lighting up unpowered CFL bulbs from about 15 meters away and releasing the Blue Smoke from the electrical system of a running motor scooter. Assuming they weren’t added in post, the artifacts in the video belie the gun’s lack of shielding for the operator. We doubt any of the ad hoc safety gear would provide any protection from the resulting microwaves, but we also doubt that it matters much when things have gotten this far.
We’re not too sure about this one — some of the zapping stunts look a little too conveniently explosive. It’s hard to tell the details without a translation, so maybe one of our Russian-speaking readers can pitch in on the comments. Although this isn’t [KRESOAN]’s first microwave rodeo, having melted a few lightbulbs with magnetrons before. Even seeing this we still consider EMP Weapons a figment of Hollywood’s imagination.
Continue reading “Trio of Magnetrons Power a Microwave Rifle”
With All Hallow’s Eve looming close, makers have the potential to create some amazing costumes we’ll remember for the rest of the year. If you’re a fan of the hugely addict-*cough* popular game Minecraft, perhaps you’ve considered cosplaying as your favorite character skin, but lacked the appropriate props. [Graham Kitteridge] and his friends have decided to pay homage to the game by making their own light-up Minecraft swords.
These swords use 3D-printed and laser-cut parts, designed so as to hide the electronics for the lights and range finder in the hilt. Range finder? Oh, yes, the sword uses an Arduino Uno-based board to support NewPixels LEDs and a 433Mhz radio transmitter and receiver for ranged detection of other nearby swords that — when they are detected — will trigger the sword to glow. Kind of like the sword Sting, but for friendlies. Continue reading “Minecraft Sword Lights Up When Nearby Friends”
[Guy in a garage] has made a 3D printed gun that not only appears to fire in the direction pointed, it can also do it multiple times. Which, by the standard of 3D printed guns, is an astounding feat. He started with .22 rifle cartridges but has since upgraded and tested the gun with .357 rounds. The link above is a playlist which starts of with an in-depth explanation of the .22 version and moves through design iterations
This gun prints on a standard FDM printer. Other 3D printable guns such as the infamous Liberator or the 3D printed metal gun need more exotic or precise 3D printing to work effectively. The secret to this gun’s ability is the barrel, which can be printed in nylon for .22 cartridges, or in ABS plus a barrel liner for .22 and .357 caliber.
A barrel liner is one way to repair a gun that has aged and is no longer shooting properly. Simply put, it is a long hardened metal tube with rifling on the inside. Some guns come out of the factory with one, and a gunsmith simply has to remove the old one and replace it. Other guns need to be bored out before a liner can be installed.
The metal liner surrounded by plastic offers enough mechanical strength for repeat firings without anyone losing a hand or an eye; though we’re not sure if we recommend firing any 3D printed gun as it’s still risky business. It’s basically like old stories of wrapping a cracked cannon in twine. The metal tries to expand out under the force of firing, but the twine, which would seem like a terrible material for cannon making, is good in tension and when wrapped tightly offers more than enough strength to hold it all together.
This is also how he got the .357 version to work. The barrel slots into the gun frame and locates itself with a rounded end. However, with the higher energy from a .357 round, this rounded end would act as a wedge and split the 3D printed frame. The fix for this was simple. Glue it back together with ABS glue, and then wrap the end of the assembly with a cable tie.
This is the first 3D printed gun we’ve seen that doesn’t look like a fantastic way to instantly lose your hand. It’s a clever trick that took some knowledge of guns and gunsmithing to put together. Despite the inevitable ethical, moral, and political debate that will ensue as this sort of thing becomes more prevalent, it is a pretty solid hack and a sign that 3D printing is starting to work with more formidable engineering challenges.
Coilguns used to be the weapons of science fiction. Nowadays, whenever we see someone build one in their workspace it always serves as an inspiring reminder that the future is now. YouTuber [Cody’sLab] has done just that, assembling a rudimentary — but beefy — coilgun in his workshop.
The one in the video is based off an old design that used a 12V battery and without any fancy electronics. This new model has five coil stages along its two-foot length. Four wooden dowels and two copper tubes are arranged in a hexagonal shape to form the barrel and accelerator rails. The coils are each 100 feet of 14-gauge thin coated copper wire, all connected to a common ground. Still lacking any complex electronics, this version eventually gets its projectile launched a good few dozen feet. The ‘bullet’ is a piece of steel with some brass to prevent it spinning in the barrel, while a hole has been drilled in it to accommodate a spring which keeps the two graphite brushes contacting the copper tubes.
The first test proved to be a little underwhelming, and [Cody] had to try something drastic — so he hooked it up to an arc welder to fire the projectile using 22V and 200A.
Continue reading “Five-Stage Coilgun Powered by an Arc Welder!”
Looks like another shot has been fired in the simmering Coil Gun Control War. This time, [Great Scott] is taken to the discrete woodshed with a simplified and improved control circuit using a single CMOS chip and a few transistors. Where will it end? Won’t somebody think of the children?
The latest salvo is in response to [GreatScott]’s attempt to control a DIY coil gun with discrete logic, which in turn was a response to comments that he took the easy way out and used an Arduino in the original build. [Great Scott]’s second build was intended to justify the original design choice, and seemed to do a good job of explaining how much easier and better the build was with a microcontroller. Case closed, right?
Nope. Embedded designer [fede.tft] wasn’t sure the design was even close to optimized, so he got to work — on his vacation, no less!’ He trimmed the component count down to a single CMOS chip (a quad Schmitt trigger NAND), a couple of switching transistors, the MOSFETs that drive the coils, and a few passives. The NANDs are set up as flip-flops that are triggered and reset by the projectile sensors, which are implemented as hardwired AND gates. The total component count is actually less than the support components on the original Arduino build, and [fede.tft] goes so far as to offer ideas for an alternative that does away with the switching transistors.
Even though [fede.tft] admits that [GreatScott] has him beat since he actually built both his circuits, hats off to him for showing us what can likely be accomplished with just a few components. We’d like to see someone implement this design, and see just how simple it can get.
A common complaint in the comments of many a Hackaday project is: Why did they use a microcontroller? It’s easy to Monday morning quarterback someone else’s design, but it’s rare to see the OP come back and actually prove that a microcontroller was the best choice. So when [GreatScott] rebuilt his recent DIY coil gun with discrete logic, we just had to get the word out.
You’ll recall from the original build that [GreatScott] was not attempting to build a brick-wall blasting electromagnetic rifle. His build was more about exploring the concepts and working up a viable control mechanism for a small coil gun, and as such he chose an Arduino to rapidly prototype his control circuit. But when taken to task for that design choice, he rose to the challenge and designed a controller using discrete NAND and NOR gates, some RS latches, and a couple of comparators. The basic control circuit was simple, but too simple for safety — a projectile stuck in the barrel could leave a coil energized indefinitely, leading to damage. What took a line of code in the Arduino sketch to fix required an additional comparator stage and an RC network to build a timer to deenergize the coil automatically. In the end the breadboarded circuit did the job, but implementing it would have required twice the space of the Arduino while offering none of the flexibility.
Not every project deserves an Arduino, and sometimes it’s pretty clear the builder either took the easy way out or was using the only trick in his or her book. Hats off to [GreatScott] for not only having the guts to justify his design, but also proving that he has the discrete logic chops to pull it off.
Continue reading “DIY Coil Gun Redux: Life Really is Easier with Arduino”